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ianpaschal

Ian's BAT Workbench

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    This is great! The roads will be functional?

    Yeah, no reason not to. What I haven't decided yet though is 3x1 lot with centre tile TE'd, or 1x1 lot on one side, that hangs over the other 2 (one of which is the road). The 3x1 version seems more "proper" but that means I'd have to make a separate version of the lot for every transit network, so I'm leaning towards the overhang method whereby this one bridge lot can work for any 1 tile wide transit network.

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    For technical reasons, I'd use overhanging props all the way. In addition to the hassle with different networks (don't forget stuff like Euro vs. US textures, other road texture mods, sidewalk mods, the NWM, GLR-in-road, SAM and whatnot!), you'll also complicate traffic simulation because TE lots tend to mess with that. Not to mention that it will help to keep the menus streamlined. Instead of rail, road, street, OWR, GLR, SAM1, SAM2, SAM3 etc. bridges all clogging up your menu, you'll simply have the 1-tile drawbridge and that's it. You could even plop your favourite ped mall tiles or whatever on top if you wanted.


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    For technical reasons, I'd use overhanging props all the way. In addition to the hassle with different networks (don't forget stuff like Euro vs. US textures, other road texture mods, sidewalk mods, the NWM, GLR-in-road, SAM and whatnot!), you'll also complicate traffic simulation because TE lots tend to mess with that. Not to mention that it will help to keep the menus streamlined. Instead of rail, road, street, OWR, GLR, SAM1, SAM2, SAM3 etc. bridges all clogging up your menu, you'll simply have the 1-tile drawbridge and that's it. You could even plop your favourite ped mall tiles or whatever on top if you wanted.

    Yeah I'm leaning towards that. The small arched bridge though will need a TE lot with custom paths to arch over. That sucks, but that means there's 4 of those, instead and then the draw bridges are a simplified alternative.

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    Added on the wheels. Still working on the framework and such.

    As discussed with T Wrecks, this is simply an aesthetic prop to hang over whatever network you care to put it on top of.

    WLOBwnh.jpg

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