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jcavigliano

Datamap for Control Net as well as street densities possible?

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Does anyone know how to make a controlnet data map that shows which buildings are using controlnet, represented as bar graphs similar to all the other data maps (Similar to the data expenses map MOD)?

Also, is it possible to make some kind of datamap that shows the various stages of road densities so it is easy to see and upgrade whichever roads need upgrading? It would probably not work best as a bar graph like most of the data maps but for example, have all low road densities show up as colored while the rest of the map is white (similar to going into edit mode for individual modalities). Once upgraded, they can turn white to indicate they are no longer in the low density street map. There could be low, medium and high density view options to select each density view.

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>>but for example, have all low road densities show up as colored while the rest of the map is white (similar to going into edit mode for individual modalities). Once upgraded, they can turn white to indicate they are no longer in the low density street map. There could be low, medium and high density view options to select each density view.<<

I'm not sure if someone can do this, though some existing maps do color roads, congestion data for instance.

I suggest you either go with set colors for road types and shades of the color to indicate density, or do with separate xolors to indicate density and shades of the colors to indicate types (Avenue / Road ).

A 3rd option is to somehow combine the coloration for cobgeation with the coloration for upgradability so that peehaps density is a shade of the congestion color or vice verse, though as this is a preexiating datamap it might be too confusing.

Again, just a suggestion on how it could benefit us by look, no Idea if its a feasible datamap to impement..

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    I guess what I was looking for would require someone to write new code that could create these new features since they are not in the game currently or are not easy to export like the expenses map to another location. What code is this game written in, I wonder. Im curious if it is even possible to add new code to the game to create new features.

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