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svachon

build on land and sea

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If something like a marina needs to built on land and water, what exactly does it want - a gradual slope into the water, sharp drop off, flat land...what?

I've tried on God mode to soften land and it doesn't seem to help.

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To get this kind of thing: Newport.jpg

you need to use the Mayor Mode engineering tools to straighten and level your shore line. Takes quite a bit of practice.  I recommend the level tool which can both create and remove land along the shore line.


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Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
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you also need the leveler from pegasus ;) if you use his port/marina stuff

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I've noticed that the land portion of the lot usually has to be flat and completely out of the water. 

 

Try this:

 

Turn on the grid (letter G hotkey)

Zoom to 6 just at the shore line (#6 hotkey)

Select Mayor mode tool and choose either the up/down terraforming tool

Then while holding down the 'Shift' button, press #1 & F1   (radius / power respectively)

Now raise/lower a single grid square to see what happens (only the North East corner of any one grid tile will be effected by the terrain tool)

 

With this method, you should start to notice how the grid line itself will start to fade/disappear once you've reached the water lvl itself. Now just make sure all four corners of the grid space, on the shore line, are just above the water lvl. 

 

Then use a single street/road piece on each of the land grid squares you want to plop the lot on to make sure they are all flattened evenly. Bulldoze the road pieces and then try to plop the lot.

 

I'll usually do at least two grid squares deep on land to help with connecting roads/rails.

 

And I believe steep over gradual with most cases. Though, with the above technique, it usually doesn't matter, as long as the land portion of the lot sits exactly on the flatten land portions. 

 

Hope that helps.

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you also need the leveler from pegasus ;) if you use his port/marina stuff

I have found that lot to be of limited use.  I do my own shoreline sculpting.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

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Warning: Don't adjust land level anywhere near anything you want to keep. The game is very cavalier about destroying buildings, connections etc if they're even adjacent to earth-moving work. To be safe, save before starting terraforming.


-- Jeff Fisher ><> Vancouver WA
"I may be pissing into the wind, but if I keep my enemies behind me and aim carefully, I can still rain on their parade."

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To get this kind of thing: Newport.jpg

you need to use the Mayor Mode engineering tools to straighten and level your shore line. Takes quite a bit of practice.  I recommend the level tool which can both create and remove land along the shore line.

Hey, how do I get that roundabout for the avenues??

 

I already tried the main NAM thread, on the part it says "downloads" the first link is broken and the second one isn't even a link anymore.

 

From several posts I understand that you need this "NAM" to get extra tools for transportation. I'm going a bit off topic but if someone can explain to me I'd appreciate it. (I'm new but I'm a fastlearner).

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The avenue round about is a puzzle piece that comes with the NAM (31.2).  When it comes to custom content, the NAM is the premiere plugin, comes with an executable installer that can be run as often as wanted.  It is a huge expansion pack and fix for the traffic systems and I consider it to be the ne plus ultra.  A custom install allows one to take as much of the NAM sections as is needed at the moment.

 

There are also several plugins that contain the word 'fix' in the title.  These are game bug fixes and are also needed, but added with care.

 

Avoid adding any plugin without testing it with the existing suite.  Not all of them are compatible with each other.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

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To make coastlines for seaports, docks, and such, I like to use the Ctrl+X "setsealevel" cheat and use the single road tiles to flatten the land above and below sea level.

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Everyone to his own taste.  I generally use the mayor mode flattening tool to lay out the shore line and carve away or fill the land to get a proper coast line.  After all, civil engineering is a part of the business of running a city.  Anyone who uses RHW knows all about that.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

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Setsealevel is very useful indeed, it's what I usually use to terraform shores for development. Beware that it can cause some complications wwith bridges and tunnels however. If you haven't done any development whatsoever, there's a button in the godmode tools that raises the entire terrain by quite a bit. Use it three or four times so you can level the underwater part with road tiles, then lower the terrain again. This does destroy everything on the city tile, so don't use it if you already got some stuff going there!

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