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synthmusic

Trade bug?

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May or may not be trade problems, but there seems to be a problem.  I have trade between multiple cities, and sometimes it seems my citiy needs back some of it's outbound resources (say unskilled workers).  I get a message to the effect of: you have trade agreements with cities other than Omni, and we are going to adjust your trade agreement, the change is 0%.  Then my city quickly goes to a huge monthly money deficit, and i can no longer change any of the trade settings with other cities because i have a deficit, but it shows the trade, and there is no way to account for the massive money losses (going from +15k to -28k in a couple minutes, and unrecoverable).  It's happend twice, but i'll post better details if it happens again.  Anyone else?

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perhaps not what you means, but i,ve trade 2 offices with Omni and i get  1 million!!!

so  that's a bug.

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I can't even play anymore, ever since I traded a few resources between cities I now get constant message spam about not enough resources reducing by 100% or something along those lines.  The messages make no sense and refer to trades and resouces that don't exist.  Something is very wrong with the trade system! 

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    After some more playing with it, clearly the money loss issue is my own fault (not realizing the severe impact of adding leisure and services). However, if you do have the misfortune of going negative, it certainly exposes some trade problems around existing trade agreements. As #1777200 notes, there are still lots of non-sensical messages and you seemingly can no longer correctly change the trade settings.

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    The observations I had:

    Actually, I wanted to buy electricity and had about 7.000 bugs income per month (?). Then I bought 2 tokens electricity and when accepting the order and closing the trading window, I suddenly had 28.000 bugs income per month. Well then I needed some fuel, opened the trading window and ordered - or tried to order 3 units. I received the message that I didn't have enough tokens, thus, my trade with electricity was reduced by 2 tokens. So, I reverted the purchase of fuel to 0 and my purchase of electricity back to 2.

    After closing the trading window I suddenly had only 15.000 income per month, although the purchase units were the same before trying to buy fuel.

    But with my first purchase of electricity I had 4 times more income, then suddenly after trying to buy fuel and reverting it to how it was before, I lost 13.000 of my monthly income.

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    There's definitely issues. If I go to the trade window and view trade between my city and omnicorp then increase my exports of either food or office services any further, I actually get less money in exchange for it! If I then decrease my exports I get even less money again, and I can reproduce this several times by clicking cancel and then going back in. It's not become a major issue yet as my town of approx 19,000 has tons of money, but can see it causing problems later on...

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    I thought I experienced this bug but it was actually my fault from giving away free cash tokens.


    Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

    Words to live by:
    "Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

    "Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
    "Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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    On top of that, if I adjust the sliders with omnicorp so that the "Token trade for Titan City resulting from trade exchange with Omnicorp" reads 0 for all rows other than cash, it still costs me a number of tokens of cash to buy absolutely nothing at all! The actual number it ends up costing me to buy nothing whatsoever varies depending on what order I adjust the sliders in. *sigh*

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    Originally posted by: DaveParker

    On top of that, if I adjust the sliders with omnicorp so that the "Token trade for Titan City resulting from trade exchange with Omnicorp" reads 0 for all rows other than cash, it still costs me a number of tokens of cash to buy absolutely nothing at all! The actual number it ends up costing me to buy nothing whatsoever varies depending on what order I adjust the sliders in. *sigh*quote>

    Found a workaround for this. If I go to the planet view and adjust the trade there instead of from within my city, it seems to work. I was able to get my imports and exports properly reset to zero there and then go into my city and set my trade rules up again. Now making 45K a month instead of losing 30K ! 4.gif

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    Last Online: A long, long time ago... 
     

    i only trade with omnicorp. omicorp uses of city trades in there amounts too. so if i export 10 fuel in one city to omnicorp then in another city buying fuel from omnicorp, omnicorp will show 1010 fuel tokens availible. omnicorp is stable, so trade between your cities through omnicorp

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    You lose money if you use OmniCorp as a middle man.


    Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

    Words to live by:
    "Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

    "Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
    "Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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    Yes, there are issues with the trade system. I've often given Omnicorp some resource tokens and get absolutely nothing in cash tokens back. It seems it's something that Focus will need to fix on their end.


    When you're tired of games of destruction - Visit www.citybuildergames.com for games of construction.

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    Yes, I can confirm that. I was just trading food with Omni, I tried to sell them one more token, and the cash went down instead of up. Thankfully, it doesn't happen often, but there are surely some problems with the trade system. I hope they get fixed in the first patch 9.gif

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    Second thoughts, trading on the planet view also seems somewhat buggy, at least when trading with omnicorp. If I move a slider one way by a notch then move it back the other way back to where it started I always end up with a completely different number of cash tokens (it seems to divide them by 10). After I click OK and then go back into it, the trade window for the same city + omnicorp then shows 10x the number of cash tokens as previously, which again divides by 10 once I start tweaking the sliders.

    I also don't like the rule that says if you've a negative cashflow you shouldn't be able to sell to anyone other than omnicorp. What's the point in having cash at all if to do anything you need a positive cashflow, it just accumulates over time and is fairly useless - guessing it'll probably cause an overflow at some point. Also it can be a pain when you're tweaking the settings only for a trade to get automatically adjusted due to a temporary shortage of a resource and then you can't set it back up again and are forced to trade with omnicorp who doesn't pay you anywhere near as much as you can't get back into positive cashflow (well you can but that's not the point it's a hassle to sort out the mess). But the trade bugs are annoying, one minute I might have trades with omni meaning all resources are balanced (0 for everything) and be making 70K a month and then the next minute they're still all balanced and I'm losing 120K a month because I reduced, then put back an export etc.

    I'm going to try trading with my own cities more as I think that's more reliable, though it'll mean building them up a lot more as oilfields, water pumps etc can't be built till 5000 pop.

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    Second thoughts, trading on the planet view also seems somewhat buggy, at least when trading with omnicorp. If I move a slider one way by a notch then move it back the other way back to where it started I always end up with a completely different number of cash tokens (it seems to divide them by 10). After I click OK and then go back into it, the trade window for the same city + omnicorp then shows 10x the number of cash tokens as previously, which again divides by 10 once I start tweaking the sliders.

    I also don't like the rule that says if you've a negative cashflow you shouldn't be able to sell to anyone other than omnicorp. What's the point in having cash at all if to do anything you need a positive cashflow, it just accumulates over time and is fairly useless - guessing it'll probably cause an overflow at some point. Also it can be a pain when you're tweaking the settings only for a trade to get automatically adjusted due to a temporary shortage of a resource and then you can't set it back up again and are forced to trade with omnicorp who doesn't pay you anywhere near as much as you can't get back into positive cashflow (well you can but that's not the point it's a hassle to sort out the mess). But the trade bugs are annoying, one minute I might have trades with omni meaning all resources are balanced (0 for everything) and be making 70K a month and then the next minute they're still all balanced and I'm losing 120K a month because I reduced, then put back an export etc.

    I'm going to try trading with my own cities more as I think that's more reliable, though it'll mean building them up a lot more as oilfields, water pumps etc can't be built till 5000 pop.

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    Posted:
    Last Online: A long, long time ago... 
     

    I recognize most of these problems. For a moment I thought I didn't understand the trading in the game. I don't understand that Focus is not working day and night to fix this bug, cause it eliminates the idea of the game: making specialized cities. I don't dear to trade with another city in stead of Omnicorp, cause I will likely be spammed with no-good trade messages. On the other hand I sometimes receive bugged money and don't even notice so that I cannot really be proud of my achievement once I find it out.

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    I wish we could play this game without the trading system. Don't get me wrong, it's a good idea. But they just didnt do it the right way. I wish that game could be more about city-building than worrying about trading. They could've found a simpler way to use that idea... for example... when I'm on the planet and about to start a game, first of all we should be able to start our city anywhere on the planet, and then choosing the terrain we want. Then, when you click to start the city, we should be able to decide what we will produce in the city. That way, on the planet mode, we can accumulate resources from various cities, with a special menu telling you how much you are producing of each resource as a whole. No need to micro-managing. For the moment, I only deal with OmniCorp on every city, much easier.

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    Well, the system you're dexcribing kinda exists already, Yannik. If you wanna choose the resources to produce in the city, simply choose the right map. Also, I think you don't get the basic idea of the trading system: it's not the need to move sliders, it's the global concept of producing every resource in such a way as to satisfy global demand around your cities.

    I don't think the trading system is anything complicated, on the contrary. You have all the info you need (what city needs what) even before you enter it - just look at the city window before you click on 'Synchronize'. Once inside a city, you can still trade between other cities - the trading interface doesn't change.

    Besides, the entire effort of developing the resources through the buildings you create adds a whole different level of relations to the system. It forces you to plan globally, as well as locally. Let's not forget that this is not a global economic simulator, but a city-building game.

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    Yeah, this happened to me once as well, when I was building a Megastructure. The messages popped up every 30 seconds, and the bug is that there was one message per every type of resource used in the Megastructure, multiplied by the number of cities I had (5 or 6) ! It was reeeeeeealy annoying.

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    @ soltangris

    excactly! Its a bug or its normal when you build megastructures?

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    No, it's clearly not normal. Aside of the fact that you can't have the same trades for every single city, it's also not possible for all resources to go over the line at the same time 9.gif

    So, it's a bug.

    However, it only happens when your're having an underproduction of one of the resources involved in the Megastructure. When it starts happening, try to figure out as soon as possible where's the problem. After you resolve it, the popups will stop.

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    I have had this same problem... usually I buy one or two from Omnicorp... or else I go back to the planet/region, go build another city with the resource needed and use that for trading. Sometimes it is best to get a large surplus of a resource and then never open that city again unless you plan to expand that even more.

    The annoying message that pops up every few minutes even on unrelated cities is VERY annoying.

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    I had a weird one today. I was stuck on the slider for the cash tokens with Omnicorp and it dragged all the way to my city's side and ended up taking all of Omnicorp's cash tokens 9.gif A million bucks a cycle anyone? lol.

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