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Arcology Information and Pictures

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I noticed that a few people were making the Arcos from SC2K in the BAT and needed information so I'm posting them all here.

/idealbb/files/plymoth.jpg

The Plymouth Acro is Solid as a Rock, or so claims Plymouth Arcologies, Inc. It is knows that they have stood through sevreal earthquakes, notably in the NeoRepublic of Mexico and the Taiwan CoProsperity Region. Plymouth Arcologies are designed primarily to suppory heavy industries, as witness Greenland Motors, maker of the Narwhal 3000. This might not be such a good choice if you are overly concerned about pollution. Plymouth Arcos cost $100,000 and can attract up to 55,000 residents.

/idealbb/files/forest9.jpg

The Forest Arcology is named for its attractive forest setting on the top level. Throughout the structure, citizens utilize recycling, operate ecologically sound industries, and maintain a rich verbal haritage that replaces television and radio. Unfortunately, the youth of Forest Acros are bored silly and roam out into your city where they stare mindlessly at soap operas and sports programs displayed in the electrionics department at local malls. Building a Forest Arcology costs $120,000 and can attract up to 30,000 residents.

/idealbb/files/darco.jpg

'Darco' is slang for De-Urbanized Arcological Constuct. Originally designed by the twisted genius of Dante McCallavre, the artist/architect proclaimed it a reactionary response to the rigid, archetypal Arcologies of his day. No one really knows what this means, and many engineers are frankly baffled at how the thing stay standing. Inside the ill-lit corridors twists into odd, meandering corscrews that tysteriously turn back on themselfs. There are rumors that a strange sub-species of man inhabits the air ducts. Darcos cost $150,000 and can attract up to 45,000 brave souls.

/idealbb/files/Launch6.jpg

'Launch' Arcologies were nicknamed for their resembleance to modern orbital launchers. The resemblance is not entirely coincidental, as sophisticated methiods of biological support were necessary to oxygenate and feed the thousands of inhabitants. While never tested, the manufactures claim the occupants could stay self-contained for up to two decades. The sides of the Arcology are equipped with vernier jets to stabilize the structure during storms and earthquakes. A small nuclear facility independently powers the building; spare energy is stored by electrolyzing water into two tanks for oxygen and hydrogen. The 'Launch Arco' is the larget, costing $200,000 and holding 65,000 inhabitants.

Hope that helps

*Edit: I noticed I keep switching between Arco (the real word) and Acro. When I played this game when I younger, that's the way I always said it and it just sorta stuck. Also note that the game switchs between Plymoth and Plymouth*

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i hope somebody does the Darco, that looked the best
 
EDIT- this should really be in the BAT forum dont you think?

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    I decided I might as well throw the Lama Dome in here too.

    /idealbb/files/dome.jpg

    Not only can you get a breath-taking view of the city from here, cators to weddings and bungi jumping. Many people have also claimed sighting llamas from this location. This is still being looked into.

    I also have a little request. I always liked the simple look of the fusion power plant from 2000. I have a pictue here if someone would like to recreate it. It dosn't have to be a powerpalnt even. Maybe just a high-tech building.

    /idealbb/files/fusionpower.jpg

    If no one wants to do it, oh well. I'm not exactly craving it.

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    god you really make rember when i had my 10 ys old  17.gif fantasic. thoes arcologys were the best thing of the game

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    Whooaa...   it could be great the returning of the arcologies of SimCity 2000.   I give you one suggestion, the buildings must very tall than the normals skycrapers or could be 7x7 tiles and very tall(for more realistic), and the monthly cost should be 10, 000 simoleons, for a real challenge (and for the elevated number of inhabitants). SimCity 200 4ever!!!!44.gif

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    The Forest and Launch Arcos were my favorite. Does anyone remember airplanes getting stuck in the Launch Arco if you timed the building of them just right? 1.gif

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    The Arco's were the stupidest thing ever about SC2000. Totally unrealistic and bizzare. I mean the Launch Arco had 200,000 people in it. Hello! How dumb is that?

    And this whole thing makes me wonder about something else. Ever since the begining, what the hell is the obsession with Lama's? Lama this..Lama that...WTF?
     
    42.gif

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    Posted:
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    It was probably an inside joke in the Maxis Studio that found its way into the game...

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    I loved the Arcos.  The launch Arco was the best.  I had a city that was entirely populated with them until they all blasted off and left me to start all over again.  If I remember correctly though, the simolean value of each Launch Acro was replaced in the city coffers.

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    IIRC, SC2 tiles were 64x64 meters, right? And SC4 tiles are about 16x16 meters? That would make those arcologies 16x16 tiles big! One of those things would be at least a kilometer tall.

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    if you have the discovery channel or am just into large engineering structures, you mite have heard of the proposal for sky city, tokyo, which is essentially an arcology the way we see it presented in sc2k.

    some stats:
    pop: 35,000
    height: 3,300 ft.
    location: tokyo, japan

    essentially the structure wud resemble a series of bowls decreasing in size from bottom to top, allowing for natural sunlight and ventiliation. for more info, check: http://media.dsc.discovery.com/convergence/engineering/skycity/interactive/interactive.html

    SkyCity.jpg

    skycity.jpg

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    dc82, I've seen that too! Extreme Engineering is a wonderful program! 44.gif

    Imagine the Launch Arcology has twice the population of that Tokyo Sky Tower...

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    I loved the argologies in SC2000.  I wish they had the option to build them in SC4.  My favorite arco's in SC2000 where the Forest and Launch arco's.  Arco's may be the way of the future and a possible solution to city sprawl.


    9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

    The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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    Those arcos do look cool.I also saw that sky city on the Discovery channel which proves that arcos is not unreal and bizarre

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    I used the forest arco the most. I filled most of a map with arcologies and it was cool, except they repeated so much, and because there isn't anything stylisticly between the black ones and the white ones.

    Someone is making the plymouth one, and I thought it was basicly done, but you know how projects can take longer than they should sometimes (especialy with me! 14.gif)


    patreon.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    Posted:
    Last Online: A long, long time ago... 
     

    Technically, the John Hancock building that is in the game is an Archology. But it's just listed as a landmark. The archology is fun for going back to an older version of the game, but why not use modern variations?

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    On that note, why doesn't someone just model Tokyo Sky City?  It is a modern Arcology, or will be when it's finished.  Looks really cool as well.  Not to mention they show you a 3d model of it from all sides.

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    Date: 3/29/2004 4:01:35 AM
    Author: Nugget699


    i hope somebody does the Darco, that looked the best
    quote>

    Indeed, the Darco is my favorite.

    Someone should also do the lost Crystal City arcology, it's in Politics and Planning, it looks great.

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    Date: 10/28/2005 1:36:14 AM
    Author: ninjasquirrel
    On that note, why doesn't someone just model Tokyo Sky City? It is a modern Arcology, or will be when it's finished. Looks really cool as well. Not to mention they show you a 3d model of it from all sides.
    quote>

    I don't remember the exact dimensions of that project (it's not actually being made, and it never will be made) but it would be huge. Those super sky scrapers people are making are already hard to make, and this one would probably be the size of a large city 6.gif

    I didn't realize how huge the archologies really where. 16x16!!! They would be really cool to have in that scale though, so huge! 25.gif

    patreon.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    Having Arcologies for sc4 would be great! I remember using these a lot when I played sc2000 and I liked them all except the Plymouth. I am curious though, if the Arcologies do get made, as to how they'll add both res & comm stats for them? I can't recall seeing anything on the STEX that has both.

    Mogwai1313 - I don't remember seeing aiplanes stuck in them. You wouldn't happen to have a pic of that would you?

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    I am moving this to the BAT request thread.  Who knows what may happen over there.

    Moving - NOB


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    ^^^

    cool.

    I still have my 2000 CD and i have it currently installed and I even play it on occasion (it runs like lightning on my new comp)

    So if anyone loses this information and it gets buried in the request thread point them to me and they can drop me a pm and I can send them any SC2K reference pics they might need.

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    Posting my idea here too since this was a relevant topic to it and apparently not many people read the BAT request thread anymore.

    9arco.jpg

    I have been looked over the forum but i have never found a proper Arcology because you cannot give one lot all the properties of a real Arcology from Sim City 2000. But what if it was done in more than one lot?

    Imagine an Arcology that was split into 9 equal parts. The top, bottom and sides would all be identical while each of the corners would be identical to each other and the center would be unique. Thus one would only need to make 3 lots that fit together like a puzzle.

    Then from those lots you would give them each special attributes such as plopable R$$$, plopable C$$$ or I High-Tech. You could make one for each type such as an side, corner and middle. That way one could make an arcology with whatever they wanted such as one that had all R$$$ or maybe one that was a mix of all the different types.

    Also each individual lot could be the maximum lot size so once you put them all together it would make the most massive building you will ever see.

    No to mention you could make maybe an inverted corner so you could make the Arcology in any shape you wanted. As long as it all fit together like a puzzle. Super long ones or star shaped ones or even horse shoe shaped Arcologies.

    The problem is I have no experience in this and am looking for someone to make it. I know it's a good idea so I thought I would post it for anyone to do.

    EDIT

    Apparently some BATers were confused on what i ment with he modularl Arcology. Its not a lot that can do different zone types. Its separate zoned lots that fit together, thus appear like they are a single building.

    Here let me just use an example with 4 buildings. Lets say we have an Arcology shaped as a wedge. Lot #1 is a plopable R $$$, Lot #2 is a plopable C $$$, Lot #3 is a plopable I High Tech and Lot #4 is a Clean Power Plant. All of them look identical and fit together into a single mega structure when placed in the right configuration next to each other. (See Image Below)

    4arco.jpg

    EDIT 2

    Here is how it would work. You would have 3 different models; Lot type A which is a side. Lot type B which is a corner. And lot type C which is the middle.

    Lot A = R$$$ or C$$$ or I High Tech

    Lot B = Police or Fires Station or Hospital or Power Plant (Clean)

    Lot C = Park or Water Pump

     

    Thus you would have 1 R$$$ Lot A, 1 C$$$  Lot A and 1 I High Tech Lot A. Each looking identical but each functioning with a different zone. This goes for the other lots as well. The reason Lot C has a park and water and not the other types is because the others need to touch a road but they don’t. (See Image Below).

    abcarco.jpg

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    I want the arcology to be full of middle class people. I can't stand those lazy rich folks who can't walk across a road to get to work

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    I wondered if the launch arcos actually launched, I waited forever with the few i had and none of them went anywhere....I still have the game but havent played it in 3 years. I could see a possible return to SC4

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    Posted:
    Last Online: A long, long time ago... 
     

    You know we don't HAVE to make these on the same scale as the SC2k ones. We could make them be modular, yes, but they don't HAVE to be 16*16 tiles.

    Ever heard of artistic license?

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    I want a huge arcology. I dunno perhaps 10x10 squares or even 25x25...

    But it has to be big. I don't want anything large and squat. If it's going to be 25x25 tiles, then it has to be really tall.

    Think about it. An arcology that looks like a Forest or Launch Arcology, hold a lot of middle class people and it dominates the city skyline!

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