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Oliwerko

R$$$ Unemployment

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Hi there,

I keep running into this problem every once in a while and I didn't yet find a solution to it.

There comes a situation, where a big numbers of rich sims begin to move into my city, but become abandoned right away.

The funny thing is, the R$ demand is around 6k while the R$$$ is negligible, yet many rich lots develop.

That aside, I have low Commercial demand - and I don't seem to make it higher.

Could it be the case of overdevelopment of commercial areas? Or what?

I mean - everything's fine, lots of R$$$ sims are doing well. Now suddenly, the buildings get abandoned. Half of my city is filled with once-very-rich family houses.

What would you suggest I do?

The residential demand is negligible for R$$$ as I said, while high for R$ and medium for R$. Most commercial demand is negative.

Should I just continue building Residential zones 'till my Co$$$ and Cs$$$ demand shoots up? I've got no airport, almost no parks, but I have a university and research centre.

This really bugs me, I would be very very grateful for any solution you could offer.

In case you need more info/screenshots, just ask.

Thanks a lot 4.gif

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Currently: Viewing File: Maxis Prop Names and Query Fix
 

Originally posted by: Oliwerko

...There comes a situation, where a big numbers of rich sims begin to move into my city, but become abandoned right away...quote>

You might be experiencing a problem with the game where it permits R$$$ to develop in areas of too few jobs or borderline desireability. Bones1 discusses it here. He also made a mod to decrease the likelihood of abandonment that is available on the STEX here.


A wise man once said, "I am not yet a wise man..."

Endless Road 4.jpg

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It's not just the question of desirability of neighborhood. Though, i have a question for you: Why you do not build parks?? Would you like to live in a city without parks? 22.gif

When you make your city more desirable place, you will have greater demand for $$$ R and C and you will get them in the end. Also, provide other services - health, education, safety, infrastructure...

Now the main thing: I've always made my cities nice and functional (since i'm an architect so i'm good at it 2.gif ) but R$$$ always seemed that like to abandon their homes. And it wass always in waves. At one point dozens of R$$$ throughot the city anounces that they don't have jobs and abandon their homes. I knew it was a bug since R$ and R$$ didn't declare that they can't reach jobs...

In the end, it was a bug. Maxis made an error and High-tech industry that should employ most of $$$ Sims - didn't do that. So, wealthy Sims could only work at commercial and lower tech industry which is not enough jobs for them!

Now, you have some mods that fixes that. I'm not sure about where they are here, you just have to find them. After installing that, i no longer had problems with $$$ Sims leaving their homes and i saw that now they are going to work at IHT! 4.gif

Remember, still only 12% of employed in IHT are wealthy Sims (on managing positions, logically), still majority of workers will be $$ Sims, and also a small number of $ Sims.

So, make a nice, functional city, find that mod, install the latest NAM and you won't have problems with wealthy Sims.

P.S. Still 'Bones's' mode sounds nice, i will install it. 2.gif

Good luck!

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You can get by without installing any mod (except NAM).

First get traffic simulator Z which is included with the NAM. If you still experience abadonment of high wealth sims, then it is most certainly due to insufficient jobs for high wealth sims - even Co$$$ employ only 15% R$$$. Use tax to prevent them from moving in. A 9.5% tax rate works for my city of 650k ( you need adjust so that the R$$$ demand is just negative) You must control your R$$$ population at about 10% of your total population. I have no problems whatever with R$$$ sims abandoning with proper taxation.

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    Yeah, I forgot to mention that I have the latest NAM and latest Simulator Z running.

    I didn't build parks YET, I am planning to. It's only a starting city (around 30k residents).

    I don't want any radical mods that just restrict buildings from abandoning. It's most probably a demand problem.

    Tthe city isn't over 30k sims and half of it is composed of abandoned R$$$ homes.

    Now I realized something - I left the taxes on their default values. Maybe it's as simple as raising them?

    The weird thing is that R$ demand is huge, while R$$$ is oscilates around 0. Nevertheless, I get much more R$$$ than R$. As I said, maybe it's just the taxes?

     

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    You're on the right track with the taxes. I normally raise them by .2 - .8 percent.

    IMHO, the reason why so many wealthy people move in is that the attractivity requirements for high-wealth buildings are far too low. Power, water, an elementary school, and a tree nearby, and BANG! - there they come. This is the point where the mod by Bones1 takes effect: It raises these attractivity requirements so that less rich people move in unless you provide more amenities. Hence I wouldn't consider it a radical mod, it doesn't change any demand directly.

    My personal recommendation would be to use this mod and raise taxes a bit.


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    I've read about the mod and you're right - that should do it. I remember older mods that forcefully disable the abandonment, this seems as a fix that should help.

    EDIT:

    I've installed the mod and raised the taxes by 2%, but the problem doesn't seem to be solved. R$$$ desirability is total green almost all along the city. Moreover, I was able to up Co$$$ demand a lot, but it refuses to develop. It's really weird, I've put tons of plazas and parks everywhere, the desirability is green, but it doesn't build. I'm confused.

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    I have had this problem were there was just not enough jobs for the R$$$.

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    Originally posted by: Oliwerko

    I've read about the mod and you're right - that should do it. I remember older mods that forcefully disable the abandonment, this seems as a fix that should help.

    EDIT:

    I've installed the mod and raised the taxes by 2%, but the problem doesn't seem to be solved. R$$$ desirability is total green almost all along the city. Moreover, I was able to up Co$$$ demand a lot, but it refuses to develop. It's really weird, I've put tons of plazas and parks everywhere, the desirability is green, but it doesn't build. I'm confused.quote>

    The customers rate might be low, thats why commercial zones wouldn't develop (they will eventually but it takes quite a long time). How many R$$$ sims are there in your city?

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    See screenshot attached with the graph.

    post-236438-12985109313657_thumb.jpg

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    Looks like the proportion is ok. You probably need to wait for Co$$$ to develop.

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    Hi, sorry for necromancing this thread, but I'm hopeless again. I've started many many cities and each and every one keeps hitting this problem when getting around 40k pop.

    I started a city and tried to keep everything just right. I set residential taxes to R$ 9.0, R$$ 9.5 and R$$$ 10.0.

    Everything went fine until just recently. I don't have any clue what to do, NJZ keep appearing all over the city, and not only over R$$$, but also over R$$ buildings. I have checked the graphs and everything seems to be proportionally fine.

    Check them out:

    http://oliwerko.ic.cz/SC1.png

    http://oliwerko.ic.cz/SC3.png

    I even set the R$$$ taxes higher, yet they move in in large numbers:

    http://oliwerko.ic.cz/SC5.png

    The demand for commercial and industrial is almost always negative (which is strange because when I zone them, the zones develop). I have an airport, marina and a cruise ship port. However:

    http://oliwerko.ic.cz/SC4.png

    Is there anything you would suggest doing? What the heck I am overlooking all the time?

    Thanks for any help, I'm getting really fed up with this.

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    None of which I know, why?

    BTW: It really seems to me that no R$$$ sims work at IHT. And they should, 15% of IHT jobs are R$$$. I wasn't able to find any mod that fixes this however, does anyone know the name, or where to get it? 

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