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Leonhartia (UWJA)

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Another great update, seems that the city is developing well.

Looking very much forward to more,

lucky7

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Nicely done - the land and the town are looking good. And the theme is cool. I want moare!


Schulmania: Purr-suing purr-fection since 2006...

Schulmania [ Volume 1 ] [ Volume 2 ] [ Volume 3 ] [ Website ] [ Blog ]

Harar, a Schulmania presentation

Evean Vansop, a Schulmania presentation

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    Replies,

    Yes, I know it's been awhile. School, friends, other games, etc... have been keeping me busy for a long while, but I hope you all wont mind an update tonight. So let's do the replies so you have something to read as I put the pictures together...

    Blue Lightning: Thanks! I try to get it as detailed as I can!

    nickie: Why thank you! 

    DCMetro34: Feel free to visit whenever you want! 

    FranktheFox: Thanks!

    lucky7: Sorry to keep you waiting so long, hope you'll enjoy what's coming soon.

    Victor Valdes: Thanks Victor! Keep enjoying!

    Benedict: Aww shucks, I'm flattered! It may be a little while till we see some more of the fort, but hopefully not too long.

    Schulmanator: And moare you shall have!...after this update.

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    Yes, this is kitty.

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    Welcome  back  to   Leonhartia!

    A big welcome back indeed! It's been way too long, as mentioned above, so let's get on with the update!

    As the bridge and fort were being constructed, some citizens felt dissatisfied with the government. They felt unlistened to, so they went out on their own and traveled just north of the present Leonia limits to found a new city, which they called Ouranina.

    OuraninaFull.jpg

    Not too much to say today, so here's just a bunch of close-ups.

    Ouranina7.jpg

    Ouranina6.jpg

    A farther out view of the town.

    Ouranina5.jpg

    Ouranina4.jpg

    Ouranina3.jpg

    Ouranina2.jpg

    Ouranina1.jpg

    And finally, a newly updated region map.

    LeonhartiaFull3.png

    Until next time!

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    Yes, this is kitty.

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    As I said in your other CJ thread:

    Originally posted by: ac94

    Beautiful towns, farms, region and overall atmosphere.quote>

    Keep it up. I'll be back.... eventually.

    -ac94

    (P.S. I was never here. 2.gif)

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    Great looking farm area - and the map is cool too. Henry the Octopus gives this 8 thumbs up! 9.gif


    Schulmania: Purr-suing purr-fection since 2006...

    Schulmania [ Volume 1 ] [ Volume 2 ] [ Volume 3 ] [ Website ] [ Blog ]

    Harar, a Schulmania presentation

    Evean Vansop, a Schulmania presentation

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    Ah! It's back! Thought you could keep me from noticing by uploading it at 20 past 12 in the morning... 3.gif

    I'm trying to get a good agricultural feel in some of my cities, but so far I've got nothing of this quality. You're doing well.


    To search for the ideal city today is useless. For all cities are different. Each one has its own spirit, its own problems, and its own pattern of life. As long as the city lives, these aspects continue to change. Thus to look for the ideal city is not only a waste of time but may be seriously detrimental. In fact, the concept is obsolete; there is no such thing.

    -Steen Eiler Rasmussen, 1898-1990 (SimCity 2000 User Manual).

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    Purrfect job Kitty!, Glad to see your CJ back!


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    Looks good, can't wait for more!

    *Wonders if Brad and Brian should megareply...*

    Originally posted by: Blue Lightning

    Wow, awesome! I love the farms and streams, and the region overall looks great so far. And I just love how original the town's name is. 2.gif

    Now all it needs is a high school (jk)

    quote>

    And a host club for the high school, of course.


    Leech Labs: Where weird stuff is made. Your results may vary.

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    Replies,

    DCMetro34: Peaceful, you say? Just wait till the next update. 2.gif Thanks!

    ComputerGuy890100: Oohh, tranquil! I like it! 19.gif Thank you!

    ac94: Can't wait for you to come back, oh wait, you were never here...got it! 2.gif

    Blue Lightning: Thanks! And yes, it is defiantly the most original name I've got so far. High schools can't be that far in the future... 3.gif

    Schulmanator: Why thanks! And Henry, I'm flattered! 16.gif

    Bigbuilder: Wait no more! Or, at least, wait no more after I've got the update together. 3.gif

    astronelson: Odd, seems like there was supposed to be someone commenting here, but I don't see anyone. I wonder what happened to Astro, too bad he disappeared. But if he was still here, I'd tell him to go play around on SC4Devotion and look for some farms there. And maybe see if he'd like a farming tutorial, perhaps I could make one of those...

    (Yes, I noticed the avatar 3.gif)

    Larks2242: Watch those "purrfects!" I know of someone on this site that might get mad! 3.gif

    Leech10: A megareply? For me? If you can find a way to, let 'em at it! 3.gif Hmm...a host club, you say? I wonder how you came up with that one. 3.gif

    Mayorm: Stick around and transformation you'll see! 29.gif

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    Yes, this is kitty.

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    Welcome  back  to   Leonhartia!

    Today, we join a large fishing vessel as it fishes. (You can find its location in the South-west area of the map a few posts up.)

    Ship.jpg

    A small squall blew the ship a little closer to the shore then expected, when the lookout noticed something in the distance...

    Ship2.jpg

    Boats! And some small huts!

    BarbarianVillage1.jpg

    Upon sending a scout boat ahead to investigate, the scouts learned an unsettling fact about the village...

    BarbarianVillage2.jpg

    As the scouts were being mutilated by axes, the lookout of the fishing boat informed the captain that it was a village of barbarians!

    BarbarianVillage3.jpg

    Assuming that the barbarians were planning to sail across the water to attack the Roman settlements, the fishing boat rushed back to Leonia to report the news.

    Governor Marcus, recently instated, turned to the people for extra guidance in this matter. He submitted his ideas to the public and let them take a vote on them.

    Plan I) Quickly send Leonia's legion over via boat to destroy the barbarians.

    Plan II) Build up defenses and wait for the barbarians to either attack or see if they have no plans to attack.

    Plan III) Send another team of messangers to try and talk with the barbarians.

    Plan IV) Suggestions. If you have another idea, submit it for discussion.

    Until next time!

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    Yes, this is kitty.

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    this you don't see every time. a picture as in columbus when he discovered America.

    when I discovered how to open n new topic here, I can show you my cities.

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    The pics look all great 4.gif^^

    PS: there is an green "new topic" button below the quicklink to the stex collections.


    I love Dragons!

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    When in Rome, do as the Romans... option I.


    To search for the ideal city today is useless. For all cities are different. Each one has its own spirit, its own problems, and its own pattern of life. As long as the city lives, these aspects continue to change. Thus to look for the ideal city is not only a waste of time but may be seriously detrimental. In fact, the concept is obsolete; there is no such thing.

    -Steen Eiler Rasmussen, 1898-1990 (SimCity 2000 User Manual).

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    Hmm, I'd go with option II, but option I is more fun to watch. 9.gif

    I don't like to jump on bandwagons but, they ARE Romans. 3.gif


    I'm the 'A' to the 'r', to the c-h-e-a-n,
    and even though my name means 'old' I'm really quite pimp,
    I'm Archilicious.
    - - -
    Hi! I'm Mike, the creator of Folland. You can find her in the forums or the CJ Section.
    Folland is also a part of the United Sovereign Nations of the World, a SimCity 4 Union!

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