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Mahan

Heavy lagg problems

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Posted:
Last Online: A long, long time ago... 
 

Hi

I have some heavy lagg problems with SC4 Deluxe. I have played this before on my computer and there was no problems at all so my PC is not the problem.

Here is a list of problems:

-When I place a railroad, doesn't matter where or how I place it, the game  freeze for about 40 second.

-When I place a bridge, the game freeze in 40 second.

-When I bulldoz something, the game freeze about 40 second.

-When I make a road connection to an other city, the game freeze as well.

-There are more, but this dont always happens, 50%. When I place a normal road the game freezes again.

In otherwords the game is sh*t slow

What could cause this problem?

Could it becuse I have 3458 files in my plugins folder? 9.gif

Or becuse I have downloaded anoteher texture for the terrain? Pic:

post-128145-1298508974326_thumb.png

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Posted:
Last Online:  
 

I know you said it's not your comp... but just curious.... what are your system specs?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    3,200 Mhz

    3GB Ram

    Geforce 7600 GT 256MB

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    Posted:
    Last Online: A long, long time ago... 
     

    I wonder what 3,200 Mhz stands for. In the worst case it is an AMD XP 3200 or a Pentium 4 3,2GHz basing on the old Northwood. Not speaking of a Celeron or Sempron.

    I got an AMD 64 3200+

    Socket 754 (800MHz FSB)

    2 Gigs of Ram (DDR1)

    GeForce 6800 XT 512MB

    My plugins folder got about 2000 files. I'm not even using terrain mods. When I installed a car-mod adding 25 or 50 new vehicles once, my system slowed down already. But I never had such a long wait. Might be your excessive pluggin folder.

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    Posted:
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    3200 MHz= 3.2 GHz (Why, oh why don't we teach the metric system?)

    Anyway, the first thing I would try is removing plugins, one at a time, until the problem goes away. Start with the newest ones and work your way back.

    While you're at it, this is a great time to get rid of anything you don't use. Plugins slow your game down a LOT. The fewer you have, the better.

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    Posted:
    Last Online: A long, long time ago... 
     

    Originally posted by: simzebu 3200 MHz= 3.2 GHz (Why, oh why don't we teach the metric system?)

    quote>

    That doesn't tell me what clockspeed it really got. If the real clockspeed is 3,2 GHZ, it still could be a Pentium 4C 3200, a Pentium 4 540, a Pentium 4 640 or 641, a Pentium 4EE, a Pentium D840, a Pentium D940, a Pentium XE840, a Pentium E2200, a Core 2 Duo 4500 or a Core 2 Extreme QX9770. All those run with a real clockspeed of 3,2GHz.

    Got me?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    well enough about CPUs, I meant 3200Mhz/3,2Ghz

    Dukat: I have a some kind of prop plugin which add new vehicles, 30-40. Something like this.

    Also, 3 days ago, I did not have sim city installed. So I downloaded all 3458 plugins at 3 days, use a batch tool to place them all in Plugins folder, then install the game. So remove a plugin one by one by time line is not really a option.

    Anyone know what that car prop pack have for name/link?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Wow BSC NHP DatPacker fixed all, it runs smooth as hell now 9.gif9.gif

    Thanks creator, I made a nice tool, everyone should use this tool. Download it now! :=)

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    Posted:
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    I would agree, DAT Packer worked wonders on my old 03 Pavillion. Lagg aftter doing something like you state, never happened to me. try the DAT, although I thought it's intended fix was the lagg time you would experience after you tried to bring up your menus, also saves and loads between cities. Did you mis-state what is actually lagging?

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