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WELCOME TO PAGE 2!!

Those overhead lights look like an alien satellite array 35.gif

Other than that, a pretty good CJ. I'm sure that development across the line will come.

I'll be looking forward to more....

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  • Original Poster
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    Yay!!! I've gotten to page 2!!

    Replies:

    Explodingsims: I know... Oh... Thanks!! The entire Fethet Sound region is urban...

    jjune4991: Thanks!! It doesn't mtter about the water... You can tell which cities I like and which ones I don't want to...

    Evillions: Thanks!! I will never put rural because my playing style is "Big must be bigger"... By the next update of Minneapolis it will probably 500,000...

    Nemesis666: It is just my playing style... I mean Port Arthur was created in November... I don't like terrain for me it is just water and flat ground...

    PhatHead: Thanks!!

    jacqulina: Thanks!!

    Patricius Maximus: If you are talking about Minneapolis... They will be gone by next update... Thanks!!

    Update 5

    This update will talk about Port Arthur... I won't do the April Census 08 topic you will have to wait until late May for the May 08 Census...

    Click on the pictures to view them in Full Resolution...

    Port Arthur, Greater Port Arthur Area (GPAA)

    City Proper: 915,648

    MMA Port Arthur: 915,648

    Here is an overview of Port Arthur:

    PortArthurOverview.jpg

    Here is Downtown Port Arthur:

    DowntownPortArthur.jpg

    This is Resort Island:

    ResortIsland.jpg

    This is 4 - 4 Backwards Dot Islands (Man Made)

    4-4BackwardsNon-Trans.jpg

    Here is the transportation map of The Islands:

    4-4BackwardsTrans.jpg

    This is the suburbs of Port Arthur:

    Suburbs.jpg

    As you can see I have a suburban grid:

    SuburbanGrid.jpg

    This is SimWorld's longest bridge: Note: There is a rail bridge and a highway bridge... The railway bridge is the longest.

    LongestBridgeEver.jpg

    Well that is it for Port Arthur today... Sorry for the lateness of this update...

    Next update will include:

    Haluku

    There will be some minor changes to:

    I recently joine


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    Wow, those are some nice islands! I'd like a unit there. And I haven't seen a bridge longer than yours in Simtrop. could prolly be the longest in Simtrop. hahaha. I'm liking it. but can you give us a better view of those islands? I can see it's real nice but I can't see the details. I'll be back for more! keep it up. take care

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    very nice downtown area. and that bridge is soooo long. very long.

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    Very nice update but you might acttcaly go into Port Author's areas and do some screenshots. But your CJ is aswome

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    There isn't an update this time but there is something...

    Replies:

    Charles Rudulfo: Thanks!! there will be eventually...

    jjune4991: Thanks!!

    Schulmanator: Thanks!!

    Explodingsims: Thanks!! It is kind of like an extension of the CBD as there is no more room on land...

    jacqulina: Thanks!!

    Evillions: Thanks!! There will be in town shots eventually...

    The News

    I`m sorry to say that there won`t be a new update... Until I get my game fixed... I can`t load my citites any longer... When I fix it there will be the update on Haluku...

    Please be patient...

    During the outage I made a website for this CJ... I'll talk about it later...

    Happy Mother's Day!!

    Next update will include:

    Haluku

    There will be some minor changes to:

    I recently joined SC4 Devotion so I got

    The new RHW texture (the euro one)

    The Regional Census Program

    See you when I do update 6...


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    Posted:
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    ok, well i hope you can resolve your issues. can't wait to see the next city you like to play that has the water mod! 3.gif

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    The different water colors were pretty distracting. You should probably have loaded them all and updated the color before taking the screenshot.

    Ah, but who am I to nitpick. Excellent city! I would be interested to know which building plugins you used, you seem to have some very nice commercial structures.

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    Nice islands and huuuuuge bridge, looking forward to more,

    lucky7

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    I have found my problem and it is a mod... I will fix my SC4 game as soon as possible.

    All the pictures in this update are from Region Census program. This update will include all cities from the Haluku region that is over 1,000.

    Replies:

    jjune4991: Thanks!! All cities in the top 20 are have the proper water mod!!

    Mebert: All the cities in the top 20 are have the proper water mod!!

    lucky7: Thanks!!

    Update 6

    Click On The Images To View Them In Full Resolution!!

    Haluku

    Population: 122,036

    Largest City: Interior

    Capital: Cheetah

    Here is all the incorporated cities:

    Haluku.jpg

    Here is the transportation with all the incorporated cities:

    (Note: The RHW does not show up...)

    Halukutrans.jpg

    Interior

    Population: 66,329

    CMA: 122,036 (CMA Interior)

    City-Interior.jpg

    Open

    Population: 28,459

    CMA: 122,036 (CMA Interior)

    City-Open.jpg

    Marina

    Population: 10,433

    CMA: 122,036 (CMA Interior)

    City-Farming2.jpg

    Cheetah

    Population: 5,603

    CMA: 122,036 (CMA Interior)

    City-Cheetah.jpg

    Casino

    Population: 4,834

    CMA: 122,036 (CMA Interior)

    City-Farming.jpg

    Well that is it for Haluku...

    It was named after my cat Halloween (Note: Not haljackey...) ... The Evil Cat!! 11.gif

    Update 7

    I will do Colonial Mountains as my feature city...

    It will show some in game shots hopefully!!

    I hope you had a good Mothers Day!! I know I did... 5.gif

    See you soon! 1.gif


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    Posted:
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    I am glad you got the situation fixed on the game. And you have some nice new places to show us too.


    Schulmania: Purr-suing purr-fection since 2006...

    Schulmania [ Volume 1 ] [ Volume 2 ] [ Volume 3 ] [ Website ] [ Blog ]

    Harar, a Schulmania presentation

    Evean Vansop, a Schulmania presentation

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    Although your update is cool. Some of the cities are incompelted. Not a good thing. Finsh your cties first then upload them. If you want a huge region or something finsh your cities then it looks very pleasing.

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    Well of course what I thought would have fixed it.... Didn't!!!

    So I'm trying to find a new solution... Until then all the updates will be with Region Census and a region. This one will be on Colonial Mountains... Every 10 updates will be a review update containing no new information...

    Replies:

    Schulmanator: Thanks!!

    Evillions: None of my regions are complete... That would be true...

    Update 7

    Click On The Images To View Them In Full Resolution!!

    Colonial Mountains, Greater Colonial Mountains

    City Proper: 

    - Population 282,709

    - Commercial 646,775

    - Industrial 4,736

    CMA Colonial Mountains: 

    - Population 308,892

    - Commercial 662,339

    - Industrial 13,671

    Here is the overview:

    City-ColonialMountains.jpg

    Here is the transportation overview:

    City-ColonialMountainstrans.jpg

    Well I hope that this was enough... I can't do much because I can't open SC4...

    Update 8 will include:

    The London region

    Nothing new...

    See you soon... 1.gif


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    Well I fixed SimCity!!!

    Replies:

    I guess no one liked that update... It doesn't matter I didn't either!! I don't care that I double posted...

    The News

    Click On The Image To View It In Full Resolution...

    I fixed SC4 by:

    Deleting 600MB of plugins

    Deleting 2 plugins that had a SC4 virus...

    Well I'll show you a in-game shot of Downtown Rice Lake.

    (Note: See there is the new RHW texture!)

    RiceLake-1.jpg

    Well I hope that you are happy that I fixed it...

    See you soon... 1.gif


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    Well it has only been 1 hour since I told you the news...

    Replies:

    Cobra_nVidia: Thanks!! I know but it will be all built up soon...

    Cornish terrorist: Thanks!!

    Update 8

    Well I said that there will be an update on the London region so I will tell you about all cities over 1,000 sims...

    Click On The Images To View Them In Full Resolution...

    London

    - Population: 177,385

    - Largest City: Kensington

    - Capital: Kensington

    Kensington

    City Proper

    - Population: 97,131

    - Commercial: 271,207

    - Industrial: 464

    CMA:

    - Population: 177,385 (CMA Kensington)

    Here`s a region shot of Kensington:

    KensingtonNon-Trans.jpg

    This is a transportation shot:

    KensingtonTrans.jpg

    Here`s a in-game shot of Kensington:

    KensingtonInView.jpg

    Here`s a view in the Region Census program:

    City-Kensington.jpg

    Spanish

    City Proper

    - Population: 75,699

    - Commercial: 396,398

    - Industrial: 0

    CMA

    - Population: 177,385 (CMA Kensington)

    Here`s a satilite view of Spanish:

    SpanishNon-Trans.jpg

    Here`s a transportation view of Spanish:

    SpanishTrans.jpg

    Jerty

    City Proper

    - Population: 2,641

    - Commercial: 45,726

    - Industrial: 684

    Here`s a satilite view:

    JertyNon-Trans.jpg

    Here`s a transportation view:

    JertyTrans.jpg

    Here`s the Region Census program view of Jerty:

    City-Jerty.jpg

    Well that`s it for this update...

    Coming up on update 9:

    A better version of Colonial Mountains

    That would be it...

    I hope you liked this update!!

    See you soon... 1.gif


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    Say, that special building with 11,000 jobs that you were talking about, is it perhaps available for download on STEX?

    Very Nice Cities.

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    I have decided to redo the Colonial Mountains update.

    Replies:

    Global Haze: No it isn't but I could find it somewhere... I'll PM you when I find it. Thanks!!

    Schulmanator: Thanks!!

    Update 9

    Click On The Images To View them In Full Resolution...

    I have decided to redo the Colonial Mountains update just with way more in-game shots...

    Colonial Mountains is devided into 11 sections, I will show you a in-game shot of all of them...

    Colonial Mountains, GCM

    City Proper

    - Population: 284,637

    - Commercial: 642,983

    - Industrial: 4,794

    CMA

    - Population: 310,790 (CMA Colonial Mountains)

    Here are the pictures again:

    Satilite View:

    City-ColonialMountains.jpg

    Transportation View:

    City-ColonialMountainstrans.jpg

    This is Downtown, Colonial Mountains:

    Downtown.jpg

    This is Commercial Seaside, Colonial Mountains:

    CommercialSeaside.jpg

    Here's Industrial Seaside, Colonial Mountains:

    IndustrialSeaside.jpg

    Here's Residential Seaside, Colonial Mountains:

    ResidentialSeaside.jpg

    Here's Small Ville, Colonial Mountains:

    SmallVille.jpg

    Here's Colonial Central, Colonial Mountains:

    ColonialCentral.jpg

    Here's South Side Central, Colonial Mountains:

    SouthSideCentral.jpg

    Here's Mt. SymingLong, Colonial Mountains:

    MtSymingLong.jpg

    Here's North Ville, Colonial Mountains:

    NorthVille.jpg

    Here's Plains, Colonial


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    Posted:
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    Too many maxis content more custom content!

    BTW the city is cool but should I recommend PEG rocks and water? And cylcedogg's terrain mod? Its a perferct match.

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    I don't have an update today, tommorow maybe even Sunday or Monday all I'll say is that Update 10 will be the best!! This weekend I won't have permision to go on the internet so I'll have to wait for later. That means I'm devoting my time into playing SC4 and writing the article for PhatHead...

    Replies:

    Cobra_nVidia: I know!!

    Evillions: I find the rocks and water to be to confusing. About the cycledogg's terrain mod I had it but it was one of the 2 plugins that had a SimCity 4 virus... Thanks!!

    An update will come soon!!


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    Well today do I have news!!! The 10th update and well that is it... Not very many of you know that my favourite number is 10. So while I was gone I made a new region called Smith Region. Not only does it make the ninth region in this CJ, the largest city kicked out Legend Inlet from the top 20...

    First I would like to talk about this...

    Pictures:

    Picture Information:

    NOTICE:  Please Read!

        Before I post some pictures of my cities, please know that I strive for the best quality of my images possible.  Every picture from here on-in is not photoshopped in any way, and is taken directly from the game to show you exactly what I see in the game.  The only editing done is converting the .PNG file to .JPEG.

    ***IMPORTANT***    Also, please know that my pictures are COMPRESSED, and are NOT RESIZED! When you resize a picture, a ton of the image's quality is lost, and is shrunk to comply with ST's picture size limits.  Compressing the image retains the quality, but looks terrible when squeezed to comply with site limits.

    But, I have found a loophole in this problem.  Each compressed picture displayed will be linked to the actual uncompressed, true image.  All you have to do to view the image in its FULL RESOLUTION (1900x1426) is to simply click on the compressed image displayed in this city journal (700x525). 

    If you have any questions or comments about how I display my images, feel free to post a reply.

    Click On The Pictures To View Them In Full Resolution...

    Here I will talk about all the cities so far...

    Smith Region

    Population: 242,951

    Largest City: Thunder Bay 3.gif

    Capital: Thunder Bay 2.gif

    Thunder Bay

    Population: 215,216

    Ignore the fact I didn't turn off the grid for

    Here's the downtown:

    TBayDown2.jpg

    TBayDown1.jpg

    Note: This is not a mosiac!

    Here's a random interchange:

    Interchange.jpg

    Mars

    Population: 19,129

    Mars is like a merged city that isn't connected yet. The two cities in Mars are called Hanni (Ha-ne) and Springfield.

    Here's Downtown Hanni:

    DowntownHanni.jpg

    Here's the Hanni Convention Center:

    Note: My clearest picture ever!

    MarsConventionCenter.jpg

    Edit: Picture Fixed...

    Here's Downtown Springfield:


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    Posted:
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    I you have used my "picture information" section.

    -But, why aren't your pictures in their original, full resolution when I click the pictures? They are all over sized and blurry.  They actually look better posted here.

    When you link a picture, make sure you link it to the original picture.  I just posted a guide on the omnibus recently showing you how to do it:

    https://www.simtropolis.com/forum/messageview.cfm?catid=148&threadid=99500&enterthread=y&STARTPAGE=1#last

    Best,

    -Haljackey

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    I love your custom contet, although in the last update, the maxis buildings were all the same.

    btw, did you find sll those buildings here?

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