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Cleavus

MAJOR MAJOR pollution problem

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Hi all, After a year of neally completing Lower Manhattan region in my NYC map, when I load it up and look at the pollution levels the whole city is dark yellow and becoming red by the second! I downloaded and installed these just before the disaster: Cloudy Sky, THL Desert Terrain Mod version 2.3, Logging Mill Accomodation, PorkieProps-Vol1, SG_Install_FloraPackVol03, No Palms, proppacktuna, frogface_ConcreteWall prop pack, Sao Jorge. disasterzf9.jpg I wondered if any of these could have a confilct. And if I find the culprit and remove it will my city return to its normal non polluted state? -or will I have to start from scratch again? - I haven't saved it in this condition when exiting the game. This happend once before when I installed a garbage to power lot and even after deleting the lot the pollution didnt do away, I had to trash the city as it seemed to 'infect' the city as a whole. cheers

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Wow... never had this before. I really don't know whats up, but I would personally bulldoze the lots one by one untill the pollution starts to drop.

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    Thanks El Burro, tried that...and nothing. I think it might be a mod maybe. I finally deleted the last building and the game crashed BTD. Also I might add a couple of other things: The map is aprox only 30% used - its a large size with alot of water. regionyl5.jpg And the other Cities are ok. I did test builds on the others and all ok.No pollution. I did install the startup manager but decided you cant use it on an existing region only a new one. And it renamed the plugin folder, so I renamed it back to Plugins, but I noticed the program had placed a 'plugin' config file in EVERY folder. So not sure if that had something to do with it. Cheers for that suggestion though might try it again for now. I'll give that a go ilikehotdogsalot. What does that do?

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    Hi cleavus, well, I use some of the mods you downloaded and poll. levels remain the same. Anyways, it's normal that after playing the game for some virtual years the pollution levels get higher because of your city development. The more skyscrapers grow and demand for industry rises the more commuters will travel your streets. Especially if you build Lower Manhattan- or whole Manhattan island- the mayority of your zones are high density. High pollution levels mean that it is likely you'll get abandoned buildings in your residential zones, which results in a negative demand for your commercial services, ....etc

    I would advise you to build mass transit (you'll find some valuable information on this in the forums) and you'll defenitely have to encourage high tech industry to move into your city. this will result in lower pollution levels. Also, I can strongly recommend the air purification plant (it's a 2x2 building and looks like a small "park") which eleminates pollution in a certain radius. Search the stex, I found it very useful to place some of these in my cities. Moreover, remove water pollution by building water treatment facilities and link them to your pipes.

    btw, is it an accurate map of Manhattan you are building on? I mean did you build an accurate street layout? If you need some help on this- I've been recreating nyc for 5 months now, with an accurate street layout. Had to do some calculations on this to have this 100% put correctly in place...

    ok, that's the only advice I could give you, for me it always functions (you'll always have some minor pollution, but not too exagerated..). Hope I could help, good luck!!!!!! 4.gif

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    Hi Lucky 7. Well, This is not a slow normal game build up in pollution sadly, its a jump from no pollution to total pollution after adding one of these lots. I have removed all of these lots but it has made no difference. I have about 15 of those pollution eaters over in Brooklyn where the industial areas are. But they are doing nothing. This is definately corrupt data. Yes the map is the most accurate I could find and I liked this one better than the Maxis one. I would have liked the Battery Park/Financial area as part of the Manhattan map, but as you can see its in a different area. The streets are as close to maps as I could get, but its very hard to get the angles right Would LOVE to see pics of your NYC - perhaps you could email or reply with a link? Anyways I'm going off subject a bit - cheers for your help

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    This looks like a bug for sure, this is no lack of mass transit or other $%&^! stuff. At the very least, air pollution would vary throughout the map since it doesn't just fall from the sky, but gets caused by buildings and traffic. And those parts of the map where there is nothing at all except for green grass and a few trees certainly don't suffer from too high traffic levels...

    I also find it kind of amusing how many people see the anwer to a problem with one mod (or a combination of them) in downloading a cheat mod.

    Ok, let's see: You recently downloaded some stuff, so the culprit is very likely to be either among these files, or it has been "sleeping" amidst your older files and got activated through a combination with one of the recent downloads.


    Most of the downloads you mention are either terrain mods or mere prop packs, though, and I think it's unlikely that they cause the problem. Thousands of people use Porkie's props, SimGoober's flora pack etc... What's that "Sao Jorge", though? Never heard that.


    Anyway, I guess there will be no escape but to go to the next map and try if the problem repeats. If it does, don't save, exit, take half of your plugins out, try again and see if the problem persists. If not, the culprit is among the half you took out. So halve that half again and put one of the two halves back in, and repeat until you have found what caused the problem. If you have saved your city, it might be corrupted with the bug, so there is a risk you might lose this city.

    Do you have any other mods installed that affect gameplay? Something that's meant to reduce pollution? Maybe it's even a BAT that has popped up in that city for the first time, but didn't show up in those other test cities you made.


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    Last Online: A long, long time ago... 
     

    I doubt it's the Prop Packs or any of the MODs your using.So it could be the Map your using is corrupt or the lack of a good Public Transportation System or maybe a Building you have from STEX has a high pollution level.Goodluck

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    Hi T Wrecks - great to hear from the master! I just tried slowly deleting EVERYTHING, even subways Big Dig, even trees, there was just bear land, and the map was still all in the red. I think your right, I have accidently saved when I didnt realise there was a pollution bug. So now I've gone back in its too late. Although now the recent files as listed, are removed and bulldozed in the game, the Pollution should have disipated, I would have thought. I will try to cull the lots how you described. I have the virgin culprit region (Lower New York Harbour) saved in another folder, which I could overight it with, but I loose a years work. Whats your opinion of the S4 Startup manager theory? This config file is in every folder in the Plugings folder.When I renamed the PluginsDisabled folder back to Plugins, it left all these in there: propfolderlf4.jpg Thanks HEAPS for all your help bud. BlackBeard:Yea I think it is a lot I downloaded, although with all lots removed and on double speed the pollution is still in the red - although the desiribility is still in the GREEN! - cheers

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    Posted:
    Last Online: A long, long time ago... 
     

    Go back one page in this forum and check the thread "Crazy Pollution Levels" by Metropolis. U may find your answer there near the end.

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    Hmm... I don't know about that plugins file, and I don't use the Startup Manager myself. One thing I did notice at a first glance, though, is that your plugins folder looks rather unorganized. You have some of CouchPotato's prop test lots still in, and many of his older prop packs, which have long since been wrapped up in neat, coherently named prop packs. No more TreesShrubsandFlowers01a, TreesFlowersandMisc02 and all that waffle. Those files "plugin fence" and "plugin tree" look odd to me, though I doubt that they are directly related to the problem.

    As I said, that one city is probably lost forever if the bug is now written into the savegame. Tracing that bug, if possible at all, will only be feasible on a virgin map - you gotta catch the moment when pollution levels go skyrocketing and try to see what happened: Which building grew for the first time around the moment it happened, etc.

    That thread DOXXP29 linked is also worth a shot, although your problem looks still a bit different.

    Oh, and I'm not the master - I make lots, I mod buildings to my liking, but I don't have more insight into the game mechanics as anyone else. 2.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    Posted:
    Last Online: A long, long time ago... 
     

    T Wrecks, this problem is different than mine because my pollution was only in one part of my city, not the whole thing. Cleavus, did you use the Community Ballpark by guitarist4816? That was what caused my pollution problem. I hope you find out what happened and can fix the problem.

    I just recalled that I had a problem just like this a while ago in one of my cities and I am pretty sure it was from a lot I downloaded off of simcity.com. My whole city was covered in pollution. The lot was called Mr. Garbage or something like that. It was suppose to reduced the pollution level in the game but when I used it, I got the same result as you.

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    I know how to solve it 4.gif

    I got the Compact Air Purification Plant by PM then I made some changes myself too it to make it stonger so the city I have I use 3 and that cleans the air just fine   I'd be glad too send my modified version if you like.

    Jay

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    First of all thanks to ALL the replies DioAngel, DOXXP29 cheers.

    Yes Metropolis your pollution level was specific and localised, although still a nightmare for you. I dont seem to have the community garden, but have edited some parks recently.I used to have the 'Pollution to garbage lot' which did the same thing a few months ago, but thats well deleted.

    T Wrecks I've read alot of your posts and you have alot of insight into the game. Yes your right, that is a messy folder! - I would love to know which props are obsolete now, if someone could point me in the right direction there I would be grateful.

    There could be a clash of some of these props somewhere.

    One interesting thing is when I slowly destroyed EVERYTHING manually on the map including trees, the pollution was still there, but when I used the 'annihilation' God tool and 'wiped' it out, the pollution had gone. Which would indicate its NOT a mod.

    MadBee, would like to get that from you for the future, although I think its too late now, and as T Wrecks has said the corrupt lot ahs routed itself into the last savegame.

    Thanks again all.

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    Be glad too Cleavus sorry too hear you had too remove the whole city - yes I know with my city I had the same problem but it was from another air Purification plant before I got the one I plan too send you

    Watch your PM's

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    Hi Cleavus, was it the ballpark causing your problems? I browsed all my stex downloads to figure out the interference between building- specific pollution parameters and in- game- parameters. Nothing. It' s defenitely "just" the old story with hex codes and numbers- this causing that if wrongly programmed by mistake and so on. man!

    concerning the pics, cleavus: watch your pm' s.

    take care

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    Posted:
    Last Online: A long, long time ago... 
     

    I've been searching for a discussion on this for an hour or so, I'll post this info in this thread since the problem pictured is something I encountered. I had the compact air purification plant in two cities of approximately 50,000 and 30,000 in large city areas. I noticed that in my game, the plant had over-written the in-game Hydrogen Power Plant, so I decided to remove this lot from the game. I don't know if that's just because of my configuration, the N.American Deluxe game version I use, or the lot I was using to purify the air, but I decided that I'd rather have the power plant in my game instead. I deleted the files and loaded the game to bulldoze the lots in the two cities. I accomplished this with no problem and got the Hydrogen Power Plant back, but after the lots were bulldozed both cities went totally in the 'red' on the air polution scale just like the picture in the first post by the end of a two month span. I eventually just obliterated the cities and started over using the less effective air purifyer available here.

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