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Showing results for tags 'traffic congestion'.
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hey every one i have been playing SimCity 4 deluxe about a year now and stil struggeling with Traffic Congestion and ita upsetting... i curently using NAM Traffic Simulator but doesnt seems to work for me. i did previously used and editor to edit my SimCity dat. files and still cant get it right and i now im sort off cheating a bit but dammit i just want to grow my cities and have no traffic congestion with high co$$$ and cs$$$ customers so if anybody can help me out here i would appreciate it a lot thanks Mod Edit: Removed your phone number, it's really not a good idea to put that on the public internet.
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Abandoned due to Long Commute / Mystery Commute Time Spike
tengen posted a topic in SimCity 4 General Discussion
I've only been playing SC4 for a week, but I've played a lot of SC3k. So far SC4 is a lot more complicated than its predecessor, especially in traffic management. I've figured most of the basics out (I hope), but for the love of me I can't figure out why a particular corner has abandoned high rise buildings. Anyhow, here's some high resolution pictures, hopefully some veterans can give me some pointers. I've grown this city organically, only using the latest NAM and the Major Medical Center mod. There are two cities directly below Avignon, both heavily Industrial-Dirty. All other neighbors are empty. I haven't fully exploited NAM with puzzle pieces and trams/FLUPs/pedestrians yet, but I'll get to it soon. Abandoned Due to a Long Commute Time - I've built a spaghetti of diagonal subways, tunnels, and a moderately effective highway system. I know Sims take the shortest linear path instead of preferring highways, and I've tried to connect most areas with avenues or highways, I'm still not quite sure what the problem is. I've read up a bit on the traffic simulator guide,, but I'm not sure how to fix this without mass demolition. Particularly, the SE corner of the island and upper downtown area is hit the worst (right above the signs.) There's also a massive spike in commute time ~5 years ago, which I'm not really sure why because I haven't built any major expansions in my city. I've only expanded in the upper Northwest corner upon the hills in a mazey neighborhood - maybe that's why? I've gotten commute time down to 2 minutes on average, but it's suddenly spiked to 20 +/-2. I'm not sure how a small subset of low density neighborhood can skew a population of 400k Sims. Fig 1. Overview. City primarily split into four land masses. Blue lines are underground highways. White lines are (mostly) obsolete car + passenger ferries. Tunnels connect the Southwest industrial / airport area to the main core residential block, and on the Eastern side industry to island residential block, and industry to western industrial / future residential/commercial block. Fig 2. The zones and major road networks. Fig 3. Traffic congestion. Looks decently okay except for some intersections. Not sure how to fix that. Fig 4. Traffic volume. I built the Eastern tunnels to alleviate the Industrial-Island bridge - not sure if I should build another underground tunnel connecting the Island's bottom SW corner to Southern industrial area. Fig 5. Subway grid. I inadvertently found out subways were awesome. Like SC3k, I built mine to be mostly diagonal so Sims only travel in two directions at most. Fig 6. Graphs. Notice the sudden peak in commute time whereas it was previously very stable at sub 2 minutes. Job and pop graph, and regional overview with population at-a-glance. Also a tangential question: there a some "no jobs" icons popping up, yet the demand for residential is at an all-time high. What gives? If I zone more residential most of them won't have many jobs to go to.- 13 Replies
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