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City-building game(s)

Found 2 results

  1. Please give me feedback on my board game! This game has Chance, Charity, and Movement cards. Charity impacts money and ethics (doing the unethical thing is more profitable than the ethical thing but increases the punishment when arrested), Movement makes players advance to specific properties, change their movement, or give options to move specific distances without rolling (such as when you don't want to land on Super Tax, Arrest, or a heavily developed property). Ever since the first time I noticed the flaws in Monopoly City, I wanted to make a better board game. Now I'm in the final stages of redesign and play testing. My freshman-level computer science class has taught just enough to for a competent student in the class to design games in the C language and write logs to files telling what as done each turn. The computer program will have 1 represent $100 and calculate funds and asset values separately except when assets need to be sold to pay off debt; that way, I shouldn't run out of room with unsigned long integers. Using that computer program, I found that this game takes far fewer turns to win than Monopoly. I also playtested this game with friends and they enjoyed it much more than Monopoly and more than most other common board games. Pieces I designed for 3D Printing (should eventually be 2x2 cm on a high resolution printer, or injection mould) or digital board game I reorganized my board to be a bit more densely packed. Players travel roughly counterclockwise with some zigzags and the option to build bypasses in the form of the VIP Bridge and 2 shortcut alleys (the Movement spaces that touch). Game Board (final layout, simple graphics): Property Deeds: Rules in spoiler city-developers-test.pdf
  2. OK. I have put some of the finishing touched on my new board game, which I started working on 3 years ago. I have the board finalized (though I have to get $20~ posters of the board printed out and glue them onto folding foam board, though I have yet to master the glueing part down because it always buckles when folded). I have 10 high quality prints of each of the district cards. Now, I just need to make the property blocks/units/game-pieces. I have a rough design on how I think they should look. Here is the game board: Here is my idea for the buildings: Here are some examples of the districts: I am thinking about designing the buildings/pieces in 3Ds Max (since this will be for entertainment and educational purposes and not commercial purposes, and I will use my university email address to get the student version) and getting these printed out at the 3D printer at my university. So, what do you all think of this? --Ocram
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