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If there was a SimCity style game being made...
DCottrell replied to DCottrell's topic in SimCity 4 General Discussion
Interesting stuff, I do fine that having modifiable building to be accessible to people a really good idea. I think community involvement is important in any type of endeavor. I think there could be a place for that for sure. What do you all think about multiplayer type gameplay? I know its a hot topic and Im not talking about the dropbox nonsense I mean full on games going on where somebody could hop on and hop off anytime while playing with another person. That or is city building just for single player? -
If there was a SimCity style game being made...
DCottrell replied to DCottrell's topic in SimCity 4 General Discussion
What do you all think about the zones themselves, should there be more options than just he regular 3 Tiers? Also what are your takes on having the ability to "oppress" areas of your city, such as making sure it is lower income and won't randomly sprout a high wealth building or would that be something natural progression should just take hold of? -
If there was a SimCity style game being made...
DCottrell replied to DCottrell's topic in SimCity 4 General Discussion
By industry chain micromanagement are you talking about having to deal with trucks and trains coming in on your own or how do you mean about that? Its interesting from my perspective as I have worked in logistics and supply chain management but usually that would be done by the companies not by "the mayor" so to speak so I wouldn't see that being a feature in a city building game specifically unless we are talking ports, cranes, and inspection stations. -
If there was a SimCity style game being made...
DCottrell replied to DCottrell's topic in SimCity 4 General Discussion
Question regarding the graphics, would you all be interested in it becoming 3D or preferring the isometric art style it is now? -
If there was a SimCity style game being made...
DCottrell replied to DCottrell's topic in SimCity 4 General Discussion
I'm not talking about Open source SimCity, that topic was created shortly awhile ago so I don't want to rehash it. This is an entirely separate topic from Opensource, Community Made, Engine/Code "borrowing" and away from just copying and pasting or taking code from the original. Its like when the first FPS games came out, if everybody said that another FPS can't be done because id Sofware made Wolfenstein 3D (or an earlier game) then we wouldn't have Call of Duty, Medal of Honor, Battlefield etc.... I think too these days focusing on the gameplay would require a completely new ground-up approach to it because of the limitation of a game as old as SC4. Yes its Soviet quality and it works through the decades, but its definitely got it limitations to begin with and to end with. I am fully, if not professionally aware of the corporate side of things which is why we are throwing that stuff out, this is imagination time from the community! Although I, and I am sure others interested in the topic, are very grateful that everybody understand the basics of IP legalities. Especially these days with people getting shut down remaking fan made versions of things and not realizing that "whoops" kinda owned by somebody else, and then the lawyers show up I love your route "it is safe to say that SC5 has already happened. In a subtle, unexpected manner, but it did..." brought a little tear to my eye. -
If there was a SimCity style game being made...
DCottrell posted a topic in SimCity 4 General Discussion
Hi all, Long time user, worthless contributor but I wanted to start now I would like to start a conversation... about a "what if" scenario of a SimCity 5 game or something similar. I know a topic was created about an open engine and there are older topics I am sure but I want to see what you guys dream about in that type of a game. I find myself loving SimCity 4's style the most, something about it feel so much more alive, like an ant farm or something. I keep coming back to it and I can't get the same feeling from other games. The whole point is, I am just trying to get some feedback from what main aspects you would want to see stay, go, or be added if a project like that was in the works. I am not saying I have any power, interest, or even inkling of moving a project like that forward... but I am not saying the opposite either Some caveats before you start typing furiously: -Lets keep it to the point and short I know there a hundred different things to address but pick your top issues -NO Corporate restriction talk, meaning no talking about "its impossible because of hiring a creative team/HR/Financing/Legal" etc... This is a dream topic not a feasibility concept meeting... for now. -I get that this is a forum for SimCity 4 so most likely people are pretty diehard and a bit biased but I would love to hear some opposing views on certain aspects of the game even if you don't fully care that much, just gives some more colour and dimension to the conversation. Respectfully of course, not needing a debate here. -Try not to point out "oh theres a plugin for that already" because again we are talking about a whole new fictional game. Although if you have some cool plugins that you want to show to illustrate what you mean by all means share it! --- I'll start by saying I love the games art style, it keeps me engaged and I find it somehow has more life to it than 3D games, perhaps its the size limitation it feels like or just that a lot are PLOP there it is. I don't know exactly but I would like it to be kept the same art style at that isometric level although I don't know what others would think. The 3D models you can play in game really give it a bit more oomph too, it feels amazing to interact with your art even if limited. Transit systems are awesome, I find them difficult to understand though, I don't know if it would be better more simplified or what but I do enjoy the many different ways to shape a city around it. Having changing seasons or at least weather conditions would be great but maybe not something entirely essential. I live in Toronto and we have an underground PATH system which basically connects the entire downtown core through underground pedestrian walkways, I think that would be really cool see implemented in an underground view, adding light/medium commercial to a new layer. I would LOOOVE if the the "advisors" actually did something or could be trained, provide some sort of buff but you have to choose. I think that would be more useful than your environmental advisor telling you the end days are coming because a cow from an agriculture lot took a dump near the sprinkler. Also it would be amazing if there was random events that could occur like a teachers strike turns into a full blown riot or your city infrastructure gets hacked and your subway system is down for a bit or something (That last bit actually happened in Toronto) TTC Hack . I like being engaged with my city not just looking at it, totally optional though I get some players enjoy the sandbox and not the waves. Lastly I like the user generated content, I get its hard work and I think it helps create some amazing art and cities.
