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yticmic

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About yticmic

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  1. I remember there being a mod which would add zone colors to the transport region map. I can't find it anywhere in the STEX though. Anyone know where it is?
  2. The begining...

    really? They seem to work for me. Even in a cookieless browser.
  3. The begining...

    <p>This is my region Humbipog (250,247 population).&nbsp;Currently&nbsp;populated by 3 cities.</p> <p><br /> <img alt="uc?export=download&amp;id=0BwP1g8DU3lfhbzlWb" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhbzlWblFLX1NPYzQ" width="1000" /><br /> &nbsp;<br /> Coalmine (164,270 population) - This industrial giant is focused on mining and producing metal and alloy. It has a maxed out Metals HQ which looks like its own Woolworth. The town produces a ridiculous amount of alloy and metal, which sells for a ton of money from the trade port. There is also a trade HQ in the city. Coalmine, appropriately, has a couple very large coal power plants which power the whole region.</p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhSG00R" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhSG00RlZ3dVc3Vms" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhQ1NRZ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhQ1NRZXNoX0JMcTg" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhalZfZ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhalZfZkFJcnlPSHM" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhWndDQ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhWndDQUVnU0ZGSUk" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfha0FZT" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfha0FZTDltdWVRQjA" width="1000" /></p> <p><br /> Circletonia&nbsp;(39,792 population) - Aptly named for its many circle streets, Circletonia is the education center for the region currently. It houses two schools, one high school, one college, and a university. Students from Coalmine have to commute here since Coalmine has no schools! I am trying to start up a processor industry in Circletonia also, but I cannot get any imports of alloy from Coalmine to work.</p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhVXdWZ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhVXdWZi1wb0RpeU0" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhVXdWZ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhVXdWZi1wb0RpeU0" width="1000" /></p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhcmNBd" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhcmNBdzhHQm5STEk" width="1000" /><br /> &nbsp;<br /> The Cork&nbsp;(40,844 population) - founded to get more population for the other two cities originally, it has since developed into a minor city of its own. I have been trying to get it to develop high wealth residential, but nothing yet. Still I only have low and medium wealth in my whole region. The high wealth guys are picky! The Cork has a streetcar going around the perimeter avenue, and a cut off track through the center.</p> <p>&nbsp;</p> <p><img alt="uc?export=download&amp;id=0BwP1g8DU3lfhVFppZ" src="https://drive.google.com/uc?export=download&amp;id=0BwP1g8DU3lfhVFppZkR2eFNOX2s" width="1000" /></p> <p>&nbsp;</p> <p>Thanks for looking!</p>
  4. getting BAT w/o simcity.com access

    Thanks for the welcomes back! I definately still have the old model files. I would be happy to try to make less bright/washed out versions of them, thanks for the feedback! I have started another thread showing my projects here, https://www.simtropolis.com/forum/messageview.cfm?catid=109&threadid=109840 including my new model, the sadly destroyed Singer Building in NYC. Thanks, yticmic
  5. getting BAT w/o simcity.com access

    awesome, downloading now. Thanks for the quick reply!
  6. Does anyone know where I can get the BAT? I cannot access my account on simcity.com (it was registered to an old email which I cant access anymore for password recovery). I definately have a real copy of simcity 4 though.
  7. So SCS is definately different. I tried to not think of it as a comparison to sc4, and instead just took in what it is uniquely as a game. allowing you to develop different kinds of cities, seems to be pretty neat, as well as mixing and matching between the city types. I am sad at the missing transportation elements and other more real world aspects from scs, but i still think the interface and graphics of scs are great if understood it is not meant to be realistic. It is cool to see the game in a aspect of governing different social ideas, but it is odd to have such total control over them via individual building control. Anyway, here are some pics of a few: I like the auto name feature, I'm always bad at that. yticmic
  8. Woodstock Candies

    sorry for my mistake on the upload, havent done it in a while, its fixed now
  9. Christophers Bar

    its fixed, sorry!
  10. Corner Shops

    ok its fixed, sorry!
  11. Woodstock Candies

    Version 1.0

    2,265 Downloads

    Small urban storefronts with a candy store. Based on buildings in Woodstock, NY. CS$$ with 15 jobs. Grows in the New York and Chicago tilesets. No dependencies.
  12. Corner Shops

    Version 1.0

    4,852 Downloads

    Small corner shop locations in an urban red brick building. There is an old painted sign on the back of the building as well. Grows in the New York and Chicago tilesets. CS$$ with 38 jobs. No dependencies.
  13. Christophers Bar

    Version 1.0

    3,611 Downloads

    A small urban bar/pub with a corner location. It is CS$$ with 35 jobs on a 1x2 site. Grows in the New York and Chicago tilesets. No dependencies.
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