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Noobville Mayor

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Everything posted by Noobville Mayor

  1. Hello again, friends. I have so many questions, rather than spam the forum for every one I thought I would just put them all here. Hopefully it will bump the thread up the que and someone will catch it. Anyone feel free to drop their questions here too. I still can't find the Thread for Dummies. We need one. If the questions get to be too much, I hope someone will say something. I appreciate the help, for real. So I actually did do my research. I always try to but often get lousy search results or further confused. I try to use the forum last ditch but again I'm stumped. Well, not really stumped but looking for confirmation. I'm trying to make something like this, two AVE (one diagonal) to a roundabout: (well the attachment won't load, more questions. I'll just explain it.) Sooooo. I'm trying to connect a 45 diagonal TLA-5 to a roundabout. You probably already know that I can't. From what I understand from the NAM36 Manual this is unsupported on two fronts, roundabout aren't supported for TLA-5 and diagonal TLA-5 transitions aren't supported. Am I just SOL or can you guys think of a workaround? I hope I made sense. I wish I could load the pic There was a problem with processing the uploaded file. Please try again as this is most likely caused by an intermittent error, or you may have reached your local Attachments Quota. Please contact us for assistance. This is me asking for assistance? I tried drag and choose file. I'm not at quota and I was able to load the other day. SimCity 4. Thanks guys.
  2. "Where's my water?" and other stupid questions

    That's good to hear. I was really hoping others would get as much mileage as me.
  3. "Where's my water?" and other stupid questions

    Love this forum. Thanks CoriBoom. More later.
  4. "Where's my water?" and other stupid questions

    But what's the difference between putting "-d:DirectX" or "-d:Software" in the Launch Options and choosing either Hardware or Software Renderer in the Graphics Options ingame?
  5. "Where's my water?" and other stupid questions

    What's the difference between using -d:DirectX or -d:Software in the Launch Options and just changing the settings from Hardware to Software (vice versa) ingame? None? And I did check my config log file. I just says Intell(R) HD Graphics. In fact D/Ling and installing the Intel® Driver & Support Assistant STILL gave me the same info. But it did have this: cardVersion = Vendor: 8086, Device: 0f31, Board: 9331025, Chipset: 000e anyone know what that means?
  6. "Where's my water?" and other stupid questions

    More great info! I had it set to -r1920x1080x32 as I use my television for a monitor usually. But I occasionally switch to the netbook's screen which is... something else and I always have to change it. I saw the -rWidexHeightx32 on a Steam thread this morning and thought that may default to the screen being used (I think GOG uses -rWWWWxHHHx32). I haven't tested that on the netbook screen but it looks the same on the TV. Regarding the x32. Obviously I'm colorblind and I doubt I'd notice a change from 32 to 16. How much does this help performance if at all? (Didn't read your link but will. I'm getting in a hurry - have stuff to do this evening and have been doing SC4 all day instead of stuff I should have been. But I will read it.)
  7. "Where's my water?" and other stupid questions

    Afterthought: I've been increasing SC4's priority to high (not sure what they mean by "realtime" because I'm stupid) in the Task Manager. I saw someone do this in a video, haljackey maybe? Any thoughts on how this effects performance? I haven't played enough and have been experimenting with other things to tell. Also I did add -d:DirectX to my Launch Options a while ago and I noticed 2 things: The game loaded fast as hell. Then, no bueno. City detail loaded very, very slowly. So I may have my answer there.
  8. "Where's my water?" and other stupid questions

    OK, Cyclone Boom. I'm already on top of about 1/2 of that. I'm too dumb to know what model the Intel Graphics is, the System Info just says "Intell(R) HD Graphics". My current Steam Launch Options are: -CPUCount:1 -CustomResolution:enabled -f -rWidexHighx32 -intro:off (I don't remember what the "-f" is for) I've started to experiment with Hardware/Software rendering. Either seems to work. Which is faster I have yet to determine. Shadows was the first thing to go along with clouds, waves, all that. All I run med/high is draw speed, texture quality and city detail.. because I like it. I could learn to do without probably but we'll see. Today's reading (ALL day, SC4 keeps doing that to me) kinda let me know that the game is just going to run slowly on this modern yet bare bones system. It seems some are choosing their onboard graphics over their graphics cards in some cases. That's OK, I've always been about 10 years behind currently acceptable systems so I'm used to games running slow and most options set to low. But of course I want to alleviate that as much as possible particularly as I add more content. Yeah, I read the DAMN thread last night. It was rather dramatic as I was at first convinced I wouldn't be able to use DAMN, which I need BADLY, and it turned and turned, people almost gave up and TADA! It's likely my next D/L. Thanks for the DataPacking info, man! I've been reading a lot but it often confuses me more or sends me on a long goose chase because I don't understand half the terminology and whatnot. It's a good explanation that gives me the notion that I maybe shouldn't worry with that for now having only 1G of content and I'm still experimenting with a LOT. I'm getting my head around plugins order, kinda. I'm still not sure what should load before what or why. One day I'll actually play SC4, huh? Hmm there's the signature line I've been thinking for. Thanks, CB!
  9. "Where's my water?" and other stupid questions

    So can we talk about system requirements and plugins management for a sec? I've pretty much stopped D/Ling custom content at this point, not because I don't want it but because I'm not sure I can manage it in game or out. There's so much I don't understand yet and I don't want a gunked up plugins folder. I've understood about half of the 0.99G I've installed. I run a pretty lowbrow system. Hell, it's basically a netbook: Celron Dual 2.16GHz (which I think I have Steam running a single core), 4G RAM, Intell onboard HD Graphics, WIN 10. A Peanut Box by today's standards but heaps better than what I was running in '03. Last Summer I filled a large tile and my netbook had a hard time swallowing it. But I seem to remember having the same problem in '03. Lately I've been playing regions with small and medium tiles to maybe help a little bit despite the constraints of smaller tiles. All good but as I've D/L'd more content I'm noticing the difference; long load times, lag, slower building draw speeds, etc... I started playing SC4 again because I thought my system could handle it. Am I wrong? As I D/L more content what can I expect? Or utilize? I've begun looking at Datpacking and load order and stuff. I don't pretend to understand it yet but I'm getting confident enough and having enough trouble to really start looking into it. Can I expect significant results or am I truly crippled by my hardware? My ingame folders are becoming quite unmanageable as well. I can't find half of what's there and don't understand the other. Started looking at DAMN and apparently there have been some problems with STEAM. I think that one got sorted by vast group effort, but... Is anyone else using Steam and what other compatibility issues have you run into with custom content? I'm afraid the Datpacking and such is another of those situations where you guys are going to have to talk to me like I'm an idiot. I've read what threads and tutorials I could find and they they blew my mind.
  10. "Where's my water?" and other stupid questions

    You guys did all the work. It sure is awesome - really made inaccessible aspects of the game accessible. Thanks. 4REAL Now if you guys can just code some Matrix level NAM mastery programs I'll be good. Today I almost had a full scale meltdown over a stupid bridge. Then my RHW 4-way interchange became an exercise in starting over and over and over. Getting there though!
  11. "Where's my water?" and other stupid questions

    My, my you've been a busy little bee. I had a chance to look at the latest zoning tools and WOWSERS! That really did the trick. Although I haven't been able to test all of these, they work in the traffic vol/cong so they should be fine. Good move on the Traffic Vol Bar Graph. I cheat. I'm never broke. No need to keep track of never being broke. I'll give these a final run through the next few days. But everything seems to be on track. Good work, Cori.
  12. "Where's my water?" and other stupid questions

    A lot of this is really coming down to pros and cons. Here's my thing with the red, I can see primary colors and we all develop psychological associations to color regardless of how we perceive them. Red means danger and it really stands out in that color scheme for me making it easiest to ID the highest congestion in the city. I thought it would be easier. Yet when I look at your images above I'm reminded of a big problem I have which is the map. The red really disappears on the green background. The Yellow works much better. In fact I may have been wrong about the red altogether. If it doesn't work well in the top slot, it doesn't make much sense to put a color in the middle somewhere that I can't really see in the map. Let me play around with these but I fear the first option may have been best. Color is so confusing for me. Thanks for being patient. The Zoning underlays look really, really good here but I just can't turn on SC4 today. Maybe tonight but not tomorrow. So maybe Wednesday LOL.
  13. "Where's my water?" and other stupid questions

    Ok, here's the final rundown. Sorry it took so long. IRL stuff and all. Air Pollution DataView: This is great. I can see all various degrees in polution where I could not before. This one is ready to go. Traffic Congestion and Traffic Volume DataView: I played for a day with out these again they are such an improvement. But I have a suggestion. I can really see the Maxis red when I wasn't using these mods and I'm having a little trouble with the blues which is weird. So can we use the Maxis red for the max value (300% in Traffic Volume), take out the medium dark blue (100% in Traffic Volume) and move everything down to fill in the missing blue? On both? I really think the bright red is still helpful in this case and shouldn't blend with the next two below it. Seriously though, this one really helps a lot as is. But I think the red would make it perfect. Zone Manager v1.2: Yeah, that works. My color memory as I move across the map is pretty poor but these are distinct enough shades that it really, really helps. It took a little practice but I don't need to query these like I used to. This is ready to go. But I am curious about replacing the underlying textures. That could make it better. Traffic Volume as Bar Graph: Much like the Jobs & Pop was, I'm torn with this one. The time data is just so useful. And I can't think of anything to replace to have both line and bar. They all have their uses. It's a bit of a hassle but I can isolate the data if I can't tell which is which. The bar graph is easier, definitely. But it comes at a cost. You might want to include this as optional but I'm not sure I will keep it in my plugins. Job & Pops as Bar (replaces Ed by Age): Brilliant solution. Who needs Ed by Age? Also ready to go. Super Thanks again, Cori. Great work for a great cause. I hope it hasn't been too much trouble and sorry I dawdled. More stupid questions to come. Lots of them. I've been reading about load order and datapacking and ohhhh I'll have questions. I'm glad to have you guys. Thanks.
  14. Oh I don't even really understand demand or caps yet, not really. But I'm getting there. Lots of help.
  15. Hey, Cori. I'm still testing and will get back with you soon. But regarding the Jobs and Pop Graph mods like , Equinox RCI Query and the Census Repository (I'm using an older version I think, doesn't look like that) has eliminated my need to use the Jobs & Pop Graph - all the info is there, right? Now I still don't really get a lot of the data these mods provide so I may be missing something but I was thinking of abandoning the Jobs& Pop Graph for the Maxis one so I can access the trend lines. Am I missing something?
  16. "Where's my water?" and other stupid questions

    So cool, CorinaMarie.
  17. "Where's my water?" and other stupid questions

    TADA!!! All of you are so awesome for being so patient. Often times I understand how dumb a question is after it's been answered - hindsight. All of you are so smart, it's humbling. Soooo, I'm going to play with this for a few weeks, OK? I just figured out how easy it is to mix and match custom Plugin folders (I think) so I can make comparisons and such. I'm already thinking that a few things could be tweaked if it's not difficult, say changing out a few colors etc... It makes sense to take some time and get it right, right? My disappearing for a week was an unusual circumstance, shouldn't happen again.
  18. "Where's my water?" and other stupid questions

    Define Temporarily. Do I need that? Or does the new file replace this? OR Can I make a Plugins folder like say, "ZZZ" and put it in there? Not sure I understand the loading order stuff.
  19. "Where's my water?" and other stupid questions

    OK the Dataview Traffic Volume Test isn't working for some reason. Unless I'm missing something.
  20. "Where's my water?" and other stupid questions

    BTW, I'm curious what some of these mods do. I'm familiar with your No Kick Out Lower Wealth Mod but not sure about the others, No Track Checker, Park Pays and Traffic Time. What do they do? More questions coming... I'm sure.
  21. "Where's my water?" and other stupid questions

    Wow again. OK, these are the files I have been testing and how they worked for me: Deuteranopia Dataview Traffic Congestion v1.1 (I'm assuming the text file, Deut Traffic Congestion needs to be with this or is it something else?) and Deuteranopia Dataview Traffic Volume Test v1.0: These are great. Really great. It's weird at first but I quickly realize the nuance that I couldn't before. Very, very useful. Deuteranopia Dataview Air Pollution v1.0: This one was very weird, I've gotten so used to the original colors and this was all BLUE! But again the nuance changes everything. Where I once saw red kind of fading out now I can see individual streets and specific areas of pollution. I simply couldn't perceive that before, it all ran together. Jobs & Pop as Bar Graph v1.0 and Traffic Volume as Bar Graph v1.0: The Jobs & Pop graph changes everything because I just couldn't read the Maxis graph - at all. Traffic Volume will save me a LOT of time. These are really important for me. The drawback, of course, is the loss of growth/decline data. I have to admit this is important and I will keep the Jobs & Pop Graph Deuteranopia v1.0 handy to switch out of my Plugins folder if I need it. The benefit really outweighs the cost. The Jobs & Pop Bar Graph is absolutely the most useful mod you've created for Deuts so far, IMO. Deuteranopia Zone Manager v1.1: I'm still struggling with this one as I also did with v1.0. And I don't know how it could be better. They really blend even the commercials. The Industrial Zones are totally indistinguishable. The Residential, barely. I think a lot has to do with the green base textures. You had mentioned possibly changing them or something earlier. I'll have to check that out. But I must say I like the base textures, so we'll see. Did I miss any? I think that's all of them. I'm impressed, CorinaMarie and THANK YOU. The color changes can be jarring at first, but that's just familiarity. The colors used are easily distinguishable from the others in areas where I just could not perceive before. I'll get used to the changes - quickly. This pack is a game changer. I hope it can help others as well. What a contribution.
  22. "Where's my water?" and other stupid questions

    OK, wow. I apologize. I have been totally out of pocket for a week. I have this afternoon, let me have a look at all this. Just scanning it looks great.
  23. "Where's my water?" and other stupid questions

    I think that will absolutely work. I glad you didn't go with the Dark Red and Med Drk Red because now that I see them altogether, I can't really tell them apart. The Dark Red with the Dark Green will be a problem too. I thought they were good but it's weird. I'll have time to go through all these tomorrow night. Responsibilities. Thanks again. It's going to change they way I've been playing.
  24. "Where's my water?" and other stupid questions

    OK so I've had a little help. I've been able to ID some color groups that I can kind of ID. BLUES: Dark Blue: 003366 Med Drk Blue: 0033FF Blue: 0066CC Med Lgt Blue: 3399FF Light Blue: 00CCFF REDS: Dark Red: 660000 Med Drk Red: 990000 Red: FF0000 Light Red: CC3333 Pink: FF3399 Light Pink: FF99CC YELLOWS: Bright Yellow: FFFF00 Med Yellow: FFFF66 Pale Yellow: FFFFCC GREENS: Dark Green: 003300 Med Green: 009900 Light Green: 00FF00 With that you could use black or white as well. That's about the best I can break them down in ways that I'm pretty sure I can distinguish between. I really like all the stuff you've been working on. Sorry I took so long. Had to do stuff this weekend.
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