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0 Clean SlateAbout atomius
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The council can also incluide voluntary members. Anyone can comment as i post pics or suggest. I will provide detailed info, but here are the rules. I have set myself these rules. The region must eventually have at least 500,000 in pop. The environment rating for each city should eventually be at least ahlf way green. That it should be a clean green region with hi tech industry. That there will be a good transport system.
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Well, heres an excuse not to post any pics of my latest CJ. It doesn't exist yet. I have decided to start from scratch a region i call Atopolis, after the game im making. (it is a kind of cool name isn't it?). Then i had the idea that i could actually show you the city AS it grows. So what i'm going to do is employ any one in the forum as members of the council and we can all have decisions on the region. I will be the mayor of course but i will pick anyone who comes to be a transportation, educational etc member. As the region grows we can see whos ideas worked.
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Lack of highway use disturbing...
atomius replied to 6SpeedTA95's topic in SimCity 4 General Discussion
It is a common fact taht simcity's transport system works starngely. basically if you want sims to use highways rather than avenues all you can domis make more highways. -
Yes your city is very interesting.
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Suggestions on possible grid layout for my city.
atomius replied to Sgt_Strider's topic in SC4 Showcase
Yes. I am most amused by these wonderful grids. I am just starting a new city called Krillik in which the grids are 4 by 4. Strange, i hear you say? Well consider this. r r r r r rr r commer r r r r r r cial r r r r r r r Thus there is a nice square lot of commerce. Whereas for residential (nice euro contemporary is my fave tileset for res) i have mainly rectangular inbuilt grids. -
Well i never thought i'd say this, but your current work looks bonser. I will follow the journal. I know i once wanted to do a from scratch CJ, but my computer broke down before i could.
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Irony. Ah yes, my favourite of the many humorae. Well i think that's a very nice bridge. I love the way you made it start and end with a tunnel. I see you didn't use any mods for that too. Well i know iv'e earnt the reputation of Mr No Images but i will tell you about my most scenic area. In my latest region of Krillik there is a little place i likes to call East Krillik. It's a mainly agricultural and residential town with a pop of about a thousand. It is situated on a smooth but curved coastline. theres a nice scenic railway too. remember in 2000 where there was a nice city with a scenic railroad in scenarios?
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Show us your most unique and creative transportation network!
atomius replied to Dr. Neitchskrimfrauwnmoya's topic in SC4 Showcase
very nice. -
Blimey. Taht brings back memories. Of yesterday when i played the online version. But yes, classic was good. My favourite simcitys are best-simcity 4, simcity 2000,3000 unlimited worst-classic, 2000network, 3000
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Suggestions on possible grid layout for my city.
atomius replied to Sgt_Strider's topic in SC4 Showcase
In my downtown areas i generally use a four by five grid. In subs i use a six by six grid. I have one by two tile houses and fill the square in the middle with parks. p=park h-house r=road r r r r r r r hhhhhr r hhphhr r hhphhr r hhhhhr r r r r r r -
Show Us Your Citys Signature Avenue/Boulevard/Drive!
atomius replied to DuskTrooper's topic in SC4 Showcase
you can only plop in 3000, silly. -
ah. i know waht your talking about. here there called highway caf'es. theres not many in australia, but when i was in Nashville there was a maccas on the highway past Marxes golf course.
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uh huh. well, that was... cool.
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kay. ploppable freeway service plazas. oh yah, we so totally need those. wer'e dying out here without our ploppable freeway service plazas. oh god! the humility! what will we do without ploppable freeway ser- okay, well, why don't you make one? Since i have never heard of these things. Do you mean freeway diners?
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Show Us Your Citys Signature Avenue/Boulevard/Drive!
atomius replied to DuskTrooper's topic in SC4 Showcase
One question, how did you get those skyscrapers when your city was so small? is there a huge residential neighbourhood hidden under the ground?
