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Hover cars
Giantflyingsquid replied to borskie55's topic in SimCity (2013) Modding - Open Discussion
That still might make it look kinda buggy . Maybe create the hover cars based on what the drones do and/or look like? Couldn't you achieve the same effect by "remodeling" the cars to have a space under them? Would that make them higher than before? If that is possible, it would still make it look buggy in the sense that the cars would look like they were simply hovering in the air (which sounds like what you want, but wouldn't actually BE what you want) . I agree with CapTon, in that not every car should hover. If the cars were remodeled with space under them then that's exactly what would happen. But, CapTon, I don't think that you can base hover cars on drones. You would have to specify which cars would behave like drones. For instance, (maybe) police cars or fire trucks or ambulances could be designated as "drone cars" but that doesn't give you the sort of traffic that would make a hover car mod look cool, and I doubt that you could designate civilian cars as "drone cars" because not every car should hover, and because they need to go from point A (on the ground) to B (on the ground) and that's not what drones actually do - i.e., drones will not park at a building's parking lot. Still, could you explain why an invisible skybridge might look buggy? Is it that they would appear to roll through the air, not hover? - I'm ok with that. And thanks, CapTon, for the links - I'll look at them this weekend when I've got time. I think whatever happens will always look a little buggy. But granted, I have no idea what I'm talking about. Still, could it be possible to remodel the CoT cars to look like they hover, and just leave the standard cars untouched? -
Hover cars
Giantflyingsquid replied to borskie55's topic in SimCity (2013) Modding - Open Discussion
That still might make it look kinda buggy . Maybe create the hover cars based on what the drones do and/or look like? Couldn't you achieve the same effect by "remodeling" the cars to have a space under them? Would that make them higher than before? -
Hover cars
Giantflyingsquid replied to borskie55's topic in SimCity (2013) Modding - Open Discussion
What if someone makes the textures of sky-bridges invisible? Or make them to look like the pylons from back to the future 2? -
Building requests - Discussion
Giantflyingsquid replied to Danny50205's topic in SimCity (2013) Modding - Open Discussion
How do we feel about Omega and Academy themed attractions? Maybe like a sci fi concert hall or art gallery for The Academy, and some sort of stadium for OmegaCo. The OmegaDome? -
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MegaTower level limit
Giantflyingsquid replied to melmeh27's topic in SimCity (2013) Modding - Open Discussion
Well fancy that! -
MegaTower level limit
Giantflyingsquid replied to melmeh27's topic in SimCity (2013) Modding - Open Discussion
How would adding a crown work? Would you just increase the level limit to an arbitrary amount, and then add the crown, or would you be able to add crowns whenever?
