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Everything posted by Ze_Doc
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what i see ice 444 is that ive got 737 hours on this game , so i ve seen how it was unplayable first months (prebought the game, started to play day 1 hour 1 ) , but now this is n t as bad as it was, playable even enjoyable and fun even if it s far from perfect. I was expecting to be quite by myself with this point of view, i ve never played like the huge majority, i ve got an odd style but efficient , i dont do grid like or totally messed curved roads layout, but spend some time on thinking about how to manage a realistic looking city while taking full advantage of the different map's ressources and having good stats ( i aim the perfect match for unemployment/free jobs, plus good satisfaction for everyone and any service) , my cities never look the same as any neighbour and i ve never met someone with a similar or close style in 737 hours (most in multi mode)... i manage pretty easily any region project .... in my point of vue , this game can be tough(or long) to learn but easy to master when you got all of the tricks , that s why i don t see any use in a mod that makes this game even easier, because if you really know how to play you just don t need that btw , do you know banished ? that s a real tough challanging city building game ^^ .... thx and sorry , english isn t my primary language
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bonnes photos c est bien beau !!! felicitations ! good pics congratulations it s beautiful !!!
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Simvillage (Simcity) Ep 31 - Grinding Through Research
Ze_Doc commented on Ryan123220's City Journal Entry in SimVillage (Simcity video playthrough)
sorry but your road layout and taxes strategy are strange : i didn t think it was possible to loose that amont of cash with such a tiny city ...^^ if you want to exploit your ressources for a project , you gotta balance your cashflow so you can allow your production to the project without loosing money ..... -
Barley- Minceland (sc2013)
Ze_Doc commented on Helsinki 2's City Journal Entry in (SC2013) Ye Old CurioCity Shop
yeah i want to see the arcology too....i tried in coop but teamates were lazy ^^ .....i love the pictures of your issues, i just noticed something unrealistic : curved suspended bridges, cables can t be curved and twistead like that or the bridge won t stand up right ..... -
Hi and thank you for your work....sadly i can t manage to make this one work in my game eventhought i managed to make your catenary mod work , if you ve got any idea other than redownload it , i ve even tried to put it in different folders ( yep i don t know why but it seems we don t have the same folders : i got origin and origingames folders and the data one isn t in the first one as you said , so ....?)
