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SuperBeber

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    51
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    A long, long time ago...

Everything posted by SuperBeber

  1. Show us your - Canals

    Show us the beautiful canals you created in your cities !!!
  2. City crashing

    Hi everybody, I was playing in my new city, building and building again... then i quit, downloaded a few plugins, installed them and launch SC again... but when I tried to load my city again, it crashes !! (It show the city loading screen, but then make a black screen and put me back to windows...) The others cities works well, only my last city was crashing... So i figured it was one of my new plugins that was making my game to crash... So I test one by one my plugins, putting them out of my plugin folder... but when all of my new plugins where out, and my city still crashing, i begin wondering if they were causing that... So, i tried to move ALL of my plugin folder... and my city was still bugging !!! So I move them all back... and it works !! So i load my city, and then a second time... I try to quit SC4 and launch it again... and then my city crash !!! Is there someone who could explain me why it sometimes works, and sometimes not ??? Thanks a lot
  3. City crashing

    Turning the laptop off doesnt work... and I could plop something there if I only could run the city... but I can't... I think I will soon obliterate this city and begun a new one.. Thanks a lot everybody for your answers...
  4. City crashing

    Thanks for your help... unfortunately i must say that i'm not enough motivated to try all my plugins one by one... (and i don't think it the cause of plugins, because between the time i installed new plugins and the time the city have crashed, I have been playing exactly 0min 0 sec : i have never can play again to this city....) BUT i just remember that i had plop the simgoober's heliport just before... i've searche on the forums, and found that it was causing many troubles to many people... But i have destroyed this heliport when i was able to launch the game, before i crashes again... I have not been able to start this city again... even with moving plugs, or everything else... So i think this city is lost for good... So I have another question : when obliterating a city, the landscape and all of terraforming we've done are saved and stay for the next city, only buildings and others are destroyed... So i was wondering if there was a way to do that WITHOUT loading the city... (because if I load it, it crashes...) Usually, when a city is destroyed from the region view, it turns into a vast and empty land... so is there a way to keep the landscape the way it is, and destroy all the others things ?...
  5. Building Styles

    Utora, I'm very interested by your project. I've tried to make only french style cities, but with only the stuff of Porkie and Xannepan the cities looks more like Paris (and not all of french cities looks like Paris...). It's clearly true that a very big amount of lots would be needed. But, if the building styles (UK, French, and so on...) are done separatly, they doesn't need so much plugins, am I right ? Its the whole thing that is hard to do... So the best thing would be make this project parts by parts, style by style... And if you need help to carry on this projet, you can count me on the list of helpers I'll look at this topic frequently, to see if it progress... Ber
  6. City crashing

    Oops sorry i've forgotten the memory... I have 1024 mb, and i think i'm running the 640 version, because i have done the nightlighting update... For the bug itself... I've already tried to move all my new plugins, and testing them one after one, but my city sometimes launch well, but sometimes crash even with the same plugins... I'll try one more time, but i'm afraid that it dont works... But thanks anyway for the help
  7. City crashing

    Ok thanks. So : 1. I use SC Deluxe, updated with the latest update of Maxis. 2. My machine specs are : Processor Intel pentium M 1.73 ghz NVidia Geforce 6800 256 mb Hard Drive of 60 gb virtual memory : min 1536 mb ; max 3072 mb 3. before the bug as come, I have installed a lot of lots (almost 25-30), almost all of them from Simgoober (Hotels, Offices, and other ones...) I hope this will help... Thanks a lot
  8. Shop til you drop - A tutorial by Rochefort

    Lol yes, french people read it (almost one ore two ). And don't bother, your french is perfect Rochefort Your tutorials are very good, I love them and i'm sure that it helps a lot of people. Thanks for all your tutorials Beber
  9. Non-game-play game play

    Hi everybody, I've thought of that sort of city before, but never done it... It's true that no building looks like another in cities, except in suburbs where all houses are built in the same time and the same way by the same architect... But, i never tried to do plop-only cities, mostly because of the lack of good buildings to plop... there are many, of course, but there are not enough to do an entire city... or it would be a very little city... But I'm with you, if you want to keep this idea and go on with it, maybe i'll participate at this project ?...
  10. Mountain Roads - A Mini Tutorial by Rochefort

    Great !! It makes cool roads !! But for me, Jeronij's walls are too... dirt... It make the road looks like abandonned road I think... too bad But great job anyway !!
  11. Shop til you drop - A tutorial by Rochefort

    Wow great job Rochefort !!! Looks very nice, and real too (yes that kind of zones exists in europe !!) Can you tell me what are thoses things : the little fountain in the center of your roundabouts and the fenced little grass lots, that you put around them ?... they are nice !!...
  12. AS Archaeological Dig Site

    Very good, great idea Think of doing some another lots like this one ? It will be great !
  13. Trigger Filtering Tunnels

    Great idea !! I'll try in my game as soon as i can... But are they UDI enabled ??
  14. Show us your - Canals

    Wow soldyne, what a wonderful work !!! I really like all thoses canals !!! I'll never do at the same levels, mine ar farthest worst... mostly because i'm always trying to use all the space to build res, com and ind... i don't know why but i always use all the space, i can't manage to put more parks, vast spaces that don't serve to make more pop... (maybe a psychological barrier lol )
  15. GLR to Rail BETA

    Thanks a lot !! I'll try it right now, thanks for this beta answer to my question !! Hope it will be UDI soon ;-)
  16. Ground Rail to GLR

    Hi everybody, i'm currently working on making a glr transit system in my cities, but i found one thing - i think - missing : i haven't seen glr to ground rail and ground rail to glr transition... is that can be found somewhere ? i search in the stex and in the forums and never found it... is there a reason for that ? thank you for your answer
  17. Ground Rail to GLR

    Oh ok.... so good luck if you try again... and tell us about it !!!!
  18. Canals ?...

    Yes, obviously, the canals question seems important to me... So the question I was wondering was : What canals do you use for what city ?... I explain : there a three majors canals in the stex : Peg's one, SimGoober's ones, and Oppie's one. Here is a few mix of what can be done with the three... (wide and narrow versions) : But, what canals do you use in your cities ? Do you think that more than one can be used in the same city, that a mixing could be enough aesthetic ? Or will it be ugly ? Thanks for your opinions
  19. Ground Rail to GLR

    Thanks for the answers guys, i tried what you said, Jamie, a ground - el rail then el rail - glr transition, but it needs lots of space... but i'm reconsiderating all the things, maybe i'll not do a glr transit system (because of bugs, and because it's slow, and because..... and because... and because.........)... But thanks anyway everybody....
  20. Ground Rail to GLR

    Ok maybe you're right, but if you consider that there exist a ground rail to el rail transition, why can't be a glr to ground rail too ?
  21. Canals ?...

    It is a good idea, i'll try to think about it... but for the realisation, i can't because i've never made anything for smi city... (maybe i could see to learn a little bit, just to see how bats and lots could be done...) Thanks for your answer
  22. fun screen shots

    Great pics everyone !!! Have you ever looked in your graves ?... There is somebody there, obviously : https://www.simtropolis.com/idealbb/files//Ch
  23. Show us your - Canals

    They're great, congratulations everyone !! Here are a few of mine again... https://www.simtropolis.com/idealbb/files//Ch
  24. How much time....... ?...

    'lo all, I was wondering something : how much time on average do you spend for each stage : plan, build and fit out your cities ? Do you mix thoses stages ?... Do you build a little city, and then when it grows build progressively all the embellishments, parks and others ?... Or do you plan and build all your parks, canals, trees... I mean all the embellishment and improvement, on all the city map before building your residential, commercial and industrial zones, and after, watch it grows ?... thanks for your answers
  25. Hello everybody ! I was wondering something : do you prefer build big or little cities ?... Can you tell us, to your mind, what are advantages and drawbacks of a big or of a little city ?...
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