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Everything posted by Mayor Maddox
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I have to admit I like the concept, creating a map as a sort of small offering to God and Christ. It is truly a lovely sentiment. Unfortunately, this is a pretty dull map. There is no foliage, no slopes, no hills or other geographical characteristics. Just a simple land cross plopped on an endless sea. I think this would've fared much better as a map that still had a cross, but perhaps have the cross be created with four spanning peaks of a mountain or perhaps using an pair of intersecting rivers. Or perhaps, and I admit this would take a lot of work and could be hard if we don't have much of a clue of the environment of the region way back then, but try to create the Garden of Gisenimi or the site where Christ was crucified, complete with the three crosses on the mount. That way, those who wish to respect the site in its digital form will most likely build our city around the site. Just give us something more organic to work with is all I'm saying...
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Simcity's Bermuda Triangle - Trains Disappearing on NAM Y-Stack
Mayor Maddox posted a topic in SC4 Bugs & Technical Issues
Hello, all! I have gotten back into Simcity 4 after almost 10 years' absence (Happy 13th!), and I have to admit, the mods this community has produced has certainly helped to continue stoking the fire that is my love for this game. I've got a small problem though. I admit, this is purely aesthetic, but it is just a tad immersion breaking. On most-all the tracks I have laid out in my cities, the trains travel fine. However, as soon as they hit a Y-Stack, no matter what side it approaches on it, the buggers disappear. Is there any way to make that stop happening, or will it just be a thing that just...is? -
Simcity's Bermuda Triangle - Trains Disappearing on NAM Y-Stack
Mayor Maddox replied to Mayor Maddox's topic in SC4 Bugs & Technical Issues
At current, I'm patched to version 1.1.640. As far as NAM, I have version 34 installed and am using the default automata. A quick adjustment to my original complaint - there appears to be at least one approach where the automata stays visible and runs the rails smoothly (this is the approach from the north). However, the automata always stops and disappears on the western approach. What's more, it appears to not simply be disappearing, but de-railing. I'll try to capture a screenshot of that exact moment. -
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That is beautiful! ... And daunting to look at - how long were you involved with city-planning (IRL or Sim) to get to that point of being able to plan things out like this?!
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Simcity's Bermuda Triangle - Trains Disappearing on NAM Y-Stack
Mayor Maddox replied to Mayor Maddox's topic in SC4 Bugs & Technical Issues
Took me a little time to get the cheat thingy to work (one of the few mods I've encountered that has to be directly in the Plugins directory lol), but here's the shot. Hope it helps. Edit: It's not terribly sharp... Should I try another shot at a higher resolution? -
Simcity's Bermuda Triangle - Trains Disappearing on NAM Y-Stack
Mayor Maddox replied to Mayor Maddox's topic in SC4 Bugs & Technical Issues
Sorry for the double-post, but a quick question. Do you want a screenshot of the entire network, or just the area leading to the Y-Stack? -
Simcity's Bermuda Triangle - Trains Disappearing on NAM Y-Stack
Mayor Maddox replied to Mayor Maddox's topic in SC4 Bugs & Technical Issues
Certainly. I should be able to do that later tonight.
