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0 Clean SlateAbout Acadi
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1. Plop a powerplant, or windmill. 2. Water pump, water pipes. 3. build roads 4. zoneresidential 5. zoneindustial 6. budget balancing, kee growing, DO NOT LOWER TAXES. 9% is good. 7.keepzoning. 8. when you havelots of money startproviding schools. that shouldget you started. just always keep a goodbudget and you should be fine. to keep a good budget you just gotta zone more.
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A city with population of at least 1000000
Acadi replied to Alba_'s topic in SimCity 4 General Discussion
Well I know 1 million is possible on medium size & large size, but I'm not sure about small size yet. I might try it on a small size. -
Awesome, found it, thanks.
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Originally posted by: sam You want the Capacity Satisfied property. The numbers are paired, the first is the Demand ID, the second is the amount. There will be one pair per wealth level, eg a $$$ lot will have 3 pairs, a $$ lot will have two pairs, and a $ will have 1 pair.quote> I can't seem to find it in growable lots: http://img230.imageshack.us/img230/3332/sdfoo3.jpg See? Yet ploppable lots had the value. Or am I just suppose to add that property? But the thing is, the lot already has a capacity, so why can't I see it?
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How do I edit a lot's capacity? Like, I downloaded a lot, but feel the diapliated capacity is too unjustified and wish to change it. I can't find where to edit growable lots in livereader (yet livereader can edit a ploppable's capacity) What do I need to edit a growable plot's capacity?
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How do I edit a growable lot's capacity satisfied? For some reason, I can't find it in any growable lot files! Yet ploppable lots do have it! What is needed to edit a downloaded growable lot capacity??
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What's the lot size of this Ong Condos? I noticed it took a long time for you to grow your city... does that mean even with negative demand bars like that your city will still grow over time? I don't understand how your demand bars are negative yet your city keeps growing...
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Originally posted by: Jasoncw The density of the zone doesn't matter, what matters is the building that is built on it.quote> Is there a way or tool to check the amount of tax a building can bring? Also, since high-rise bring in less $ per sim, does this mean taxes should be rised in high-density city?
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Yeah.... whywould commercial office be so low? Aren't those 'rich valuable buildings?' THis isn'tmaking sense to me.
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Request: sky2222 landmark be changed to a ploppable. How do I change a downloaded landmark so that it can hold jobs?? Also, is it possible to have residential AND commercial jobs in the same building? I've tried analyzing with Reader but I just couldn't figure it out. Just the TWEAKER editting didn't add jobs to the building, althought I did mange to change the power and water consumption with the Tweaker. When I added jobs in TWEAKER, it didn't change anything though!! So can somebody teach me!?!??! =[
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Well, I installed the Reader, but every time I use the Tweaker in it, it asks me to 'fill in simcitylocal.dat and simcity folder' And so I did, yet it still doesn't work =/ This is complicated ;o; Take a look: http://img208.imageshack.us/img208/3781/76097980yw6.jpg Edit: Nevermind I got it.
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how do I edit a landmark to have x number of $, $$,and $$$ jobs?
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I see... Hey what does stage 5 or 7 or 8 mean? What does it take to get to those stages of development?
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Thank you! Next question... is there a way to edit their $$,$$$, $ job numbers, job types, residential capacities? Is there a program? For example I downloaded the sky2222 but it's only a landmark? I want it to actually generate jobs, you know...
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Sorry, but where are the instructions for how to install building and plots and resources? How do they work?
