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Everything posted by asasa45454
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Omega Factories not effeciently delivering Omega?
asasa45454 posted a topic in SimCity (2013) General Discussion
Has anyone else found that your Omega factories are only producing 20-60% of their max, because the Omega just sits on the production lines? I have buildings going abandoned from lack of Omega, yet they arent delivering it? Also, does anyone know if anything can be done about backups at skybridge? I cant figure out what they are waiting for... -
Suddenly nearly no low wealth tourists
asasa45454 posted a topic in SimCity (2013) Technical Help Q&A
I've had a gambling city going for a few days now and was noticing that I always had tons of low wealth tourists walking around as I didnt have the capacity for them. Of course I placed a few cheap casinos and that was that. Now I suddenly have no low wealth tourists and an abundance of medium wealth. (Probably the same as before, not sure) As nice as that sounds, that means the Stadium and Expo center cant fill, and overall the casinos arent doing that well. I have 2 train stations, streetcar, bus w/ P&R, and obviously an airport. None of them are off. The main station that used to carry about 70k people a day is now under 10k. Any idea why? Here are some pictures: -
Good game but SC4 is more addictive. SC2013 you play a city for a few days actively, then suddenly everyone leaves the region and it dies. Rinse and repeat. Small city tiles ruin gameplay and sense of accomplishment that SC4 gives you. I wouldnt bother playing it offline since the only reason its even good IMO is being able to do some limited activities with others.
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Sim City 2013 on CRY Engine?
asasa45454 replied to Marcuria's topic in SimCity (2013) General Discussion
Im pretty sure the engine is junk so they'd have to start all over. A more advanced statistical model of SC4 would simulate much more realistically than SC2013 with less processing power needed. -
Does anyone have any numbers on it? From what I've seen its totally useless since it only effects the 1 tower, which is a fraction of the sewage and garbage produced in the city. Every other level seems useful however.
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Thats what I thought it does - it seems like a complete waste of a level. If it didnt cost control net it would be "ok" but really, the Sewage Sanitizer is many leagues better and less wasteful of valuable space. Recyclables is nice but again, at only ONE tower out of my eight, its junk.
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Sim City 2013 on CRY Engine?
asasa45454 replied to Marcuria's topic in SimCity (2013) General Discussion
I really wouldnt mind a statistical model SC like SC4 but with those graphics... and a ton of variety in buildings, services, etc. But yes, lets be real, that isnt a game. -
Hey! I'm Looking for 24/7 active players
asasa45454 replied to Cris_Gaming's topic in SimCity (2013) Region Games
Friend request sent -
It does, not sure what the trigger is though.
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sustainable cities challenge
asasa45454 replied to iFutureCities's topic in SimCity (2013) Region Games
Yes, tip #1 - use SC4!- 3 Replies
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Yep, its only trains as far as I know -- just restart them proactively every couple of days to prevent them from bugging out.
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Any region on 24/7 English must,
asasa45454 replied to Mathar000's topic in SimCity (2013) Region Games
that region abandoned faster than with random people? :/ -
Maxis/E.A. has been too quiet
asasa45454 replied to Snorp09's topic in SimCity (2013) General Discussion
Didnt they confirm at some point this year that they would not be adding larger maps to the game? -
Employment - A Tale of Two Cities
asasa45454 replied to enchant's topic in SimCity (2013) General Discussion
Hmm, I do commerce about 1:6 As for the commute issues, try park and rides across the low wealth city and bus stops in the wealthier one. -
Unable to upgade airport
asasa45454 replied to originalpeachy's topic in SimCity (2013) General Discussion
Do the snap points not exist or are they all red? If all red, rebuild airport after replacing roads that you build it on. A slight curve can bug it out. -
Any region on 24/7 English must,
asasa45454 replied to Mathar000's topic in SimCity (2013) Region Games
This is my main issue with the game as well (Aside from map size) Everyone leaves after 2 weeks... :/ Sent you a friend request. -
Yep, game is very easy. All but one of my cities that I put any effort in to were tax free. (The one with taxes lacked any specializations and required just a bit over 9% for profit) Funny thing is Mr. Advisor will say that "We are rolling in so much dough, you might want to consider lowering taxes..." or something along those lines. I mean, there are no taxes lol.
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No high tech industry in Sandbox mode?
asasa45454 replied to duckbow's topic in SimCity (2013) General Discussion
I dont think that is true; I've made 2 cities now (I know its not much, but I play them for hours) with the outer edges of the map lined with HD$$$ industrial. Only 1 educational building (UNI) in middle.- 7 Replies
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Ahh, so this is the bug people are talking about. Thanks for the info!
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Gambling town inconsistent - train wait times
asasa45454 replied to enchant's topic in SimCity (2013) General Discussion
Restart the train stations. (Leave of for a few hours then turn on ) -
Try building the Vu Tower. Don't bother'releasing minions' just use it for the tech level boost.
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Monthly profit - ever in the green?
asasa45454 replied to enchant's topic in SimCity (2013) General Discussion
The only time you should be in the red (hourly) is with Electronics, I think, as its the only super expensive hourly specialization. I only have 1 police/fire/hospital in each city. Would have to know more about your city to say whats wrong, but I'm gonna guess something is wrong. I have no issues getting +10/20k without cities of tomorrow and >100k/hour with cities of tomorrow. -
Omega Factories not effeciently delivering Omega?
asasa45454 replied to asasa45454's topic in SimCity (2013) General Discussion
Nope, no other omega factories - but I think you're confused. The factories are NOT running out of Oil or Ore, that stays nearly full. The assembly lines simply fill up with Omega, so they stop producing. Think a Coal mine giving you the "storage full" error. Its like that, but with Omega. -
Omega Factories not effeciently delivering Omega?
asasa45454 replied to asasa45454's topic in SimCity (2013) General Discussion
Yes the production is perfect. The production lines hit storage capacity of 100 and then can no longer produce. You can see most of the city isnt covered, however 2 of the Omega factories are running at 50% capacity (~5000/9600 omega produced/day) and the other is running at about 10% capacity (300/2400 -- the other 3 units are Drone production lines) All of these facilities have VTOL delivery, as well as 2 trade depots. Never do resources run out. BTW, while this city has pretty bad traffic, I had another city that had the same issue, without traffic problems. So I dont think it is traffic related. -
Yeah, please use imgur
