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Everything posted by DuskTrooper
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Heavenly Simoleon Tree: More Money Than You Will Ever Need!!!!!!!
DuskTrooper replied to ALTX's topic in SC4 Modding - Open Discussion
Haha! 10 quadrillion a month!!! -
DatGen Plugin: HotKey Editor!!
DuskTrooper replied to DarkMatter's topic in SC4 Modding - Open Discussion
Cool! Can you make the shortcut command last only as long as one holds the button, and as soon as it is released, go back to the previous command? Ex. while zoning, press control to destroy things, and when control is released, automatically go back to the zone command, like in SC3K. -
You said that the water won't save.. have you found a way to fix it yet?
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Who else of all yall is from the Houston area, and which part?
DuskTrooper replied to DuskTrooper's topic in General Off-Topic
Cool! A buncha Dulles connections! I go there for the Tech Ed program. -
---------------- On 10/31/2003 3:35:40 AM Teirusu wrote: BUT, Lake and Rain work!... somewhat. Basically, they fill in depressions in the terrain with bodies of water at just about any altitude. UNfortunately, the water they create isn't saved. ---------------- Blast it! An incomplete terraforming tool! Maybe Maxis was going to put all of this plus the other terrain stuff in the original SC4, but decided that it was didn't quite work and rather then sending it out wonky they had to de-activate it. !Stupid ME for thinking otherwise!
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Rain? Actually, that looks like the anticipated WATER TOOL! How did you do it?
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I don't mind the height of res buildings at all-just a mod for commercial would be good enough for me.
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Who else of all yall is from the Houston area, and which part?
DuskTrooper replied to DuskTrooper's topic in General Off-Topic
---------------- On 10/25/2003 1:50:22 PM Orcin wrote:Hey DuskTrooper, You and I should meet over at the mall and then we could have dinner at Red Lobster. Of course, the wait will be long. I live in Missouri City, specifically Brightwater subdivision off Lexington between Dulles and Murphy Road. Small world, huh! Regards, Orcin ----------------Cool! The L.O.B.! I know some dudes that live there! What school do you go to? -
Okay, remember the oddly named small town whose name everyone laughed at? Sugarland, the city I live nearby? Well, don't laugh at it because it is a well developed suburb with new urbanism centers popping up all over, and the growth is tremendous! the pop doubled since 1990, and the pop is expected to be over 150,000 by 2020. It is a new urbanist small town whose well planned master planned communities, particularly the massive First Colony was part of the Government's New Town act designed to eliminate the massive urban blight caused by the mass exodus to the suburbs during the post war era. The Houston area is filled with these massive master planned communities due to the vast amounts of farmland there is. Most of the newer ones, and some older ones, are enacting massive New urbanist theories in their development.
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OOH, New urbanism! This is possible in SC4, but with the BAT and plop capabilities, this will be far more possible. Anyway, has anyone heard of the mixed use concept? An example of this is the placement of apartments above stores, and office buildings. Is there a way to mod this in?
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Using Gmax, advice, tips and feedback.
DuskTrooper replied to Dirktator's topic in SC4 BAT & Lot Workshop
This BAT is going to be great!!!! -
Import from Autocad and 3dsmax for the interested
DuskTrooper replied to Karybdis's topic in SC4 BAT & Lot Workshop
Autocad? Great!! Which versions? -
Using Gmax, advice, tips and feedback.
DuskTrooper replied to Dirktator's topic in SC4 BAT & Lot Workshop
---------------- On 10/7/2003 3:58:40 PM MaxisBrian wrote: Ah, here we go. This is the low wealth I was talking about. For something like this you can't really tile the roof texture, but need to make the bitmap correspond with the dimensions of the roof surface. What I do is shoot a top-down render of the roof, take that into Photoshop and start painting. This way I can see just where the roof structure will line up, along with the parapets, etc. I go in and cheat shadows here and there using the render as a guide. ---------------- Cool! it looks like you mixed an apartment and the private school! How did you do the windows? -
Make Historical sometimes does Not work!
DuskTrooper replied to DuskTrooper's topic in SimCity 4 General Discussion
This isn't the first time either... -
Niiice! Keep it up! Does you computer perform well, though?
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Hopefully, this will help our newbies become proper citizens of Simtropolis. I, when once a newbie, did some of these mistakes once. Dirk, you should make this list of rules the first thing one sees when he/she is done registering, and it should have a time minimum to ensure the user has read the rules before signing "ok".
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Using Gmax, advice, tips and feedback.
DuskTrooper replied to Dirktator's topic in SC4 BAT & Lot Workshop
How do you make the valleys in a roof? -
Using Gmax, advice, tips and feedback.
DuskTrooper replied to Dirktator's topic in SC4 BAT & Lot Workshop
I can't wait for the BAT! Cool building! -
Using Gmax, advice, tips and feedback.
DuskTrooper replied to Dirktator's topic in SC4 BAT & Lot Workshop
Will there be a set of pre made blocks available to play with in the BAT when it comes out? Also, some temlpates may be necessary for us to learn how to use the BAT. -
All I can say is OH YEAH! RH ROOLZ!
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I read that there might not be any diagonal bridges, because in the time it took them to make 47 regular bridges, they could only have made 3-4 diagonal bridges. That sucks.
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Who else of all yall is from the Houston area, and which part?
DuskTrooper replied to DuskTrooper's topic in General Off-Topic
Nope, a brick, single family R$$ house.
