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Timmysdadsbrothersnephew

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Everything posted by Timmysdadsbrothersnephew

  1. West Vorland to Hapton Central Roadtrip - Part Two

    Where is that ending road gonna go?
  2. Update 4 --> Dam

    damn nice... erm... dam. sorry. Had to.
  3. Updated forest fort

    you plant the trees, as i dont know what tree mods you have, and you can plant trees over the top. I see you point mad hatter and i will look at the colours again, although this is at least an improvement.
  4. TRUNIGHT Office Windows

    i needed some decent ones, cheers. 5.
  5. Retail shopping areas

    when you said "put the dependancies in the archive", did you put the download in or is the link in a readme?
  6. Bus HQ

    how do the buses get out?
  7. Retail shopping areas

    im guessing growable, although it does have ploppable in the little thing on the bottom left. Is there anything custom? i am trying to phase out all maxis content over a period of time so i would like to know.
  8. Super Bus Depo

    @ muazrh99---extract it into your plugins folder @ Droidika-----have you thought about an underground parking bay for buses? That would limit the space but you could keep the size, so it would keep the realism side and the capacity side happy at the same time.
  9. Modular Parking Lots 2

    I agree with T Wrecks and Mr Nobody to a certain extent, daytime pics are much better unless something is nightlighted. I can see a lot of improvement though, nice one
  10. Modular Parking Lots

    good photo imprvement, and this is just what i need for one of my cities, cheers
  11. The Divide by Zero Game!

    19049247525693656947/0 = chances of chuck norris losing a fight
  12. ELSHA CONDOZ

    ok, i read it wrong, its not ploppable. but it still rocks, and it is still worthy of the 5/5 i gave it.
  13. Updated forest fort

    do you have any ideas to fix it?
  14. Wood Texture Pack

    my forest fort packs will benefit greatly, thanks a lot.
  15. Terrain backgrounds 2.0 more detailed!

    if only there was a like button. This will look a bit wierd for well built up areas though, masses of development then .........nothing
  16. Base Textures for Bat4Max 4.5

    ive been looking for something like this for ages, great
  17. Updated forest fort

    before anyone says, i do have permission from the original forest fort maker to do this
  18. Updated forest fort

    Version 1.0

    675 Downloads

    This is a updated fort pack, i have listened to suggestions and edited it accordingly. There is a readme in it so just read that if you have any questions IMPORTANT, find the previous downloads for this and delete them if you have them, you dont want two sets do you? It doesnt crash anymore if you forget tho. dependencies https://www.simtropolis.com/STEX/details.cfm?id=21148 (PEG area 52) https://www.simtropolis.com/STEX/details.cfm?id=20966 (super MTP dependency pack thingy) https://www.simtropolis.com/STEX/details.cfm?id=11470 (for the Huey in a filler piece, if you dont want to download this then dont use the filler piece) That should be all. It contains: fillers straight walls, a variety of types 2 types of corner wall a main fort which is transit enabled for streets a street ending piece which is transit enabled, it is in the misc transport menu and not park like the rest Any questions or queerys leave a comment or pm timmystwin, as that account works for some reason now, and this account will now become inactive. ( i appriciate any feedback, be as critisizing as you like, although if you are gonna critisize i would appreciate some suggestion of improvement.)
  19. ELSHA CONDOZ

    a ploppable resi building? BRILLIANT, 5/5.
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