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26 PositiveAbout genzeo
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[quote name='chocolate_city' timestamp='1325815937'] Looks great... I hope it works as great as it looks ... to be honest I'm one of the few who likes having pollution magically disappear.. pollution makes my population drop dramatically .... and we can't have that... [/quote] It works but not on the roads as thats just how the game works (roads can never be cleaned i guess) for heavy pollution your going to build a few sets covering the area affected and also when I made it clean air and convert it to trash, i think its a good trade off as garbage is more manageable thanks for trying it out and hope you like it
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no worries Frex it already helps a lot with the LE prop thanks
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Frex do you know how to night light objects or make them glow or do the blinking light at night? i want to include a red blinking or non blinking object to the model I will be sharing at STEX, this is the the model below I actually wanted to share this model last week but I had no idea how to light it up until you taught me so now I have made two differently textured models one is most likely for any area the other is more suitable to industrial setting can you give me your thoughts and your suggestions? or anyone who can read this thread this is a model for power supply with the battery concept with radiation pollution and garbage
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[quote name='b407260' timestamp='1325698648'] This is a good design but there is already i beleive a better air filter that also makes sense [url="https://www.simtropolis.com/forum/files/file/26857-air-filter-1x1-round/"]https://www.simtropolis.com/forum/files/file/26857-air-filter-1x1-round/[/url]. This one looks more realalistic though. 8/10 [/quote] still thank you for giving it a good rating.
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[quote name='BabyDoc' timestamp='1325692489'] I'm always looking for a realistic air scrubber. By the way, what would happen if you placed this beside an incinerator? [/quote] I have not yet tested it beside an incinerator but if the incinerator generates less pollution in comparison to the capacity of the filter to clean air then the pollution would probably contained within the tile range of the incinerator or probably wipe-out the pollution created
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Version 1.0
14,359 Downloads
You want your city to breath then this is the BAT for you! Genzeo Co. Air Filter will help you breath! but of course do not expect your polluted air to just vanish, Genzeo Co. Air Filter turns it to trash (you can't expect it to magically become clean right?)Expect clean air but more trash STATS PLOP/DOZE: $3500/$3550 CAPACITY: Cleans 250m3 polluted air over 75 tile radius CONSUMPTION: 50Mwh/Month 120m3H20 POLLUTION: Garbage of 15 Tons/Month over 1 Tile Radius OPERATION: $15/Month DEPENDENCIES: NONE!!! I hope I have made the stats to compliment everything both pro's and con's. Ploppable from the Parks menu. Enjoy and Comment. -
huh where's the link? well it's fine I was looking at the forums for the lighting issues and found links to the files I needed got it to work and here's the outcome, I also tested it ingame but I think I overdid the lights too much as it kinda stands out with the lighting but really thanks for all the help now I can light up my bats! still a long way from the windows stuff, I read I need some plugin for bat for it but for now ill stick it with spots! for now ill probably be uploading this in STEX when I finish tweaking the lights and stats , Thanks Frex
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Frex I got the night light to work on render but it does not work ingame, I saw a thread about a needed update for the game the update for bat, but it's taking so long to get the update. it's stuck at 99.5% at torrent Oh yeah here's the sample of the nitelited BAT thanks to your guide this is another project im working on, an air filter that converts dirty air into trash (can't just make dirty air disappear ) the textures became plain when I rendered and im still working on the problem but the base colors are right thanks a lot for your help and please help me improve more thanks again
