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anandus

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About anandus

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  1. SimCity Store ?

    It would depend on the 'bang per buck', but I'll probably buy some stuff in the Store. Pfff, I've even dished out 20 euros for three city sets, so some damage already done, there. But I'd be persuaded to buy something like a region pack, an Asian city set or a farm pack for instance.
  2. Like this? *image removed* (Unfortunately I don't know how to turn it on, I'm looking for it to, although it's good to know it's there. Somewhere.)
  3. Simcity 2013 Plophell

    The power lines go under the road. As they do in a normal city Have you even seen a city where they don't have the power lines underground? (except in the third world, like Africa or a favela in Brasil)
  4. SimCity: Gameplay

    I feel really dumb, but how do I turn on the grid?
  5. SimCity: Gameplay

    Did any of you get any interesting disasters in the beta? Apart from the tornado which you can manually evoke (I believe you need 4 or 6 wind turbines to unlock it) I've heard some reports of people getting the meteor shower (unknown if this is true, though). Unfortunately I haven't seen it in any of my games so far.
  6. Simcity 2013 Plophell

    It's not completely redundant, it's part of the game's aesthetic. Personally, I actually really like tilted shift. Also I like the filters. And they'll be great for CJ's.
  7. Will you buy Simcity 2013?

    I was highly skeptical, but after playing the demo for a few hours I'm convinced a pre-ordered it.
  8. I noticed that the buildings you get are dependent on the type of city. When I was building casinos I noticed a lot of hotels, for instance.
  9. Ofcourse high density is disabled in the beta, but from what I heard a million pop is feasable with all options on. After playing the beta a few times, I've got the jist of it and just managed to hit the 60k-mark. So how much pop did you get in the beta? Any tips and tricks? Do you play with different taxes for $/$$/$$$? Nb. And please, don't use this thread for rants about the map size and such, there are plenty of other threads for that.
  10. There's a seaport under city specialization->trading, but it's disabled in the beta. I did notice that it became a lot harder when the city is bigger, when I was hitting 50k pop I had quite a harder time getting my funds right.
  11. Simcity 2013 Plophell

    I must say I find the title a bit weird, I don't see anything about plopping in the rant and I find SC4 a lot more a plophell than SimCity. You need to plop a lot less than in SC4, I find. You need to click repeatedly, instead of 'painting' when planting trees. Edit: And if you can't find the trees, it's under parks->nature and then the third 'page'.
  12. I'm fascinated by all the negative reviews. I've played it eight hours now (eight times an hour) and am thoroughly enjoying it. And I'm not a newcomer to the game, I've played SC4 thoroughly. I don't feel it's particularly shallow and even with the limited possibilities in this beta I found it quite versatile. I've made different cities/districts from rural-ish stuff to more city-like stuff.
  13. SimCity Beta.

    Whatever the reason, they do have additional data to improve their servers for launch
  14. Simcity "Beta" review.

    What are you running? Because I actually noticed the game ran stunningly fast even with a nearly full city, and max graphics/AA. I felt like my computer could have ran a city twice the current size. Same here. I have a medium system*, but it runs fine, with everything maxed out (ultra, AA, etc) it's as smooth as a puppy, even with a full map. Although, must be said that I would've liked to have seen higher resolution textures. Bricks aren't 'bricky' enough, etc. Love the lightinng, though. (* quad-core 2,5Ghz, 7Gb RAM, nVidia 460 1Gb)
  15. SimCity Beta.

    Well, that's the whole point of this beta, isn't it? To stress-test the servers and see how the load is so they do not make the same mistake as Diablo 3
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