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cubenax

Member
  • Content Count

    68
  • Joined

  • Last Visited

    A long, long time ago...

Everything posted by cubenax

  1. Introduction

    Looks ok 
  2. install regions

    Can you try to use some proper grammar? The member you are speaking to is not from a country where English is the native language. tungston
  3. I'll test! I'd love to.
  4. United Islands Of Territories

    Holy crap, you have an airport that hangs off the side of the city?! Cool!
  5. United Islands Of Territories

    Great job, Victor! You did great! I love the European look.
  6. WOW! What have I been missing???

    For everyone else, TAB changes the puzzle piece, while HOME/ END rotates the piece.
  7. ITC Urban Parking Garage

    oh ok, cool!
  8. ITC Urban Parking Garage

    This looks like a previous upload, but I'm guessing it isn't. Looks great, though I think I already have it...
  9. I try many different methods. I usually start with the whole city tile watered, and build my suburbs, and eventually get to downtown. Power id usually PEG's Geothermal Power Plant OR ALOT of wind mills. ALOT.
  10. box cover art

    I'd also like to see the region. I think someone might have it on the STEX (not the exact one) but still a replica of Puget Sound, and, seeing as the one shown on the box and manual is modeled after the real Puget Sound (in Oregon), they should be similar.
  11. You need schools, clinics, police and fire protection, for your "stubborn sims" to want to live in this town.
  12. Ewshot Oil Powerplant

    Great job! It all looks great. Though the dependencies are alot, I have them all like caspervg, so I definitely get it!
  13. United Islands Of Territories

    Looks great, Victor. It is excellent, and I love the layout. Great job, I'd love to see more!
  14. CAM won't work. You need to zone high density.
  15. High Wealth Residential Abandonment

    Originally posted by: 3dpuzzlemaster EDIT: Somebody: R$$$ use both but I am not sure which one they use more, so I guess monorail is the subway or railroad for R$$$(even though it is not a subway). R$$$ love driving their little cars and CLOGGING UP THE DANG ROADS AND MAKING THE OTHER SIMS LATE TO WORK!(sorry for the caps, but thats true!) quote> Uhm. That's not how the SC4 engine works.
  16. Underground Car Park

    Looks great! Is this transit enabled, by any chance?
  17. Tram(in NAm) Station, how to

    Here are some GLR stations you might like: www.simtropolis.com//stex/index.cfm
  18. Lazy Sims?

    Have you tried NAM? I know that it has a much better pathfinding capability engine.
  19. Retail Availability / How is CitiesXL going to market?

    Meh, I'm not really anticipating this game's release... but I do know that they will probably have it released in box form first, and download available from clients like Steam and COO soon after this release.
  20. Dirks birthday!

    Happy birthday, man! Thanks for the great site!
  21. Wow, I must say I am impressed. I just hope this isn't as big of a failure as City Life. I bought CL and could not install it on my computer. I got NO support from Monte Cristo at ALL. I spent almost three days trying to get support from them. My poor, 10 year old mind.... I still remember that from three years ago, wasting my hard earned $40. I will buy this game at some point, though, I know that, I just won't forget the City LIfe situation.
  22. el-rail help for a newb

    He's using the Rush Hour tutorial. James, you have to drag them to the edges of the station, and connect them.
  23. Nuke Bomb Mod

    Disasters are hard coded into the game, you cannot create a new one. And nobody should really want to nuke their cities..... (Better hope you have John Connor in your city)
  24. w2w small berg

    Great job, especially for first upload! These have met the requirements I have set to go into my BIG CITY :P
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