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Everything posted by Insert User Here
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Sorry if this was posted before, I searched but could not find anything. Is it possible to move downloaded items from the menu they're in to the Terrain > Flora, Terrain > Signs or the RCI zoning menus? If so, how can I do it?
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System dump on install on Acer with Vista
Insert User Here replied to d_j_p1's topic in SC4 Bugs & Technical Issues
I have very similar specs! I also have Vista Home Premium with the same CPU, heh heh. Same DirectX version too, like all Vista users. From this, I'm guessing the computer crashes when you finish installing disk 2 AND whenever you try to start SC4? I am posting on XP at the moment, next time I'm on Vista I will update this to be accurate, I can't exactly remember. Try this, it will stop automatic restarting when Vista crashes: Right-click Computer > Properties On the side, click anything related to advanced system settings, change PC name, whatever. Click the Advanced tab Click Settings under Startup and Recovery Untick Automatically Restart If you know what the error is, post the details here too and try searching Microsoft's website. -
Plugins in SC4D and Vista don't start.
Insert User Here replied to Samvalentin's topic in SC4 Bugs & Technical Issues
I have 32-bit Vista as well, and the OperaHouse mod works fine for me. I have not tried the other mods. Best bet is to add each mod one at a time and see when it crashes. Personally, I put all my plugins in the Program Files plugin folder. -
Annoying time simulator lags......
Insert User Here replied to Hahayoudied's topic in SimCity 4 General Discussion
This happens to me too. Often >> speed ends up running faster than >>> speed. I guess it's cause of the size and complexity of everything? Maybe every month the simulation re-evaluates how Sims get to their workplace, crime, fires, desirability, rewards, etc.? -
Wow, you actually manage to see the crime? I've only ever seen an assault twice, both at a ferry terminal.
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- 30 Comments
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I mentioned this already, but my reply doesn't seem to have appeared, so sorry if there's a two replies. EDIT: there was. I deleted my first reply. I've had weird issues with reconcile edges too. Worst thing that happened to me: I had a medium city that was an island. Reconcile edges highlighted a small red patch in the water. I reconciled. Afterwards, I noticed all seaports, ferry terminals, roads not near a building (incl. streets & avenues), tunnels, bridges, power lines and undeveloped zones disappeared. I think the power plant also died, along with random farm tiles :/. Remember: this was an island - only water was highlighted - no land affected. And the seaport/ferries were on the other side. It's also really annoying when reconcile edges say the edges are aligned, then you terraform near an edge to build a seaport or whatever, then reconcile edges highlights massive areas on three sides. Oddly enough, and this happened to me last night, levelling out the area where I terraformed again and all the edges are perfect again?
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Weird landfill thing
Insert User Here replied to Insert User Here's topic in SC4 Bugs & Technical Issues
OK, here's some pictures... hopefully they work In city 1, as it is presently: This is roughly what it used to look like before dezoning & rebuilding: And this is in city 2: (The weird colour is due to me taking the screenshot at sunrise. Sorry) I don't think it's a connection issue. -
This is getting extremely annoying...
Insert User Here replied to s_olah's topic in SC4 Bugs & Technical Issues
Defragging a PC shouldn't have any effect on the game. You probably already know this, but as you add more and more files, they tend to be broken into "pieces" and placed on different parts of the hard drive. Defragmenting just brings all the files pieces back together. So it should not have any effect other than game loads slower when plugins are fragmented. So unless SC4 has some kind of slow loading = crash bug... or if Windows decides the program has stopped responding and ends it. I have XP SP3 with an ATI Radeon 9550 256MB card. That was upgraded from an NVidia 5000-something 128MB card without reinstalling SC4. I've set the hardware render with no crashes or issues. I may NOT have the most recent drivers. Versions are confusing, it's 2007. something. As for other settings: all boxes crossed, 16-bit colour, high # cars/sims, building draw speed & city detail, medium texture quality and visual effects and low shadows. I've found in many games on both my laptop and computer that turning down shadows was the best way ot imrpove performance... -
Roads Don't Show Up, Who's Having Same Prob?
Insert User Here replied to seopro007's topic in SimCity 4 General Discussion
What plugins and mods are you using? I'm inferring from your last post that with no plugins/mods, it works OK. Does the route query show up anything if you click on the blank tiles? How about if you hover over with the query tile - does it say street or anything? -
Hi guys I've downloaded quite a few various BATs, etc from STEX and some are incredbily useful! I was wondering what I should test any newly added plugins for though. I made a test region (i.e. by copying my good region) and then play with some of my cities in it. I place the item, query it, check data views, demolish it, make sure the budget's OK. Is there anything else I should try?
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Thank you for that information. So far, it looks like the majority of them have no issues. Although some I have downloaded are supposed to provide jobs, but I get the feeling they aren't. I'll have to find out how to add the jobs. some query sounds are also really annoying. Again, I'll have to find out how to change them to a default query sound.
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Hi all While I've been browsing Simtropolis and using some mods before, I've never looked at the STEX. Now I'm bored of some of the in-game content, so I'm interested in downloading content from the STEX. I was wondering, how to make more farms and fields? Some of the farms I downloaded didn't have fields, just the building itself. And is it possible to add more farm field types so the game will use them as well as the originals? (I can use the LE, but I'm hopeless with the BAT) As I said, new to STEX, very limited experience, so I was wondering if there are any generally agreed upon "must have" buildings? Are there any generally agreed upon "best" designers? Doesn't matter what the buildings are or what they do. Seemed like when I was browsing the STEX nearly everything had 9 stars, so it's a little hard to tell. Thanks!
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New to STEX, any "must haves"?
Insert User Here replied to Insert User Here's topic in SC4 - Custom Content
Thank you for that! Spent many hours now browsing through the STEX and downloading things. I never would have thought half of those things were possible! Fukuda's industrial building are indeed amazing and will definitely add some more realism to the game (somehow, that's what I've become interested in). Luckily, as you said - few (on no) dependencies. It's a bit difficult locating some of them because the older building need dependencies that have since been merged into a pack, or no link is provided. It's a bummer some of his industrial buildings are locked though - HIDP Single Furnace Steel Mill, Jamieson Steel Works are locked, hope they're re-uploaded soon. Pegasus also certainly has some ingenious lots - Garbage Chute for example. Thanks once again. I doubt I would have found some of those creations on my own. -
Thanks for the help CaptCity. SC4Devotion has left a pretty poor impression on me - nothing has worked at all so far. For future reference, I think I found the Gascooker Props Vol01 here: https://www.simtropolis.com/stex/details.cfm?id=11360&v=1 Still looking for the JES Vol01 file...
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Sims switching from Bus stop to Bus stop
Insert User Here replied to La_Nague's topic in SimCity 4 General Discussion
A similiar thing seems to happen with train stations - Sims catch the train to the station, walk to the other end, then catch the train again. Might be quicker, but certainly doesn't do much for the congestion. -
I'm trying to get the following two dependenicies: MEGA PROPS GASCOOKER Vol01.dat and BSC Mega Props JES Vol 01.dat Apparently they're on SC4Devotion, but SC4Devotion is being extremely poor (I needed to register 3 user names before it decided it existed - it'd tell me "No user exists, check activation e-mail", so I activate and it tells me "user already activated", in a constant circle). Search firstly doesn't work, then it tells me user doesn't exist or some other weird error. Are they available on the STEX or another download site? Thanks
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Hi all It's been a while since I really took notice of things that happened in my city. But after installing some new plugins from the STEX, I noticed some things. Again, I stress this may not be the fault of any plugins I installed, I only seemed to notice them after installing them. - Some of my larger cities run comparitively slow (>>> speed seems to be slower than >> speed at times!) when compared how they used to run. Also, I find zones don't develop, despite there being 5000+ demand for $, $$ and I-HT (except I-R) and ~2000 demand for $$$ (My computer is Core 2 Duo 1.something over 5 ghz, 2 GB RAM, 128 MB video card. I disabled the paging file, but have not yet run out of memory before) - My CO$$$ desire has plummeted to -6000 on new cities. According to the RCI Query upgrade mod, if I read it right, my region can support 1,400,000 CO$$$, yet I have 1,900,000 CO$$$ occurrances. Removing newly installed plugins seemed to have no effect on either issue. Why do zones just not develop when there is power, water, access, very strong demand and high desirability anyway?
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These lots seem to be missing a dependency or something. Some props, possibly textures don't show up properly, and the names are weird like "NDEX_2x2_ITS_I-D_Sof". I'll redownload and try again anyway, but can you check? Aside from that, the buildings look awesome, and I agree, not enough industry in-game!
- 23 Comments
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Happy 50th birthday,landfill!
Insert User Here replied to warrat's topic in SimCity 4 General Discussion
Originally posted by: Hahayoudied If the landfill is dezoned not in a square or rectangle, that will activate the "never disappearing landfill bug" when the time simulator is running.quote> Nooooo!!!! I have a peice of landfill shaped like: O X X X X X where the Xs are landfill occupied by garbage. So obviously, I can never rezone to a rectangle - it's on the very edge of the map! Is there no way to get rid of it? -
Hmmm... I read something somewhere on the forums regarding Dual Core processors on XP. Try this: 1. Run the game if you can, then minimize it. 2. Bring up Task Manager (Ctrl+Alt+Del or Ctrl+Shift+Escape) 3. Click the Processes tab 4. Find the SimCity4.exe process 5. Right click SimCity4.exe > Set Affinity 6. Untick the boxes so SimCity 4 runs on only 1 CPU. I hope this helps. I have Windows Vista and a Core 2 Duo processor, and SC4 works OK for me. You could try searching Microsoft's site for the issue, but I personally find I never get what I'm looking for. It has to be the worst search on the Internet. Regarding Adminstrator rights. "Run as Administrator" is a Vista feature, However, you can do something similiar in XP. Right-click the shortcut or game > Run As. Click the option "The following user" and change the user name to Adminstrator, if it exists. Problem is, you need to provide a password. If an account has no password, XP won't let you "run as" that user. You can check if you are an administrator by gonig to Control Panel > User Accounts.
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Odd train station glitch...
Insert User Here replied to Goldfish4209's topic in NAM & Transit Networks
I checked, and it had nothing to do with the NAM. Now this is weird: there's only one other thing I changed in that period. Straight before installing the NAM April 2008, I installed the patch for Rush Hour. Is is possible that the patch introduces this behaviour? -
New to STEX, any "must haves"?
Insert User Here replied to Insert User Here's topic in SC4 - Custom Content
Thank you for that. As I said, I've downloaded a few mods (including the NAM), so that's OK. Time to go looking for the RHW (rural highway?) and holedigging lots! -
Odd train station glitch...
Insert User Here replied to Goldfish4209's topic in NAM & Transit Networks
I get this too, I think it first appeared when I installed the NAM April 2008. Prior to this, my station weren't "get off, get on", but afterwards, my train stations are like yours. Interestingly enough, both behaviours occur in a single city of mine. I will do a little bit of testing and see if that's the case.
