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A long, long time ago...
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0 Clean SlateAbout mrdahjr
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Hitchhiker
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Change we can believe in.... Version 6.0!
mrdahjr replied to Craig-Abcvs's topic in Simtropolis Related
Looks nice but: 1) I wish you'd remove the current topics from the from page. It really bogs me down and seems unnessecary. 2) I'm now getting a pop-up window alerting me to an unresponsive script that is running. -
Being a Mac user, Lot Editor isn't an option as far as I know.
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Regarding Easy Forests, see link below: https://www.simtropolis.com/stex/index.cfm?id=3869 Has the ground glitch problem ever been fixed?
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Also, what are you using that allows roads and streets, with dirt roads for your rurals?
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Mind me asking what trees are you using? I've used (and hated) God/Mayor Mode Trees and yours don't look like mine, if that's what you used.
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Far as I now, using the God mode trees plops one tree at a time. Sure, you can just down the button and drag but even still it's an extremely slow and bothersome method when trying to mass-plant large areas.
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I had downloaded "easy forest" by ririri, and I'm having a problem with the ground under the trees. Sometimes black, sometimes the blue background showing through. I really really would like to know if this can be fixed (already posted a comment for it), or are there any downloads out there that are similar in putting down mass areas of fully-grown looking, non-growing, plop down trees? I wish SC4:RH came with such a tool in its menu but planting one single tree at a time takes like FOREVER. Thanks.
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This is great, but I wouldn't call it seamless. When I place these pier parts it seems as though you can "level" them but when you actually plop them down they aren't level with the last piece I placed so... am I to assume the grounds must be totally flat and level? Otherwise it looks jagged and not like what I've seen in the pictures.
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I'm trying to create a region of all small city blocks. It seems to be working but it's pretty large and it stops creating city blocks after 320 files. Is there a limit to the number of city blocks a region can have?
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Traffic Limits for Streets, Roads, etc...
mrdahjr replied to mrdahjr's topic in SC4 - Custom Content
Actually that's what I meant by limits... what types of roads can handle how much traffic before it becomes a problem. -
Anybody have a list for how much traffic each type of road/highway can handle? I thought I saw data on it some time back but can't seem to locate it.
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There were plenty of jobs waiting for the Sims in the neighboring city. Equal to roughly 4 to 5 times the number of Sims. The Sims were $, and the jobs were dirty industry. And cars was their first best option from the start, using an avenue. Note: Thinking poor Sims prefer to use mass transit, I did try using buses, then rail, then a combo of both along with parking garages. But they didn't appear to like this either.
