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Better lot alignment algorythm
weareanidiot replied to ShadowVFX's topic in SimCity 4 General Discussion
Did you turn of auto streets? That's the only thing I can think of, but the game shouldn't have any trouble zoing that correctly anyway. And Tyson4; you have no reason being rude. If you had actually read ShadowVFX's post; you'd see that he iss well aware of that you said. -
How to keep Dirty & Manufacturing Industry?
weareanidiot replied to a432rar's topic in SimCity 4 General Discussion
Yes, your sims are in fact too smart to work in dirty factories. Let R -
Better lot alignment algorythm
weareanidiot replied to ShadowVFX's topic in SimCity 4 General Discussion
It happens to me rarely; when I have two parallel roads and want a zone between them to face one of the road, but it wants to face the other one, and alt makes it face other zones rather than the other road. I guess this could become more of a problem for some people, depending on building style. Anyway, temporarily bulldozing the road you don't want your zone to face solves the problem, though it takes some work. -
Better lot alignment algorythm
weareanidiot replied to ShadowVFX's topic in SimCity 4 General Discussion
It happens to me rarely; when I have two parallel roads and want a zone between them to face one of the road, but it wants to face the other one, and alt makes it face other zones rather than the other road. I guess this could become more of a problem for some people, depending on building style. Anyway, temporarily bulldozing the road you don't want your zone to face solves the problem, though it takes some work. -
Help with medium-wealth commercial offices
weareanidiot replied to rz8472's topic in SimCity 4 General Discussion
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Help with medium-wealth commercial offices
weareanidiot replied to rz8472's topic in SimCity 4 General Discussion
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What frustrates you about sim city 4
weareanidiot replied to Pasta-power's topic in SimCity 4 General Discussion
1. Download the No mansions-mod! 3. Download a NIMBY pack! -
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Any tips to save my city/region?
weareanidiot replied to CapnLanky's topic in SimCity 4 General Discussion
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Any tips to save my city/region?
weareanidiot replied to CapnLanky's topic in SimCity 4 General Discussion
I would say raze the jail if you don't absoltuely need it, i.e. police station prison cells are full and criminality soaring. Raise taxes on heigh wealth sims and lower it for meadium wealth to get demand up. Medium wealth should always make up the bulk of your population, on a regional level. You may need to destroy some high wealth mansions for this - they take up alot of space and don't pay alot pf taxes since so few sims live in them, and medium wealth buildings can never overrow a high wealth building. If nothing works or you just barly make it, you might actually want to obliterate the city and start over. I sometimes prefer that over trying to balance the budget by cutting down services which is frustrating and time consuming. By starting again, it's easier to know what to zone, what you need, and what you can do without for now, as well as being more effective in transport. -
Any tips to save my city/region?
weareanidiot replied to CapnLanky's topic in SimCity 4 General Discussion
If you focos on your other cities, creating more jobs in industry and commerce and so forth, you should get demand up and going in your residential city. Lower taxes if you have to; if it doesn't work and you just lose more money just don't save and try something else. -
Delete a city from region view
weareanidiot replied to Naggert's topic in SimCity 4 General Discussion
Uh, he Wants to obliterate the city. I don't know if removing the plugins would help though; isn't it crashing because the city has some old BATs that aren't even in the plugins folder anymore? I think the best would be to import cities or just redo the landscape. -
There's something in the air, and it ain't love / City skyline missing, giant floating buildings culprit
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Landfills and power plants
weareanidiot replied to joshua43214's topic in SimCity 4 General Discussion
Originally posted by: Furian I tried selling all garbage from my residential and commercial cities to industrial cities, but it seems like handling garbage costs a lot more than a city gets from buying it from others. My already rich residential cities could easily afford double or triple the cost, but the less wealthy industrial zones end up with a massive loss in profit due to garbage. quote> I'm trying that now too, with the same result. It seems unrelastic that the city will actually charge less than is costs, and get alot of pollution in the process, but that seems to be the way it is. Is there any way to increse the price of the garbage export, so this becomes possible without cheats or better-than-reality BATs? -
Show us your home City's skyline
weareanidiot replied to T-Dot Boy's topic in Architecture & Urban Planning
Gothenburg, Sweden. Also has some ugly midrises from the 80's not worth seeing.
