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Everything posted by plundere
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Version 1.0
30,352 Downloads
This Essentials included ehbk2006's High Definition cantanery model and some custom supports props, necessary for Rail_Catenary_Mod_V3 and HSR_Catenary_Mod, and future ELR Catenary Mod Install: 1. Be sure delete the old version and "NL-Special-Cantanery-props.dat" if installed 2. I recommend Extract the "Catenary_Essentials.dat" in zip file into my Catenary_Mod main directory (SimCity 4\Plugins\Network Addon Mod\z_Catenary_Mod) Uninstall: just delete the Catenary_Essentials.dat file. Dependencies: None Any question or suggestion, please post on the topic in SC4D forum: https://www.sc4devotion.com/forums/index.php?topic=6316.0 Credits & Special Thanks: ehbk2006, for HD-Catenary-model plunderer, 2009-06-24- 14 Comments
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Version 1.0
12,554 Downloads
This mod will appear ehbk2006's HD catenary on Elevated Rail piece (within SC4, NAN core and NAM additional plugins). Install: 1. Be sure delete the old version "NL-Special-Cantanery-props.dat" if installed. 2. Extract the "z_Catenary_Mod" directory in zip file into the NAM installed folder, and please don't rename the default directory name. Uninstall: just delete "ELR_Catenary_Mod" directory. Dependencies: Network Addon Mod June 2009. Catenary Essentials, by ehbk2006 (https://www.simtropolis.com/STEX/details.cfm?id=21934) Note: This mod incompatible with "El-Rail Facelift Mod" If installed both mod, the catenary and the under El-Rail tile will be random appear. If you found any missing, let me know. Any question or suggestion, please post on the topic in SC4D forum: https://www.sc4devotion.com/forums/index.php?topic=6316.0 Credits & Special Thanks: ehbk2006, for HD-NL-Special-Catenary-props plunderer, 2009-06-24 -
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- 14 Comments
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Version 1.0
16,346 Downloads
This version using the ehbk2006's High Definition cantanery props Install: 1. Be sure delete the old version "NL-Special-Cantanery-props.dat" if installed. 2. Extract the "zz_HSR_&_GHSR_Catenary" directory in zip file into the HSRP installed folder, and please don't rename the default directory name. Uninstall: just delete "zz_HSR_&_GHSR_Catenary" directory. Dependencies: Network Addon Mod June 2009. High Speed Rail Project (NAM team version) Catenary Essentials (https://www.simtropolis.com/STEX/details.cfm?id=21934) If you found any missing, let me know. Any question or suggestion, please post on the topic in SC4D forum: https://www.sc4devotion.com/forums/index.php?topic=6316.0 more image: https://www.sc4devotion.com/forums/index.php?topic=2089.msg247937#msg247937 Credits & Special Thanks: ehbk2006, for HD-Catenary-Models plunderer, 2009-06-24 -
Version 3
27,056 Downloads
Rail Catenaries mod V3 HD version for NAM june2009 This version using the ehbk2006's High Definition cantanery props Fixed some bugs and missing Install: 1. Be sure delete the old version and "NL-Special-Cantanery-props.dat" 2. Extract the "z_Catenary_Mod" directory from zip file into the NAM installed folder. please don't rename the default directory name Uninstall: just delete all the Catenaries mod files. Dependencies: Network Addon Mod June 2009. Catenary Essentials (https://www.simtropolis.com/forum/files/file/21934-catenary-essentials/) If you found any missing, let me know. Any question or suggestion, please post on the topic in SC4D forum: http://sc4devotion.c...hp?topic=6316.0 Credits & Special Thanks: ehbk2006, for HD-NL-Special-Catenary-props plunderer, 2009-06-24 -
Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
haljackey: if the Bullet_Train_Mod_&_Rail_Catenaries_Mod separate release, some T21 exemplar of BTM x rail overpass will be duplicated, it will result in catenary random appear on BTM x rail tiles but that's tiny bug, however, do it as you wish- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
Originally posted by: Xyloxadoria I found a error with your cantries its not that major but it might cause a train wreck or two. Also i have relased another BTM station. You can get it here quote> because the support and the catenary combined in one S3D file In my version, the original supports has been removed, and add new support prop and new catenary prop with T21 exemplar- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
I've done the HD cantanery props above BTM Thanks ehbk2006's make the HD cantanery props especially original: used HD-Cantanery-props- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
that's my fault, the supports texture (0x0b97dbca FSH) has been changed in my game, but not add into the BTM mod I merged the FSH into Elevated_Networks_Support_Props.dat, you can download the attachment to replace original one Elevated_Networks_Support_Props.zip- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
the last carriage of train automata will be drift if the carriage s3d length over 22.6M I checked the 500 series train and it's carriage length less than 22.6M, I think it should not be drift I add the night light for both trains, but I haven't test yet BTM_Train.zip- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
by the way, I fixed the 800 Bullet Train length in order to the automata don't "drift "- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
Many people using HSR, so I should not replace HSR bridge to BTM bridge. And add bridge also must specify bridge pieces in Bridges_Plugin_Controller, that is commons file, so I think I should not to do for now I just can replace existing monorail bridges (e.g: choco's new monorail bridges ) track to BTM track I think choco make some BTM(or monorail) bridge and update bridges controller that will be better- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
haljackey: I'll modify track of choco's HSR bridges in order to match the new BTM, thanks for choco's permission give me couple days, when I done I'll send you- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
Hi again I just back home yesterday I post more image here the new SKS(Shinkansen) mod that I modified from ATPX, I haven't his permission, so I can't public release the new mod- 174 Replies
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Shinkansen / Bullet Train Mod (BTM) FAQ, Support, and Development
plundere replied to Haljackey's topic in NAM & Transit Networks
Hi Haljackey There are some pics of the Shinkansen MOD that I modified like your release, it will replaces the monorail network completely (include overpass through RHW, STR, and NAM puzzle piece) If you interest in the mod that I modified, I can send you when I go home next week- 174 Replies
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wow! both we have the same idea I 've modified the mod completely last month but not release I removed the original supports and add modified supports and catenary props with T21 exemplar http://img13.imageshack.us/img13/9960/15128142.jpg http://img2.imageshack.us/img2/1606/76788166.jpg http://img2.imageshack.us/img2/9126/20158423.jpg http://img2.imageshack.us/img2/8195/62843882.jpg
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