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Everything posted by rjm35
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I am trying to download gmax from http://www.turbosquid.com/gmax, I have registered and downloaded the file. When i go to run the .exe i get this zoom downloader thing and a bunch of junk like an aol toolbar and stuff like that. I go through this 5 step process of garbage and gmax itslef doesn't show up to install at any point. Anyone have any guidance on the matter? Thanks
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I have been a member of Simtropolis for a while now and I finally have decided to start a CJ. I have been admiring a lot of people's work in the community, especially city recreations. So I have decided to undertake the task of recreating my hometown of Buffalo, New York and its surrounding region. Many thanks go out to sargeantcm for his awesome Buffalo buildings, leningrad for his map of the region, and everyone else that adds to the community. Without all of your time and hard workI would be unable to even think about doing this CJ. With that said, on with the show. Buffalo is not the easiest city to recreate with SimCity because of its interesting street layout, but it actually has worked been than I thought it would. Because many building types that are common throughout Buffalo, such as converted warehouses into lofts and grain elevators, are not available on the STEX, I will be creating a region as close as possible to reality while still taking some liberties to fill in the gaps. The final product will actually end up more like a new and improved Buffalo while still holding on to the character of the region. So stay tuned for more updates coming soon and I hope you enjoy it.
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wow! i am blown away. awesome pics and great lotting
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great update. love the bridge
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great update. i really like the highway bridge into that tunnel. great stuff!
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McConnellVille II is the successor of my old CJ McConnellVille. My hopes are just to make a bigger, better journal for all of you. So I hope you enjoy. Current Overview Update 1- Village of Trenton Hope you ejnoyed the update and I'll be back soon with more of McConnellVille II. Comments and critiques are greatly appreciated and welcomed! -Ryan
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Growing by leaps and bounds......
rjm35 commented on CWLGAMER01's City Journal Entry in ANDERSON - Growing for the future!
great work! keep it up -
thanks for the comment Schulmanator! hopefully i'll have another update soon to show what else has been going on in the region.
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man i would hate to climb those stairs! great update
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this looks great! your downtown core seems to be laid out really well and the mix between the old and new looks seamless. cant wait for more!
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Wow! Has it been a long time! This CJ may have been in a coma but my playing wasn't. The region just hit over 1 million people! The first time I have ever hit this mark. So to celebrate I thought I'd take some time to show you what kind of progress I've made over the last several months. The major update to the region is it's newest and largest city, Amberale. It might not be the most realistic region with three large cities occupying it, but McConnellVille has sure been fun to play and I can't wait to continue the long process of filling it with development. Enough talk, on to the pictures of McConnellVille and the current state of Amberale and, as always, your comments and critiques are always welcomed!
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Anderson has 25% population increase second year in a row!
rjm35 commented on CWLGAMER01's City Journal Entry in ANDERSON - Growing for the future!
wow this is seriously some great stuff -
Redding-Redesigned
rjm35 commented on thepokemaniac's City Journal Entry in People's Republic of Greenwich-ARCHIVE
hmmm...great simlympic logo, although i think ive seen it somewhere before... -
Greenwich City Skyhawks
rjm35 commented on thepokemaniac's City Journal Entry in People's Republic of Greenwich-ARCHIVE
ive never gone through a cj with less pictures... im on page 51 and im not sure if i have even seen 20 shots of your cities...really? -
The Platte Republic 2.0 (Update 6- Helix!!!)
rjm35 replied to clonedclone87's topic in SC4 City Journals
wow this looks great, im really looking forwad to the continued growth and expansion of your cities -
REPLIES panthersimcity4: thanks for the comment TmiguelT: thanks De Ja Vu: hey thanks for taking the time, i appreciate your comments and i'm pretty happy with how those turned out as well. yunxiang: thanks for commenting, hope to see you back Teeparex: thanks for your comments and for liking the rail, i've been working on trying to make a more realistic el system...getting closer anyway! jacqulina: thanks again for stopping by, glad you appreciates the details. buildsolid: thanks for the comment, appreciate it danielcote: hey thanks for the comment, i am a bit curious what you think is missing though... fabsies55: i really appreciate your comments and critiques. i agree that the region looks a litttle too jumbled but i am trying to ultimately make two large urbanized regions with farms and nature between them with little pockets of villages and small towns... it may be tough to see now bc so much is missing but hopefully as the region starts to fill in, it will start to look better, could just be wishful thinking though. thanks again and i hope to see you back. Muck308: hey thanks for the comments. i really like that close up of the rail transition too, i think its the small parking lot in the back that makes it for me. hope to see you back haljackey: hey thanks for taking the time to comment, i really appreciate it selles: thanks for stopping by and commenting i appreciate it, o and thanks for reviving the old mcconnellville the other day lol UPDATE: Stout City Ok so my plan for the region from the get go was to have two main cities in the occupying the region. This is the second, smaller city of Stout. First a region shot, eventually the land between the two cities will fill in but i have been in "city mode" for the last weel or so so the farms and villages that will eventyually develop have been put on the backburner...( image is a little squished bc of size) That's it for today. Thanks for taking the time to look and hopefully comment. As always critiques and ideas are always encouraged. -Ryan
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wow, great update! that peninsula looks like it has developed pretty well so far. The transportation map looks very good...i can't wait to see what that big circle is down at the very bottom of the area.
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wow i love that region view, great work on the stadium district and i'm looking forward to he university. keep it up
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UPDATE 2- The Village of Porter and Downtown McConnellVille Village of Porter Downtown McConnellVille McConnellVille has a new Baseball Team: The McConnellVille Turtle Monkeys! A small island is being constructed near the CBD. This is the starting point to extending the El Rail and subway systems across the river to the stadium and its surrounding area. McConnellVille Municipal Stadium: Construction of Island: The completed subway tunnel that leads into the existing subway lines in Downtown: Other side of river: Completion of Bridge: Immediate development follows when the stadium station is opened. Bridge in use: The Bridge is already five times over its design capacity (about 10,000 passengers daily) presenting another problem for the transportation department. Plans to open more bridges/ tunnels in the future are already being discussed and the city is open to all creative suggestions or ideas to solve its traffic problems. Random Downtown shots: That's all for today. Hope you enjoyed the update and as always your comments and suggestions are always wanted and appreciated. -Ryan
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wow this is some great work, very realistic looking, great work with the subway station in the industrial update, really caught my eye and fits in great!
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Originally posted by: De Ja Vu Dude..this looks awesome! Everything, from the downtown to the suburbs and the highways! I suggest you download some seawalls from the STEX. They would fit nicely in the CBD area. Keep it up! -Dejavuquote> i actually do have seawalls the problem is they have never showed up at this zoom level, no idea why, never looked into it. thanks for your comment
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i totally agree with your assessment of 6.0. im finding it a bit frustrating. Other than that, your cj looks really good. I like your attempt at "simcity" new urbanism. i hope you keep this going
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Replies selles:thanks alot for taking the time to take a look at both my regions. I hope my continued work will keep your interest. I have been working on making more realistic small towns and your comments make me think im headed in the right direction. jacquelina: thanks a lot for stopping by, hope to see you back! Nikferni: hey thanks for the comments, but there is more to McConnellVille than farms, i hope you stay tuned. Tomasneto: Thanks ironicepitome: hey thanks for the advice, and i hear ya...i just get get so anxious trying not to build too much at once. Future plans of McConnellVille are to invade current farmlands to build more residential areas to match the demand... trust me, there will be sprawl in the region! Teeparax: your wish is my command...check out the teaser below! Archaen: Thanks for your comments. i personnaly take a lot of pride in building up my waterfron using thses kinds of methods. I'm glad you enjoyed it. o and that nterchange...it was my first one with thr rhw and i got a little carried away and realized it when i was done but just decided to leave it...i was hoping no one would pick up on it...o well, i hope you come back to check out future updates, one of which is planned to be completely dedicated to a new and improved regional highway system! ComputerGuy890100: thanks for your comments, with you and everyone else sharing their opinions, i don't see a reason why i can't make this a long running CJ! And now for a little teaser while i work on my next update: An overview of Downtown McConnellVille
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Welcome to McConnellVille. A small region with a lot to offer from a beautiful rural countryside to a vibrant, bustling downtown core. A quick thanks to everyone who adds to this site everyday, without your hard work and dedication, this would not even be possible. So on to a few pics to give you a taste of what is to come. Hope you enjoy it.
