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0 Clean SlateAbout Cyrus99
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everything is ok Buddy and regards for your excellent work! in the topic from your signature i saw a lot of good works...
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Originally posted by: SC4Noobie Your confusing him prince. It's called the sunken hole digger. Use that piece. BTW, the road hole digger makes a 14 m deep hole. sunken digger makes a 15 m deep hole for perfect overpasses.quote> you're right too but from my experience i can say that overpasses are quite perfect digging the sunken highways with Road Hole Digger (14 mt deep). P.S. today i used the "Maxis Diagonalfix.dat" to build curved sunken highway and i have to say:... it's another world!!! THANKS SIMTROPOLIS!
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Originally posted by: prince_of_sims actually, you must use Sunken Highway Digger. as the name suggests, it's meant for this kind of thing. it's at the very bottom, so it's very easily missable.quote> Hi prince... you're right but Ramps pieces of Rural Sunken Bridge Skin don't work if you dig a sunken higway with Smoncrie's Highway Hole Digger because you will have trenches 23 meters deep. Will work diggin 2 parrallels roads with "Road Hole Digger" (15 meters deep)
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hi swamper and thanks for you answer! i'm already using Smoncrie's Hole Digger and in his tool i have choosen Higway hole digger to build my sunken highway... Few minutes ago i re-read the buddybud's info (i suppose you're speaking about the README inserted in the downloaded package from the STEX) but there's nothing about my problem... for a moment i thought that could be a problem of dependancies but the other pieces work well! [uPDATE]---> must use ONLY the Road Hole Digger (15 meters deep) and not the Highway Hole Digger (because it has a different deep)... now everything works great! Thanks again Swamper!!!
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well...i used both CMD Wall Addon Ramps and RURAL SUNKEN WALLS BRIDGE SKINS but the result is this: I don't know why the textures near the ramp appear trasparent! Any idea to solve this problem????
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Reading a lot of tutorials and with some stex downloaded i have created this sunken highway: i know...it's very simple but i like because is my first evoluted transit line! just a question please: which wall pieces could i put in the red circles? Thanks to all!!!! SImtropolis is great!
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everything goes well now... i hope tomorrow and next days too!... however bad bug but no problem...i'll pay more attention sice now. Thanks a lot Greyveil!
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My Simcity crashs to desktop regularly when i use NAM pieces (tonight i was trying to put a lightrail for tram). My pc has: Athlon XP 64 3500+ 512 RAM ATI Radeon X600 pro (256 mb) Here is the report from tonight crash: Exception time: 06/22/2006, at 23:41:55. Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 1520 (0x000005f0). Version information: Application/module path: C:\Programmi\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe Application/module version name: SimCity 4 Application/module version: 1.1.610.0 System version: Windows NT 5.1 System memory: 512 Megabytes total, 24 Megabytes free. Exception module: C:\Programmi\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe. Exception address: 0x0065ed40. Sectionffset: 0x01:0x00257d40. Registers EAX: 0012f8cc EBX: 0012f8d0 ECX: 00000000 EDX: 000000c1 ESI: 00000000 EDI: 19fce19c CS:EIP: 001b:0065ed40 SS:ESP: 0023:0012f894 EBP:0012f8cb DS:0023 ES:0023 FS:003b GS:0000 Flags: 00010246 Any idea to solve this annoying problem? Thanks to all!
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