The first thing that an old-school SimCity fan is likely to notice about the series' upcoming revamp, due on PCs in February 2013, is the level of detail. This includes graphical detail for sure; cities are finally rendered in full 3D, and you can twist, pan, and zoom the view to your heart's content. The graphics system uses tilt-shift effects and saturated colors to make it seem like you're viewing a tiny, living model world, an impression that is only enhanced by the satisfying thunk and cloud of dust that comes from placing buildings and objects.


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