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I'm pretty sure there are many of us that care that chose not to play the game.
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The micro details are nice, unfortunately it's eclipsed by the lack of core features and is nothing like the previous versions. I'm sure some people will think this is a fun game, but it's obviously been scaled (dumbed) down to reach the sims players who just want to see fancy things happen instead of actually building a realistic city. He even says in this article that in the 1 hour he had the beta, he filled 75% of his land... so unless I am going to be destroying everything constantly and rebuilding... my city will be built in 2 hours and then what? Sim City 4 would take me days to build a good city.
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I can't believe they have so many areas to improve in this game, they decide to focus on making superheroes? This really is a joke. Subways are just out of your realm but evil bad guys shooting up cars and whatnot isn't? EA, you really screwed this one up.
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This would have actually sold me on the game if it offered larger city sizes and offline play... but sadly it doesn't seem that way.
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Sim City Beta Testers: EA has a new way to oppress your playing experience!
rctshack commented on Bipin's article in News
EA really is shooting themselves in the foot. They are doing everything to makes positive propaganda when in all reality we just want to see this game in action and know answers. It's sort of backfiring and we are all seeing a unrealistic small game and a big dumb company trying to tell us what our opinions should be on it. Most of us just want answers and visual preview of a game that comes out soon and possibly want to pre-order, but they are keeping too much sealed tight and that's a huge questions mark as to why. -
Where has all the realism gone?
rctshack replied to joerg's topic in SimCity (2013) General Discussion
I truthfully believe scale and lack of realistic focus are what killed this game for most of us. Some people are talking about how if we were younger that this game would seem better, but the truth is that we have all grown up 10 years... YAH... we have, and so has EA. If they want to make a game for younger people, make it and name it something else. Don't come and take a franchise that has a loyal fan-base who will invest in the game and work to make it better, and then throw a simple looking unrealistic unmoddable lacking game at us and then use the excuse that it needs to sell to the younger crowd. I don't buy that excuse. Size is the real overall issue. Nothing is realistic because everything is scaled down so much. There is no need for mass transit or highways or even actual realistic service coverage when your city is 2km long. I walk 1 1/2 everyday to the subway here in NYC... and that's just to get to my transit, and then I take it about 8 miles into the heart of the city where i walk another 1/2km to work. By this point I would be out of the region in this new game. So yah, the OP is dead on when he says realism was thrown out the door. I don't buy sim games so that I can create a pretty gambling street or a guitar town. I buy the game to simulate a new large realistic city that I create... which isn't possible with this new game. Also it's obviously that modding won't be real... it will be dumbed down and very limited so we will never get the community that SC4 had. They worked hard to make every aspect of this new game the opposite of what any real Sim City fan wanted. They took a cherished game and turned it into child's play and took out every core feature that make it actually sim city. Nothing will be like an actual real world city. It will just be an illusion of what they want you to think cities are. It's like the designers have been locked in a windowless room for 10 years and somehow think they have made an actual simulation of a city when it's glaringly obvious that these cities are beyond unrealistic. What the hell are the 1/2 mile green spaces between each city? Why is a highway something thats foreign to them? Why is density dependent on road size? Not realistic at all. The list goes on and on and ON. I'm livid about this game if you can't tell. This should have been a different game. This is Sim Town... or a larger Sim Cities Societies. This game was not created with any fan in mind, it was created with MMO in mind. Something no one but the execs at EA wanted because it's a feature that controls the customer.I don't blame the designers... they are very aware of the unrealistic nature of this game. I blame the company execs who chose to ruin a franchise because they thought they could make slightly more profit off of controlling access to this game and storing it on their servers, along with pandering to 12 year olds who want to build a city in the shape of a flower or guitar. -
Ohhh sorry EA... I have too many events that weekend... maybe I'll get around to playing your game in 2023 when a proper city simulation comes out. By then everything in world will run via the world wireless internet 24/7 and there will be no issues in that department. Also maybe by then actual cities will be 2k x 2k squares with a half mile of nothing in between them. Maybe you are all just predicting the realism of the future. And for real... this is all shameless promotion to deflect from everything this game is missing. They will give this beta to a few people who will say only positive things about the game, say it was the ~obvious~ evolution of sim city, and then go on about how it will be fun for years and that they see how it will please everyone. Sorry EA, but you can fool a lot of people, but you can't fool the hardcore fans who wanted an actual city simulator... not an upscaled sim city societies. Bad timing too.. cause now there are about 3 or 4 other companies making legit city simulators that include realism and seem to be listening to the fans. And they have a fraction of the money you all do to produce games and they seem to do it well.
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It's cute that you don't think they were paid to list all these positive reasons to buy this game and no negative aspects. EA is known for hyping their games and paying others to hype it for them, it's sort of blatantly obvious.
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"we value fun failure"... but as customers... we don't value that. I think this is just lingo forshadowing that this game isn't up to par with what they were wanting. It literally will be fun failure because it's too unrealistic and will make you loose all the hardcore fans who could have taken this game to new levels... instead you'll get the bored people who buy every game and will love the MMO feature for a month or so before moving on. I really am livid reading everything about this game because they truthfully abandoned everything that made Sim City a game people loved to play, and now have turned it into a larger Sim City Societies that no one cared for in the first place. A lot of people are making up excuses as to why features aren't there, but we all know it's because it has to be 100% online and that the glassbox isn't up to the standards to be able to handle a realistically sized city... so it's now a cartoon, small size city, missing core features, and they deflect us with saying things like OMG A CASINO!!! As if that's what we were looking for as a main feature in a new Sim City. It's just sad that EA/Maxis is a huge company with many resources... yet a game like Cities in Motion 2 looks to be a better city simulator and it's not even about city building, but just transportation. I'm just sad that everyone at Maxis thought this was the way to go, when most fans want the opposite.
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Why is no one bringing up how ridiculously small the cities look in those screenshots. Even small farm towns are larger than the space provided there. The whole regions looks to be the size of a large city by itself in SC4. I'm sort of confused how people will spend more than a few hours on a city and then be done with space? Everything is way too dependent on multi-player cooperation it seems. Literally not one article they have released has been about how fun it will be to play on your own, it seems to only revolve around online multiplayer and that's really depressing considering most Sim City players are not fans of multi-player games. It's one thing to work with other cities as a mayor, but it's another to have to spend over half of your time focusing on things outside your own city.
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This look interesting, but i think it lost a lot of what made the previous sim city games, SIM CITY. It's looking slightly better than I was thinking it was, but truthfully this isn't a step up in city simulation, this is a step sideways towards sim city societies. It looks nothing like the first trailer they promoted with looked like and that actually look semi-realistic like a real city would. It's upsetting that the region has the connections already for you and you only get one. And each city space looks small enough to be a bunch of small-medium cities but no one will have actual large cities. It's sort of sad to see that this game turned into a kids game instead of a true city simulation like sim city should have been. I have a feeling that the future Cities XL 20XX and Cities in Motion 2 will be more realistic than the original franchise Sim City.
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It's frustrating that they are promoting these great works very much, yet won't mention any other ones but the airport.
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I want to know if traffic will be smart enough to avoid crowded streets? For instance wold a person drive around a traffic jam if they had an option to exit? I am worried that these cars will be set on going from point A to point B with no automatic update to a faster/better route. This will be terrible gridlock constantly if so. This image above also points out that the spacing between mass transit vehicles may not be an option. It looks like 2 or 3 trolleys in a row behind each other.
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EA boss proudly refuses to publish single-player games
rctshack commented on Decius's article in News
No one is objecting to an "online component" to sim city, I think it's sort of cool... but not having a single player component is foolish and will keep many people from buying it. Good job Frank Gibeau... you just lost a lot of potential return customers. There will always be another game company to swoop in and take those customers away with their single player city sim. Looks like Cities in Motion 2 is going to have city building and complete transport options. -
I feel like many of these interviewers have never played Sim City in the past. All the questions seem cookie cutter. Nothing interesting out of this interview, or new.
