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EC - Corraile

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lablover1

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The men on the ship had finally found the new place to found their settlement. They figure that with such open access to the river delta, this site had the potential to become a commercial trading hub. They figured that they stood much to gain from establishing a colony here.

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The ferry terminal was first to be established upon landing. On the coast, they constructed windmills to power the settlement. The breezes coming off the water kept the blades turning all the time, generating an uninterupted source of power for the settlement.

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A farm and a few houses were the first structures to be built once the ferry terminal was completed. The farmer found that the earth was good and fertile, and sent word home on the next ferry.

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Soon, word had spread that the land was good and open in Corraile, and immigrants starting flocking to this newly-opened area of wilderness. Farms sprang up all around the ferry terminal, with plans for more housing along the coast.

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Coast Road was established as a residential area. Luxurious these homes were not, at first. The contractors expected that over time, this area would come to be one of the most affluent in Corraile. Additional housing was zoned on the other side of the road, with plans to one day make a sub-division out of the farm.

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As the town began to grow, so too did its thirst for lumber. Slaytfork Mill was established by the Slaytfork Family, the owner/operator of the first farm in Corraile. They recognized the monetary opportunity that they had by manufacturing lumber, and siezed it.

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The location for the town green was selected, and the area cleared. On what used to be dense forest, a proud church now stood. As more and more people started to move in to town, the death toll began to increase. It was inevitable that a cemetary be added, and a spot next to the church was selected. Several trees were planted on the lawn of the church to celebrate the town's 10th anniversary.

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In a few years, the town center had nearly doubled in size. While the area was scenic, the steady supply of jobs was almost non-existent because of the instability of the growing season and how it affected the farms. If the townsfolk of Corraile were to prosper, they would need to find a more steady source of employment.

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A few fledgling industries set up shop on the edge of the coast in response to the demand for steadier source of jobs. The manufacturers specialized in assorted things; clock-making, furniture contruction, toy production. With manufacturing now underway, the town did not have to depend so heavily on what the ferry brought in to port.

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After 20 years, the settlement has grown into a bustling town with its own port, shops, and industry.

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As the population expanded, so to do the industrial section. New sorts of industries began to develop, such as fertilizer plants to accomodate the large quantity of farms in the area.

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After a few years of logging, Slaytfork had begun to clear the land in all directions. The company figured that it had, possibly, another five years before it would have to abandon the mill due to the scarcity of resources in its direct area.

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Slightly ahead of schedule, the area was cleared in under 4 years. However, the Slaytfork family did not want to give up its claim to wealth so quickly. Because the town was still expanding and consuming lumber at a furious rate, they decided that they would not shut the mill down but would float logs in from upstream. In addition to this change in business strategy, they immediately began constructing something that would help them push farther than any had gone before in Corraile.

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One year later, Slaytfork Bridge was complete. Spanning the Corraile River, the bridge was the first human construction on the mainland. Wood soon flowed by the truck-load over the bridge and into the mill.

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The Bell Farm was the biggest ever to be established in Corraile. Shortly after the Slaytforks has expanded into the mainland, so too did the Bell family, a successful merchant family from Ridgeback City. The bought all the land south of the Corraile and west of the Azyre.

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The land soon became bare around the Slaytfork mill cut. Land where forest had once stood once auctioned off at a premium as ready-to-go farm-land. The Slaytforks continued to profit from Corraile.

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One day, the Slaytfork Mill burst into flames. The origin of the fire was a mystery, although some suspected that the Slaytforks burnt it down themselves to collect insurance money on an industry that no longer had resources. The fire raged through the area, incinerating industries and farms until the local fire department was finally able to bring the blaze under control.

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50 years in, things have certainly started to change. This once wild and untamed wilderness is now teeming with farms and villagers.

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50 years after being created, the homes on Coast Road still stand proud. The area, as predicted, has started to attract some richer residents. If only they had city water, and didn't have to pull from the shore...

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Outside of town, on the mainland, farms were still springing up. The Grimes family decided that they wanted to try farming sunflowers and cattle. They used the wind to power the milking machines and the lifts for the grain silos.

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More to come!

In creating my cities, I try to stay as true to the game as possible, using mods only when nothing satisfactory exists. If you have any suggestions, leave a comment or send me a PM. Please remember to rate!

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it's just soooooooooooooooo basic ! nothing to see sorry
you just have SOME "good" buildings in your city but its basic one more time sorry
nothing else to say

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Well, felt I had to post something. Everytime I go to work on another section, I realize that its not complete. Maybe I started this a bit prematurely. So, thanks, I guess???

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Looks like the town is developing well! I'm looking forward to seeing how it grows! Just a note- the large Bell Farm looks a tad unrealistic going all the way to the coast line. I would suggest adding a ring of trees around the farm, do hide the straight lines and provide a smooth change from farm to water

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Thanks for the support and the suggestions! Does anyone know where I can find a ploppable mix of trees that aren't seasonal? It's a pain to plant each one, and then wait for them to mature, but also to try and take photos with seasonal trees when all don't change.

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I think you did a good job. Adding some more trees (especially around the farms) would make it look a little more realistic and you might want to consider adding some more custom content. I would suggest Simfox trees (at least my favourite ploppable trees) from here

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@ Titanesk (yes i put capital letter if it is the initial of a name...) What is people supposed to do? Not everyone has 5GB of plugins dude
This entry seems to me a good work, and he also has nice non-maxis fields and some other stuff... It's not bad at all, it's just another CJ without too many plugins (which is a good thing sometimes).

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