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Thank you to everyone that continues to comment and read my CJ entries, the feedback and comments are much appreciated. 

I've been having a complete nightmare in regard to stability recently, despite my attempts to resolve it. I've no idea what's causing it but it's making progress slow and somewhat saps my enthusiasm when I lose nearly created areas when trying to save. Any time I get a successful save, generally after only small changes to the tile, I then re-load the game and if it's corruption free I close the game and I make a back up of the city tile. It's very time consuming but it's the only way to prevent losing significant progress. It is somewhat disheartening but that's life I suppose

As a result of that instability I'm probably going to have to postpone further work on the industrial area but that does give me some time to enhance the existing lots in LE and create some new ones. In the meantime I'm probably going to start detailed work on Passau Island, showcased previously, and progress that significantly. As for further updates from this part of the city I'm afraid I'll likely have to restrict those to the already established university parts of the tile. I know that may be disappointing for those hoping to see more than just pretty buildings and parks but I am working on trying to resolve the stability issues. I may start showing work in-progress images of Passau Island to break up the potential monotony of pretty campus pictures  :D


Now for long overdue replies :)
 

@michae95l - What a wonderfully kind comment, thank you so much! I'm thrilled you enjoy the updates so much.

@shingure - Thanks Shingure, always lovely to see you drop by!

@89james89 - Well.....Perseus is a very regal country :D

@MilitantRadical - I'm going to try and finish some of those areas and provider from wider shots. I'm pleased you like it thus far.

@MushyMushy - Lots more to show! Thank you so much for commenting :)

@nos. 17 - Thank you! I will be going back to LE and adding more 'stuff' I agree it's too 'clean' looking currently

@tariely - Oh lots more to see from this area and depot and many angles :D

@michae95l - I am trying to make it realistic, within limits ;) I do love some creative licence though so not everything will be realistic, but I'll try to strike a balance.

@patfirefgthr - That's very kind of you to say, I really appreciate your comments Pat.

@Themistokles - Thank you! The streets are from PEG's truck stop set

@Ln X - Wacky? Well that's one word I suppose :D I don't plan to have a lot of dirty or grungy industry in Passau as it's more focused on research, development and clean tech but I am trying to bring in some grittiness, some expect more wacky industrial lots! I agree about having more stuff and less empty concrete. I'm going to work on that aspect and still try to achieve a balance.

@Kim Sunwoo - Hopefully I get current issues resolved quickly and get this area shown in much greater detail

@crushproof - Thank you. I'm looking forward to developing more of it and showcasing it :)

 



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I know how you feel. I have all sorts of random problems with SC4 with stability and not quite the prop pox but something approximating it. I sure wish the code for the game could be modernized and cleaned up to help it run for years to come... if I win the lottery I'll buy the game off of EA and have it tweaked!

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Thanks guys. 

No idea what's causing it but on the plus side it's made me much more cautious on regard to regular saving and making backups. I loaded the game for a bit a couple of days ago and was able to plop some lots and saved the tile a few times successfully so we'll see. I have however taken this opportunity to create some new lots and edit a few I wasn't too happy with so there's a bonus in there as well I suppose. 

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