Entry 7: Crisis Management Part 3: Why traffic, why?!
Replies:
Kim Sunwoo: Not unless North Korea has annexed part of Norway lol. Thank my stupidity for that rather large blunder lol.
Mymyjp: Wow that's some high praise being the most interesting journal. I'm really glad you are enjoying it and keep coming back! It definitely isn't all clean and pretty (and isn't going to get any more so in this entry lol) and I'm not sure if finding solutions is the correct term. I think it's more along the lines of duct taping it up int he hope that it doesn't break again!
And don't worry Harry definitely isn't dirty Harry and I haven't killed him anyway.
Yet.
mb1.0.2: Thanks masked, glad your enjoying it and don't worry, the issues to deal with definitely keep on coming!
Entry 7: Crisis Management Part 3: Why traffic why?
Right well were back and after the last entry you'd imagine we were on a high here, all go and everything, riding the wave of success.
Well we were.
Then it started to go a bit awry again.
Anyway lets read on and find out why.
Well it started off well. I hadn't killed Harry and the city continued to grow leading to this.

Which then meant that we hit 10k quickly so took it as a perfect time to get this overview image for you all.

So we had a lovely growing city having overcome the previous entries issues with flying colours.
Which is when the flying and the colours turned into a nose dive and a blackout of the traffic kind.
You see it would be safe to say that while we'd been happily expanding we may have forgotten about the whole traffic network. Which led to this.

You see having rebuilt a new Prenston Grove a little distance away from Prenston Mines and Industrial Estate but still connected it to the road to the Industrial sites the traffic was pretty horrendous on the single lane road so we had to upgrade the road to a 4-lane to help try and alleviate some of the issues which, as you can see below kind of helped though the intersection just out of the picture is still al little bit jammed up'

Now with that problem solved the traffic issues turned into some sort of frustratingly large Whack-A-Mole and we ended up with nightmare here which is even more of a issue than the last one.

Now given that this leads to a rather large part of the cities industry (Riverside Forestry Area) stagnated traffic flow would be a big issue indeed so we had to sort this out. As usch we decided to upgrade the roads through the area too try and handle the traffic better, which led to this.

How? Why? What is this?
How did this create more traffic issues?
About this time, it appeared the Whack-A-Mole decided to get a bit more difficult as this then also popped up.

For the love of God, why me.
Anyway screw it lets try and sort out the Riverside issue first. Well desperate times call for desperate measures so here's our solution to the problem (well at least for now). Basically we took the Nielton Interchange that existed at the other end of the Riverside Forestry Estate and added a couple of slip lanes to it to try and help with the traffic by giving it another way in. Doesn't exactly look pretty but it does do the job (the traffic is from the last image you saw. Yes it is that bad).

So that's two out of three traffic issues worked out for now. Don't worry though we do have a plan for trying to sort out the huge mess that is the Nielton exit roundabout but at the moment we don't really have much in the way of city funds. Mainly thanks to the fact that a rapidly growing city brings more than one issue, this time in the form of trash and power.
May I therefore present the lovely Riverside Incinerators and Presnton Powerplant both of which are greatly needed by the city (though definitely not in a environmental or beautification sense, that's for sure). Still seeing as we mine coal in Prenston Mines, there both pretty cheap sources of energy (and the incinerators are slowly getting rid of the landfills as well as a bonus).


Anyway as I said that's all we have time and money for today. It's now time for us to sit back and try and make some money while deciding on a way to solve the remaining traffic issues in our city which has apparently grown again.

And we now have the option to expand again meaning we can spread the problems out even more (this is entirely likely as I'll probably forget about the traffic and get signature happy with planning proposals in the new area (OOC: I get distracted easily lol))
Anyway, let's hope I can make the next entry a bit more positive and less of this road to nowhere nonsense.
Till then
Crown Prince James
(OOC: See kid's this is why when you have a plan it's best to stick to it and not get carried away expanding. This was not what I intended for part 3 at all lol. I assumed we'd everything back on track by this point.
Boy did the game prove me wrong!)
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