The Next Step
Okay, Welcome Back!
Now, I realise that the majority opinion on the last entry is correct, as well hey, majority rules. I did have a vision for that city as being a 'Micro-Metropolis', drawing inspiration from SC 2013's mega towers... But as rightly stated it just wasn't executed correctly and fell short of my standard.
Anyway, Past is past and hey I learnt something and hopefully (in some way) you guys got something from it but now I have upped the standard.
This next city is still a work in progress, its not even 100 sim years old (My average is around 2000 years). Who here has seen the movie Underworld? The first (and only good) one? Well thats the air I have gone for here. Maze like streets, Dark Art Deco towers and Middle European W2W everywhere.
In the future I hope to expand the city into the wooded neutral areas with wood framed buildings representing the start of a move away from a downtown and into more of a 'hasty sprawl' feel.
I drew a lot of inspiration from satellite pictures of old European cities which are very dense and have a small urban footprint that hugs a coastline or river.
Also in the pipeline for this city is a MMP extensive 'feature' breakwater for the city's port, and more integration of residential buildings, the vacant land adjacent to the city will soon become an airport.
Anyway, without further ado, the city so far:

Just a quick and nasty overview mosaic; so yeah the empty land is an airport-to-be, the rail line nearby will be polished up too and as you can see the large amount of open ocean can't be good in storms so yeah a breakwater will be added.

Some intermediate low wealth flats, to house port labourers and other low wealth sims.

The university district on the edge of the CBD

Some building and street detail...

Close up of the market hall, which links the city and the port together near the historic core

The CBD, built away from the historic core to save the old feel of the old city centre, also to avoid the marshy river mouth soil.

Street detail of the Historic Core...

And just a leaving bonus, the transit map for the data panel, showing the street layout a bit better...
Thanks for stopping by! I look forward to any feedback!
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