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Update 8: Port Adams

UndercoverNinja12

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Welcome to Port Adams ! This is going to be the main port of the region. It's named after Henry Adams, an industrialist who financed much of the construction. Right now it’s not that big, but it’s going to become a huge shipping port for the country, don’t you worry. :) Perhaps we’ll revisit it when it’s grown larger? *wink wink, nudge nudge* But until then, enjoy this update! (And the little precursor to it) :P

About those technical issues….well, I've realized that they aren't a big problem. I mean, if you think about it, we don’t HAVE to revisit those cities (although we will) until we do a region shot. So, don’t worry about it. :P And besides, they’re almost recreated fully anyways. But enough of that, onto the update!

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This is the port. Don't cry, I know it's small. But so is Mitron, and it will grow as the country grows! :) Most of the activity so far is imports, such as steel, cars, and oil (don't forget people too!), seeing as Mitron is self-sufficient with food and lumber, and the budding industries produce a large variety. On the left is where people come in, as well as some of the material imports that don't ship in containers. On the right is the container terminal. Shipments come in from all over the world.

Here's some close ups of the port!

port_adams-jun._7__111385877788.png

The warehouse area, full of break bulk materials.

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The container terminal, full of ships that are either loading or unloading, I can't tell. :P

port_adams-jun._5__111385877777.png

This is where containers are sorted and shipped in and out. To the right, a little out of the shot is also a truck sorting area. Although highways are limited, trucking is still important to the country.

port_adams-may._25__111385877738.png

Industries have raced to build plants and factories along the port, but they can only build so close to the port; the rest of the land is right of way for port expansion. There are several goods stations, as well as the city train station. Right now the rail lines are expanding westward, and cities are just sprouting up along it.

port_adams-jun._12__111385877812.png

This is the port power and garbage complex; coal is burned for power, as well as oil to a lesser degree. There's also a small recycling center, although most garbage is still sent to the Mooreville waste management center.

port_adams-jun._20__111385877846.png

Here's the suburb north of the port. As you can see, they have lots of sprawling single family homes, and even a few apartment towers. Homes made by an architect named Matt B. are very popular in Mitron right now. ;)

port_adams-jun._15__111385877827.png

Lastly, here's the CBD. It's mostly offices at the moment, and several of them run port-related businesses. The Port Authority HQ is second building on the bottom right.

Replies

@Pioneer: I think I did! :)

@Schulmanator: If it ain't broke, don't fix it, right? ;)

@Indiana Joe: It's working fine now, as long as it's not a pre-existing city with the prior terrain mod. I don't think it was a dependency, but it doesn't matter now. :P

@monomass: I have probably downloaded over 50 pieces of custom content in the past week, and I have my goals pretty planned out (you'll see). The future looks bright for Mitron! :)

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Ninja as you said I will truely say my opinion. Sorry The trees are not in balance and have little vareation. They also are not tall enough. You have not made the pictures presentable in a phot editor. The roads are too large for their purpose. The suburbs are dull. No vibe. Lots of horrible Maxis building that need replacing with decent omes. Your pictures need a personal touch, editing these pictures would. I do generally hate american style stuff so that I won't comment on. The suburbs are nice and curvyand the port is well planned out, though is a bit out of place.

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Definitely improving with the layout, while that second from last picture is an awesome example of grid-busting.

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