Jump to content
  • Announcement

    • Dirktator

      Got the wrong discs? Or didn't receive them in the mail?   06/20/2018

      For those who opted for physical discs -- if you donated between April - June and you received the WRONG discs or NO discs in the mail, please email stexcd@simtropolis.com and include your donation info such as Paypal transaction ID and we will get this rectified!


  • Entries
  • Comments
  • Views

12. Spedbury, and a change of direction.

Sign in to follow this  



To begin with I apologise for not updating this, I have however been busy working away on most of the tiles in my region though not particularily on the Spire itself, the main reason being, it's finished. The Spire was the first city that I really paid attention to the aesthetics and put effort into making it look like something that could exist in the real world, since then I have built all kinds of more realistic things, waterfronts, suburbs, extensive railway networks, large industrial districts, ghettos, suburban office parks, outer city CBD's and have also spruced up alot of my older cities in the process. As such this CJ is going from a singular city focus, to a regionwide focus and I will rename it in due time.


@MamaLuigi945 - Thanks for your comment, although I like the sharpening it still doesn't resemble exactly how it appears ingame, hopefully there is another trick to give the images more clarity. I know it's possible because I see such images in other CJ's, but despite using high quality jpegs, and taking the pictures on the highest settings it still doesn't look right.

@7891122562059523 - That sure is alot of random numbers.. glad you liked it 1.gif

@JGellock - Thank you, thats exactly the feel I am going for, so it seems I succeeded 1.gif However, I might make some less nice neighbourhoods in future. I do have some existing in the region, but they are rather repetitive, and not of high enough quality to show. Glad to see you have enjoyed looking back through my CJ as well, your comments are appreciated 1.gif

@madhatter106 - Thanks for the comment 1.gif I'm a big fan of your lowrise offices, as you can probably tell. No doubt your second office pack will see similar simcity usage.

@simfarmer89 - Thanks simfarmer89. I get all my midrises from the usual places, here and SC4 Devotion. If you want a list of all the midrises, send me a PM.

@Legobuilder123 - Thanks, much of the stuff I do is suburbish, but you probably couldn't class much of it as pure suburbs at least not in the american sense anyway.


We'll start off in the industrial port city of Spedbury.

Spedbury was an industrial powerhouse in the 19th and 20th century before going through a severe decline in the late 20th century, the past 10 years has been kind however with thousands of jobs created in pharmaceuticals, electronics and general manufacturing. Most of the general factory workers live nearby in the 1970's housing projects while another large portion still reside in the terraces that blanketed the city in its heyday. Those at a managerial or supervisor level tend to move to the other side of the river where the pollution from the factories is not so prevalent. All pictures can be clicked to view at 1680x1050 :)






An overview of the industrial area.


Moving on into the public housing projects and terraces.









Next time we'll visit some other areas in the region, though I haven't decided which parts to showcase next yet.

I hope you've enjoyed this update, please comment, criticise and +1 as you see fit :)

Sign in to follow this  


Recommended Comments

Wow! Very impressive! I really like the housing project area - you have a great mix of BATs for that. And the consistency of your row homes is perfect. Growing those must have taken some patience. Please don't wait 8 months for your next update :)

Share this comment

Link to comment
Great job, but I see a "No Road" zot in one of the pics. Oh noes!
I've always loved your use of greenery, and it always works whether you're trying to improve a high class estate or "worsen" a ghetto.

Share this comment

Link to comment
[color=#ff00cc][b]Love how dirty and gritty your industrial feels.. awesome![/b][/color]

[color=#ff00cc][b]The housing mixed in amongst it reminds me of the housing estates in some English areas .. pretty cool.[/b][/color]

Share this comment

Link to comment
@Simcoug : Thanks, growing the row homes wasn't as bad as I had thought it would be, making them all historical was through! I'll try and release more frequent updates this summer :)

@MamaLuigi - You are indeed correct, alot of this content has already been posted in various "show us your.." threads, but I know CJ's and the forums have different audiences. Thank you for your comment :)

@1000000(many many 0's) - Cheers, it should be "back" until late september, then it will probably have to go back into hibernation due to studies.

@westy177 - Thank you, I will make the change from maxis highway to RHW, but probably only when the next version is released. You can expect plenty more rail, industry and public housing projects though :)

@ROFLyoshi - Damn, I must have missed that, thought I had fixed it guess I'll have to go back and tinker with it, thanks for pointing that out :) I like using greenery though I feel I could do with something a bit less nice for certain areas, never the less I feel that everyone deserves some green :)

@Fox - Thanks for the comment, I'm also glad you bring up English areas because thats pretty much exactly what I was going for :) A mix of victorian terraces and 1960's/70's housing projects such as Trellick Tower (the larger brown towers) and the Aylesbury estate, which is pretty infamous (the lower rise grey blocks).

Share this comment

Link to comment
Really well done, I am a fan of huge industrial parks and soviet-style housing projects. Would love to know the mods you used for those factories especially, I'm so sick of the vanilla SC4 factories.

I look forward to your next entry.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!


By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections