Update 26: Born to be wild

Wisdom teeth sucks! Useless teeth that brings plenty of annoying pain ![]()
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(sorry for that
:lol: )

Check your comments for my replies ![]()

Update 26: Born to be wild
"Get your motor running, head out on the highway
Looking for adventure and whatever comes our way."
Steppenwolf
SimMartians use a lot the railroads, but some speedways can be useful as well. This picture shows all the mayor colonies of Eden: The new frontier, plus the new speedway network.

And here we can see the map of the colonies. The cyan dots shows the places where the next pictures takes place.

Before the trip, let me warm you for something. There are no one ways, avenues, N.A.M. parts and R.H.W. for SimMars. Because of this, my intersections will be terrible and unrealistic. Because of those limitations, don't complain!! Ideas are welcomed, complains not.
The trip will begin in Hope-1, the most historical city on Mars.

Let's go south, into Faith-3. Here we can see some cars running on the speedway.

Yes I know, train overpasses are not such a good idea. If you have a better idea, let me know ![]()

We just enter Faith-3. This colony has plenty of factories, so freight drivers become very happy with the speedway.

Time for some technical informations about the Martian speedways. Artificial intelligence allows the creation of anti-collision radars on cars and makes the car to drive itself. Thanks to those techniques, the drivers can seat back and enjoy the view, without worrying about car accidents. The speedways are also mostly elevated, allowing the free migration of the Martian bears.


Here is a typical intersection. The above technologies, as well as the advance flexibility of the cars, allow the creation of smaller but safer intersections.

Keep going south and you'll end up in Faith-3 itself.

Let's go to the east.

This speedway has plenty of intersections, even for the less used roads. This allows more usage of the speedway and better flexibility in commuting.

See?

Here are the factories of Faith-3.

Let's get out of here.

We are now in Love-4.

An another intersection. Choose a way.

Select the northern way and you'll visit Love-4.

Let's go to the east. This road leads to the airport, so an intersection can be very useful.

And an another intersection for the airport.

Let's get out of here again.

Welcome to Fun-5

You have a weapon of choice, so use it. East or south?

Select east and you'll be in Fun-5.

Select south and you'll have a nice view of the spaceport.


And this is the winner of "What The Heck Is That?" award for the most useless construction in Simcity 4 community ![]()
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Let's go into an another colony.

We are now in Respect-8.

This is the only intersection in Respect-8 for now, but it's still useful.

Up to the next colony.

Welcome to Evolution-7.

At last, a really cool intersection! Now choose east, north or west.

Select east or north and you'll be in Evolution-7.


Select west to go into an another colony.

Welcome to Life-6

This roads leads into some farms. An intersection could be useful here.

This small road leads to the nuclear plants of Life-6. For now. In the next update, we'll fix it.

An another mayor intersection. South or west?

If you want to visit Life-6, go south.

If you want to keep riding, go west.

Logic-2, here we are.

Less tools? More creativity ![]()

The spaceport of Logic-2 is the largest and most important on Mars, so don't surprise with so many intersections.



This is a bad road. It takes bad rates on school, so no intersection ![]()

An another one crazy intersection.

The owes of those farms are very happy with this intersection.

Let's get out of Logic-2.

Welcome back to Hope-1. Here in an another farming intersection.

Our trip ends here. You can still keep riding and explore the speedway again.

And this is only the beginning. The speedway will expand even more in the next updates. Hope that you like it ![]()



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