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Tutorial: Going Down The Creek

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Nardo69

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Hello to All!

Again it took some for me to update and this time I do have some bad news. It seems I lost my joy playing the game but my RL is such a mess at the moment that even in these rare moments when I could fire up the game the inspiration, the joy was gone. I hope it comes back, it gave so much to me the last eight years. Anyway  I promised you a tutorial and after that I guess I'll find some stuff for a construction site report.

Tutorial: Going Down The Creek

Something that I never understood where all these hundreds and thousands of really huge waterfalls in SC4. Honestly, how many of them do you know IRL? Niagara falls of course, Victoria falls, Rhine falls at Schaffhausen ... and then I have to pass. And in SC4? Oh well ...

But how is a creek going down a valley? Well, mostly over small steps and rapids. Between them you can find larges sections with almost no slope at all. And how I set up a creek like this is the topic of today's tutorial!

WT01

The rough terraforming. For my taste the combination of ElRail and BRF TunnelAndSlope works fine here. The slope-free sections are laid out with patches of grey streets.

WT02

In this ...

WT03

... and this perspective you can clearly see the slope in the elRail sections.

WT04

Since all better alternatives are under construction at the moment I chose Edmonton rapids for the slope sections. I do not remove the patches ...

WT05

... before all rapids are on their place!

WT06

Now it's time for the PW. In this case I've chosen PEG's Tahoe PW.

WT07

Streets along such creeks have been secured by retaining walls against sliding and washing out rather early. The rather moist air along such walls next to creeks is an ideal place for fern, moss etc. Wink

WT08

To Rock Or Not To Rock,

This Is Now The Question ...

If you really want that much big rocks along your creeks you need the suitable topography with steep flanges in the middle of hills and montain. You will NOT see so much rocks somewhere in the Great Plains because there isn't enough energy to move them there!

WT09

Some weed between and next to the rocks ...

WT10

makes a nice transition to the adjacent forrest.

WT11

Here you can see a bigger step in a partially straightened creek (retaining wall!). Steps like this ar some times necessary to destroy the kinetic energy of the water!

WT12

Again PEG's tahoe PW, different perspective though.

WT13

After some detailing we get this.

That's it for today, some day you'll hopefully see more of this map.

Have fun!

Bernhard

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interesting tutorial...i hope the joy and inspiration return to you, your work is exceptional.

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Great to see one of your interesting and inspiring posts again, Bernhard. I wish you all the best in RL and in discovering the joy of SC4 again. 

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Towerdude, _marsh_ and you have been doing some excellent creek tutorials; you guys are making me reconsider my "urban player" style...

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Some nice work there, as a gulity party in the giant waterfalls category, it's nice to see the smaller scale that is much more common occuring in real life. Hope everything goes ok for you in the real world and even if you don't the 'joy' back for SC4, rest assured that a lot of people have really enjoyed your work.

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@avrelivs: Thanks for the compliment my friend!
Well, inspirations is like the waves of an ocean - there are ups and downs, sometimes the ups are very high, but also sometimes the downs are very ow, too ...

@ImVhOzzi: Thanks for the compliment my friend!
The signs are part of a SFBT  mod in betatesting made by royal who also made the railway signals. The mod and the signs are not public yet.

@pizzazzip: Well, the darkest hour of night is the hour before sunrise. But it's still pretty dark here.
Glad you liked it!

@heitomat: Sometimes it needs just some new toys to play round it seems ...

@TekindusT: Oh boy, if you do creeks as good as you do ghettos you might demotivate that ol' donkey of me! 
Naah, just kidding. Focussing on only one aspect of the game might become boring that's why I like to do urban setups, industrial areas etc, too, from time to time- even though not half as good as your ghettos! 

@Reikhardt: Glad you liked it. You know bigges doesn't always mean best or most beautiful ...

@Samerton: Go and have lots of fun!


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