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BuddyKnight81

MODS that HAVE to be reinstalled

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Gents,

Normally you can move installed mods/buldings/lots/etc. by just copying from the OLD SimCity 4 folder to the new one. (Like, when upgrading your drives).

What mods, other than NAM, HAVE to be reinstalled rather than copied?

Thanks!

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NAM only for the 4gb patch, am I right?

CAM modifies SimCity_1.dat. So, unless you have the modified file, it has to be reinstalled.

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NAM can be copied, but indeed the 4GB patch won’t be applied if for any reason you’ve had to reinstall SC4 itself. Even then you can just use the 4GB patcher standalone.

As a rule mods for SC4 just require the data to be present in the correct location. 

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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