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Tree trunks appearing over bush

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I'm making some park lots. Sometimes, a tree prop's trunk will appear over a bush prop in front of it, as in the screenshot below. I've noticed this can also happen using the vanilla Park Green tiles. 

Is there a way of preventing this?

S6zGNo7.png

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Other than moving the props, no sadly there isn't.

The game doesn't have a system where one thing overlapping another can have priority, so the objects "fight" with each other for space. This may change when altering zoom, rotation and re-loading your game, basically anything that refreshes the display. The object with priority depends on the order it's drawn, which as I mentioned, cannot be controlled.


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  • Original Poster
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    Thanks.

    Paying careful attention to the positioning of the bushes can help reduce this effect, but since it can happen with the vanilla lots anyway, it's probably going to be hard to avoid all of the time.

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