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Hello all together.
I created a station track for the train network that is working perfectly as a local version. The uploaded version on the other hand does not work.
I am not able to create any train line with the finished train station. You can not connect the station to another one. Any suggestion or ideas what I might
have done wrong ? I already looked in to other station tracks from the workshop and their properties/options (within the road editor) are the same as in mine.
Thanks in advance
Hello community !!
I have a "big problem" which drives me crazy ... really !!! On my station there are these yellow artifacts and I don´t now why... I couldn ´t figure out what causes them.
I changed the illumination map ... (that one drives me crazy too btw.), put "borders" (black lines) between the different textures on the diffuse map, loaded the mesh into the
asset editor without an illumination and specular- map and I also reduced the size of the faces during the unwrapp to have room between the different textures on the diffuse map.
Nothing worked ... with every attempt these yellow artifacts were always there.
The diffuse map has a size of 512 x 5120 ... could that be the cause of it ?
If anyone has a solution, that would be much appreciated .... Thanks in advance ...
Emperor Li's Assets: (WIP: Central Station in the style of Berlin Central Station); rotors shader problem solvedBy Emperor Li
I'm Emperor Li and I've been making assets for CS for some time now. I've actually been following threads here ever since I start modelling and I've learned so many things from here. So I like to say thank you all!
I made this central station. It's not exactly the Berlin Central Station. It's more symmetrical (,which make it easier to make). The station has semi-transparent glasses, moving escalators and detail interior. All the platforms are numbered correctly and so are the signs. There are 4 elevated platforms and 3 underground platforms.
Everything looks ok so far, but I spotted something wrong with the glasses. It looks like the rendering order is wrong. As you can see in the pictures, at some viewpoint it looks ok...
..but sometime it doesn't.
I know the rendering order of rotor shader is reverse and I already separated them into several sub buildings.(the roof tube and the entrance glasses in the front are different sub buildings.)
Anyone know how to fix it? Otherwise the station is ready to be released. Any help is most appreciated! Comments to the station are also welcome!
By Michael RT
For what I’m trying to accomplish, as far as I can tell, I should be using either SC4 Tool or the iLive Reader. I would like to be able to edit certain parameters of buildings in the game. For example, changing the radius for police, fire, education, etc. I would also like to change how much power is generated from power plants, how much water is generated by water pumps and towers, etc. Basically do everything (hopefully) that can be done in SimCity 3000 here.
I’ve tried both SC4 Tool and iLive Reader but can’t seem to find the buildings I’m searching for. I’m truly starting from scratch and need some assistance on either of these programs. Any help is greatly appreciated!
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