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Hello, for some reason whenever i attempt to make a prop version of some assets of mine they appear very bright and the texture maps seem weird or missing. Anyone know what might be causing this? I'm using the same .fbx and texture files i used for the vehicle versions

VYoOGMg.jpg

qXtXibN.jpg

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I found this out the hard way as there aren't many prop specific tutorials out there.
The "illumination" texture for props needs to be solid black where you don't want glow (unlike buildings where it needs to be grey).


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Yes, the easiest way to do that is to just delete it from the import folder, it will default to having no illumination that way.

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    On 2/4/2018 at 12:13 PM, Shannanigan O'Crabby said:

    I found this out the hard way as there aren't many prop specific tutorials out there.
    The "illumination" texture for props needs to be solid black where you don't want glow (unlike buildings where it needs to be grey).

     

    On 2/5/2018 at 1:07 PM, Acc3ssViolation said:

    Yes, the easiest way to do that is to just delete it from the import folder, it will default to having no illumination that way.

    Oh that makes sense thank you both

     

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