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mbarashkov1

[WIP]: Rush Hour Passenger Transport Improved

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I'm completing developing a fork of Rush Hour mod which improves Public Transport statistics in the following way:
1. In the original Rush Hour mod, station/stop passenger counts are being reset every few minutes of in-game time. I've changed that to properly collect statistics for the in-game week.
2. In the public transport view, now each station/stop is depicted with a circle with size proportional to its usage during last week.

Plans: add limit to # of passengers waiting for a bug/train (now you can have 100's of Cims stacked on a bus stop which irritates me so much).

 

 

transport-1.png

transport-2.png

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This is very exciting! Glad to see this integrated into Rush Hour; Transport Line Manager (TLM) allows lines to be set per 3-hour intervals so this will be great in determining what lines/stops need what frequencies at what times/locations. Hopefully the two mods will continue to be compatible as TLM was basically made for Rush Hour :)

One question, for "properly collect statistics for the in-game week", do you mean that transit stops won't show how many they're serving during a given moment in your new update? Or do you mean that it's *supposed* to actually calculate it for the week but it's calculating it wrong and resetting every few minutes?

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