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Short question.

Is it possible to randomise sub-buildings?

Longer story.

I'm working on a backyard project for small RICO housing areas. There I have seperated the backyard into the gras and the terrace section to work with the 64 prop limit.

The idea is to generate different gras and terrace pieces and add them randomly to base skeleton. This would allow a broad variations of backyards while limiting the work to create them.

Maybe the selection of the choosen sub-building could be possibly happen during plopping?

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1 hour ago, rovapasi1 said:

Maybe the selection of the choosen sub-building could be possibly happen during plopping?

That's possible, it just requires a mod that manipulates the BuildingTool (that's the tool that plops the buildings and the sub-buildings).

You would also need a mechanism that determines which sub-buildings are visible. A very easy implementation: Give your sub-buildings a name that follows a certain format, like BuildingName__mod0__var0.crp (Module 0, Variation 0). In the building tool, look for this pattern and select one variation for every module.

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  • Original Poster
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    Thanks Boformer.

    OK, in theory for a dummy like me.

    When I would be able to create a mod that would allow this, I would my create my buildings, adding a template buildings with a list with the possible sub-buildings and their position and orientation.

    So you would be able to create for example parks or as in my case backyards with random eye-candies.

    Well I like the idea, but don't have enough knowledge to do this in a reasonable amount of time. So I will go for my current project only with the template backyard and create eye-candies within the game.

    Maybe thats a good example for your modding tutorial. :)

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    I was also thinking about randomizing props, but this will also lead to a limited version of different backyards. The pain is the small size of the houses and the resulting amount of backyards.

    I guess the solution I'm using right now (empty backyards, customizing in game) is a good mixture concerning effort and result. WIll post pictures later.

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