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RoddyC

Underwater Tunnels

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Posted:
Last Online: A long, long time ago... 
 

So I've constructed a tunnel under a river, but I'm having problems. Has anyone been able to build an underwater tunnel where the automata are NOT visible? It's really annoying to see cars driving through water.

sc4-underwater.jpg

What am I doing wrong?

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Posted:
Last Online: A long, long time ago... 
 

I don't know what's your problem, but I just have to say LOL!

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Oh, you should see the river at rush hour. 17.gif

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    Posted:
    Last Online: A long, long time ago... 
     

    It takes patients and practice.Also you could hope for a Expansion with more transportation or maybe SC5.Goodluck1.gif

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    Posted:
    Last Online: A long, long time ago... 
     
    Date: 10/26/2004 11:24:01 PM
    Author: BlackBeard
    It takes patients and practice.Also you could hope for a Expansion with more transportation or maybe SC5.Goodluck1.gif
    quote>

    I think you are maybe misunderstanding the question42.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    What takes patience and practice? Now I'm just lost. 41.gif

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    Posted:
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    Wowee!! Minus the crazy cars driving through your river bed, I have to say I'm a bit impressed. I've been playing the game for years and never knew you could trick it to build tunnels under water. [:0]

    Do you just use the holedigger lots and make sure that they're lined up on both sides of the river? Or is there more to it than that??

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    Posted:
    Last Online: A long, long time ago... 
     

    Oh the cars come through you just don't want to see them or is there more to this?.3.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    All you have to do is build a bridge of land from one side to the other. Then you simply build a tunnel through the land, and use the terrain lowering tool to lower the land until it becomes fully submersed. Then you're left with two tunnel entrances and an underwater tunnel. No mods involved. 3.gif

    As you can see though, this leaves the vehicles visible when they travel through the tunnel. Any ideas? 42.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Here's the whole tunnel, for anyone who is interested. Oddly, the cars in the tunnel don't show up when I zoom out.

    *Scratches head* 42.gif

    sc4-underwater2.jpg

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    Posted:
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    Whoa that's really odd, how it shows the cars when zoomed in but not from further zoom levels.
    I can't be of much help because I didn't even know underwater tunnels were posssible, lol 17.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Hmmm, I discovered that the zoom level isn't the issue (well it seemed logical at the time), but the game speed is in fact to blame. When the game is at the fastest setting, the cars enter the tunnel and remain visible for long enough to be seen underwater, before fading out. When the game is at the normal speed, the cars vanish into the tunnel before they reach the water line, so they can't be seen.

    *Ponders* 41.gif

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  • Posted:
    Last Online: A long, long time ago... 
     

    Okay, breakthrough. For the sake of anyone else who wants to try this...

    I've eliminated the visible traffic problem, for the most part. By editing automata variables in DatGen, I slowed the speed of traffic at the fastest game speed, so now vehicles disappear when they enter the tunnel. There's just one issue remaining, and here it is...

    sc4-underwater3.jpg

    That's the rider of a motorcycle... just the rider. Basically all vehicle props remain visible as a vehicle passes through the tunnel. This includes motorcycle riders, truck cargo, etc etc. Does anyone have any ideas? I tried making the tunnel lower, but the entrances are on the verge of water level - they won't go any lower.

    Hmmm... 41.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    A quick tunnel update...

    sc4-underwater4.jpg

    Everything's looking pretty sweet now. I still have the vehicle prop issue, but I can live with that. If anyone else attempts underwater tunnels, let me know how it works out.

    3.gif

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    Posted:
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    guys, this has been done many a time before, but this is the first time the cars have done this... it is probably just a glitch in the game.
     
    go here for more info on tunnels
     

    Former Moderator, Chat Admin, and SimMars cofounder.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    I just constructed another one. It also has the weird bug, but it still looks sweet.

    sc4-underwater5.jpg

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    Posted:
    Last Online: A long, long time ago... 
     

    Here is my stupid question of the day:Why can't tunnels be a option like a bridge?.
    You drag a road across the water and a message pops up asking youWould you like to build a tunnel?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     
    Date: 10/29/2004 9:25:03 AM
    Author: BlackBeard
    Here is my stupid question of the day:Why can't tunnels be a option like a bridge?.
    You drag a road across the water and a message pops up asking you'Would you like to build a tunnel?'
    quote>

    I'd say because river tunnels aren't supported. It's more of an exploit than anything.

    One of the reasons for this is that tunnels can only go perfectly straight. The path of a tunnel is considered to be the direct line between the entrance and the exit. Even once you drop the tunnel underwater, you're still left with a straight path through the water, rather than a path which bends under the bottom of the river. As a result, the vehicles are travelling through the water, and it takes some modification to hide this fact.

    Maybe underwater tunnels will be supported in SC5. 41.gif

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    Posted:
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    Yes, you are right RoddyC, the tunnels are only an exploit...an exploit that was also available in sim city 3000.
     
    Hopefully SC5 will have a real version of them.

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    Posted:
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    44.gifwoah cool!6.gif That is awesome, Good job
    Ive gotta have that in my cities19.gif

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    Posted:
    Last Online: A long, long time ago... 
     

    I've been using underwatertunnels since this game came out. Have a look, click the award below

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    I've been playing with some more ideas for underwater tunnels. Here's my latest...

    sc4-baytunnel2.jpg

    Here you can see the full length of the tunnel. The span was too long for a bridge. Looks pretty sweet...

    sc4-baytunnel1.jpg

    19.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    And here's the most heavily used intersection in the city...

    sc4-islandtunnel2.jpg

    sc4-islandtunnel1.jpg

    4.gif

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    Posted:
    Last Online:  
     
    Date: 11/4/2004 10:51:31 PM
    Author: RoddyC
    I've been playing with some more ideas for underwater tunnels. Here's my latest...

    sc4-baytunnel2.jpg

    quote>

    Hey RoddyC, that tunnel idea is really sweet!! It reminds me of the stacked roads in Chicago! Definitely going to steal this idea from ya! 2.gif

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